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#include "MantidAPI/DetectorInfo.h"
#include "MantidGeometry/Instrument.h"
#include "MantidGeometry/Instrument/ComponentHelper.h"
#include "MantidGeometry/Instrument/Detector.h"
#include "MantidGeometry/Instrument/ReferenceFrame.h"
#include "MantidBeamline/DetectorInfo.h"
#include "MantidKernel/EigenConversionHelpers.h"
#include "MantidKernel/Exception.h"
#include "MantidKernel/MultiThreaded.h"
namespace Mantid {
namespace API {
/** Construct DetectorInfo based on an Instrument.
*
* The Instrument reference `instrument` must be the parameterized instrument
* obtained from a workspace. The pointer to the ParameterMap `pmap` can be
* null. If it is not null, it must refer to the same map as wrapped in
* `instrument`. Non-const methods of DetectorInfo may only be called if `pmap`
* is not null. */
DetectorInfo::DetectorInfo(
Beamline::DetectorInfo &detectorInfo,
boost::shared_ptr<const Geometry::Instrument> instrument,
Geometry::ParameterMap *pmap)
: m_detectorInfo(detectorInfo), m_pmap(pmap), m_instrument(instrument),
m_lastDetector(PARALLEL_GET_MAX_THREADS),
m_lastIndex(PARALLEL_GET_MAX_THREADS, -1) {
// Note: This does not seem possible currently (the instrument objects is
// always allocated, even if it is empty), so this will not fail.
if (!m_instrument)
throw std::runtime_error("Workspace does not contain an instrument!");
m_detectorIDs = instrument->getDetectorIDs(false /* do not skip monitors */);
for (size_t i = 0; i < m_detectorIDs.size(); ++i)
m_detIDToIndex[m_detectorIDs[i]] = i;
}
/// Assigns the contents of the non-wrapping part of `rhs` to this.
DetectorInfo &DetectorInfo::operator=(const DetectorInfo &rhs) {
if (detectorIDs() != rhs.detectorIDs())
throw std::runtime_error("DetectorInfo::operator=: Detector IDs in "
"assignment do not match. Assignment not "
"possible");
// Do NOT assign anything in the "wrapping" part of DetectorInfo. We simply
// assign the underlying Beamline::DetectorInfo.
m_detectorInfo = rhs.m_detectorInfo;
return *this;
}
/// Returns the size of the DetectorInfo, i.e., the number of detectors in the
/// instrument.
size_t DetectorInfo::size() const { return m_detectorIDs.size(); }
/// Returns true if the detector is a monitor.
bool DetectorInfo::isMonitor(const size_t index) const {
return m_detectorInfo.isMonitor(index);
}
/// Returns true if the detector is masked.
bool DetectorInfo::isMasked(const size_t index) const {
return m_detectorInfo.isMasked(index);
}
/** Returns L2 (distance from sample to spectrum).
*
* For monitors this is defined such that L1+L2 = source-detector distance,
* i.e., for a monitor in the beamline between source and sample L2 is negative.
*/
double DetectorInfo::l2(const size_t index) const {
if (!isMonitor(index))
return position(index).distance(samplePosition());
else
return position(index).distance(sourcePosition()) - l1();
}
/// Returns 2 theta (scattering angle w.r.t. to beam direction).
double DetectorInfo::twoTheta(const size_t index) const {
if (isMonitor(index))
throw std::logic_error(
"Two theta (scattering angle) is not defined for monitors.");
const auto samplePos = samplePosition();
const auto beamLine = samplePos - sourcePosition();
if (beamLine.nullVector()) {
throw Kernel::Exception::InstrumentDefinitionError(
"Source and sample are at same position!");
}
const auto sampleDetVec = position(index) - samplePos;
return sampleDetVec.angle(beamLine);
}
/// Returns signed 2 theta (signed scattering angle w.r.t. to beam direction).
double DetectorInfo::signedTwoTheta(const size_t index) const {
if (isMonitor(index))
throw std::logic_error(
"Two theta (scattering angle) is not defined for monitors.");
const auto samplePos = samplePosition();
const auto beamLine = samplePos - sourcePosition();
if (beamLine.nullVector()) {
throw Kernel::Exception::InstrumentDefinitionError(
"Source and sample are at same position!");
}
// Get the instrument up axis.
const auto &instrumentUpAxis =
m_instrument->getReferenceFrame()->vecPointingUp();
const auto sampleDetVec = position(index) - samplePos;
double angle = sampleDetVec.angle(beamLine);
const auto cross = beamLine.cross_prod(sampleDetVec);
const auto normToSurface = beamLine.cross_prod(instrumentUpAxis);
if (normToSurface.scalar_prod(cross) < 0) {
angle *= -1;
}
return angle;
}
/// Returns the position of the detector with given index.
Kernel::V3D DetectorInfo::position(const size_t index) const {
return Kernel::toV3D(m_detectorInfo.position(index));
/// Returns the rotation of the detector with given index.
Kernel::Quat DetectorInfo::rotation(const size_t index) const {
return Kernel::toQuat(m_detectorInfo.rotation(index));
/// Set the mask flag of the detector with given index. Not thread safe.
void DetectorInfo::setMasked(const size_t index, bool masked) {
m_detectorInfo.setMasked(index, masked);
/** Sets all mask flags to false (unmasked). Not thread safe.
*
* This method was introduced to help with refactoring and may be removed in the
*future. */
void DetectorInfo::clearMaskFlags() {
for (size_t i = 0; i < size(); ++i)
m_detectorInfo.setMasked(i, false);
}
/// Set the absolute position of the detector with given index. Not thread safe.
void DetectorInfo::setPosition(const size_t index,
const Kernel::V3D &position) {
m_detectorInfo.setPosition(index, Kernel::toVector3d(position));
/// Set the absolute rotation of the detector with given index. Not thread safe.
void DetectorInfo::setRotation(const size_t index,
const Kernel::Quat &rotation) {
m_detectorInfo.setRotation(index, Kernel::toQuaterniond(rotation));
/** Set the absolute position of the component `comp`. Not thread safe.
*
* This may or may not be a detector. Even if it is not a detector it will
* typically still influence detector positions. */
void DetectorInfo::setPosition(const Geometry::IComponent &comp,
const Kernel::V3D &pos) {
if (const auto *det = dynamic_cast<const Geometry::Detector *>(&comp)) {
const auto index = indexOf(det->getID());
m_detectorInfo.setPosition(index, Kernel::toVector3d(pos));
} else {
// This will go badly wrong if the parameter map in the component is not
// identical to ours, but there does not seem to be a way to check?
const auto oldPos = comp.getPos();
using namespace Geometry::ComponentHelper;
TransformType positionType = Absolute;
moveComponent(comp, *m_pmap, pos, positionType);
// If comp is a detector cached positions stay valid. In all other cases
// (higher level in instrument tree, or other leaf component such as sample
// or source) we flush all cached positions.
if (m_source)
m_sourcePos = m_source->getPos();
if (m_sample)
m_samplePos = m_sample->getPos();
// Detector positions are currently not cached, the cached pointers to
// detectors stay valid. Once we store positions in DetectorInfo we need to
// update detector positions here.
std::vector<Geometry::IDetector_const_sptr> dets;
// Using the base component should be slightly faster
m_instrument->getDetectorsInBank(dets, *comp.getBaseComponent());
const auto delta = pos - oldPos;
for (const auto &det : dets) {
const auto index = indexOf(det->getID());
m_detectorInfo.setPosition(index,
Kernel::toVector3d(position(index) + delta));
}
}
}
/** Set the absolute rotation of the component `comp`. Not thread safe.
*
* This may or may not be a detector. Even if it is not a detector it will
* typically still influence detector positions rotations. */
void DetectorInfo::setRotation(const Geometry::IComponent &comp,
const Kernel::Quat &rot) {
if (const auto *det = dynamic_cast<const Geometry::Detector *>(&comp)) {
const auto index = indexOf(det->getID());
m_detectorInfo.setRotation(index, Kernel::toQuaterniond(rot));
} else {
// This will go badly wrong if the parameter map in the component is not
// identical to ours, but there does not seem to be a way to check?
const auto pos = comp.getPos();
auto invOldRot = comp.getRotation();
invOldRot.inverse();
const auto delta = rot * invOldRot;
using namespace Geometry::ComponentHelper;
TransformType rotationType = Absolute;
rotateComponent(comp, *m_pmap, rot, rotationType);
// If comp is a detector cached positions and rotations stay valid. In all
// other cases (higher level in instrument tree, or other leaf component
// such as sample or source) we flush all cached positions and rotations.
if (m_source)
m_sourcePos = m_source->getPos();
if (m_sample)
m_samplePos = m_sample->getPos();
// Detector positions and rotations are currently not cached, the cached
// pointers to detectors stay valid. Once we store positions and rotations
// in DetectorInfo we need to update detector positions and rotations here.
std::vector<Geometry::IDetector_const_sptr> dets;
// Using the base component should be slightly faster
m_instrument->getDetectorsInBank(dets, *comp.getBaseComponent());
for (const auto &det : dets) {
const auto index = indexOf(det->getID());
m_detectorInfo.setRotation(
index, Kernel::toQuaterniond(delta * rotation(index)));
auto relativePos = position(index) - pos;
delta.rotate(relativePos);
m_detectorInfo.setPosition(index, Kernel::toVector3d(relativePos + pos));
}
}
}
/// Return a const reference to the detector with given index.
const Geometry::IDetector &DetectorInfo::detector(const size_t index) const {
return getDetector(index);
}
/// Returns the source position.
Kernel::V3D DetectorInfo::sourcePosition() const {
cacheSource();
return m_sourcePos;
}
/// Returns the sample position.
Kernel::V3D DetectorInfo::samplePosition() const {
cacheSample();
return m_samplePos;
}
/// Returns L1 (distance from source to sample).
double DetectorInfo::l1() const {
cacheSource();
cacheSample();
std::call_once(m_L1Cached, &DetectorInfo::cacheL1, this);
return m_L1;
}
/// Returns a sorted vector of all detector IDs.
const std::vector<detid_t> &DetectorInfo::detectorIDs() const {
const Geometry::IDetector &DetectorInfo::getDetector(const size_t index) const {
size_t thread = static_cast<size_t>(PARALLEL_THREAD_NUMBER);
if (m_lastIndex[thread] != index) {
m_lastIndex[thread] = index;
m_lastDetector[thread] = m_instrument->getDetector(m_detectorIDs[index]);
return *m_lastDetector[thread];
/// Helper used by SpectrumInfo.
boost::shared_ptr<const Geometry::IDetector>
DetectorInfo::getDetectorPtr(const size_t index) const {
size_t thread = static_cast<size_t>(PARALLEL_THREAD_NUMBER);
static_cast<void>(getDetector(index));
return m_lastDetector[thread];
}
/// Returns a reference to the source component. The value is cached, so calling
/// it repeatedly is cheap.
const Geometry::IComponent &DetectorInfo::getSource() const {
cacheSource();
return *m_source;
}
/// Returns a reference to the sample component. The value is cached, so calling
/// it repeatedly is cheap.
const Geometry::IComponent &DetectorInfo::getSample() const {
cacheSample();
return *m_sample;
}
void DetectorInfo::cacheSource() const {
std::call_once(m_sourceCached, &DetectorInfo::doCacheSource, this);
if (!m_sourceGood)
throw std::runtime_error("Instrument does not contain source!");
}
void DetectorInfo::cacheSample() const {
std::call_once(m_sampleCached, &DetectorInfo::doCacheSample, this);
if (!m_sampleGood)
throw std::runtime_error("Instrument does not contain sample!");
}
void DetectorInfo::doCacheSource() const {
m_source = m_instrument->getSource();
// Workaround: GCC has trouble with exceptions thrown from with std::call_once
// (example from cppreference does not work). Instead we set a flag and throw
// in a wrapper function.
if (!m_source)
return;
m_sourceGood = true;
m_sourcePos = m_source->getPos();
}
void DetectorInfo::doCacheSample() const {
m_sample = m_instrument->getSample();
// Workaround: GCC has trouble with exceptions thrown from with std::call_once
// (example from cppreference does not work). Instead we set a flag and throw
// in a wrapper function.
if (!m_sample)
return;
m_sampleGood = true;
m_samplePos = m_sample->getPos();
}
void DetectorInfo::cacheL1() const { m_L1 = m_source->getDistance(*m_sample); }
} // namespace API
} // namespace Mantid