Skip to content
Snippets Groups Projects
Load.cpp 9.62 KiB
Newer Older
//----------------------------------------------------------------------
// Includes
//----------------------------------------------------------------------
#include "MantidDataHandling/Load.h"
#include "MantidKernel/ArrayProperty.h"
#include "MantidDataObjects/Workspace2D.h"
#include "MantidAPI/IDataFileChecker.h"
#include "MantidAPI/LoadAlgorithmFactory.h"
#include<algorithm>
namespace Mantid
{
  namespace DataHandling
  {
    // Register the algorithm into the algorithm factory
    DECLARE_ALGORITHM(Load)

    using namespace Kernel;
    using namespace API;

    /// Initialisation method.
    void Load::init()
    {
      std::vector<std::string> exts;
      exts.push_back(".raw");
      exts.push_back(".s*");
      exts.push_back(".add");

      exts.push_back(".nxs");
      exts.push_back(".nx5");
      exts.push_back(".xml");
      exts.push_back(".n*");

      exts.push_back(".dat");
      exts.push_back(".txt");
      exts.push_back(".csv");

      exts.push_back(".spe");
      declareProperty(new FileProperty("Filename", "", FileProperty::Load, exts),
		      "The name of the file to read, including its full or relative\n"
		      "path. (N.B. case sensitive if running on Linux).");
      declareProperty(new WorkspaceProperty<Workspace>("OutputWorkspace", "",Direction::Output, true), 
		      "The name of the workspace that will be created, filled with the\n"
		      "read-in data and stored in the Analysis Data Service.");
      declareProperty("FindLoader", false, "If true the algorithm will only be run as\n"
 		      "far as is necessary to discover the concrete Load algorithm to use");
      declareProperty("LoaderName", std::string(""), "A string containing the name of the concrete loader used", 
 		      Direction::Output);
    namespace 
    {
      /** 
       * Checks this property exists in the list of algorithm properties.
       */
      struct hasProperty
      { 
	/** constructor which takes 1 arguement.
	 *@param name :: name of the property
        */
	hasProperty(const std::string name):m_name(name){}
	
	/**This method comapres teh property name
	 *@param prop :: shared pointer to property
	 *@return true if the property exists in the list of properties.
	 */
	bool operator()(Mantid::Kernel::Property* prop)
	{
	  std::string name=prop->name();
	  return (!name.compare(m_name));
	}
	/// name of teh property
	std::string m_name;
      };
    }
     *   Executes the algorithm.
     */
    void Load::exec()
    {
      std::string fileName = getPropertyValue("Filename");
      std::string::size_type i = fileName.find_last_of('.');
      std::string ext = fileName.substr(i+1);
      std::transform(ext.begin(),ext.end(),ext.begin(),tolower);
      //get the shared pointer to the specialised load algorithm to execute  
      API::IAlgorithm_sptr alg= getFileLoader(fileName);
        throw std::runtime_error("Cannot load file " + fileName);
      bool findOnly = getProperty("FindLoader");
      if( findOnly ) return;

      g_log.information()<<"The sub load algorithm  created to execute is "<<alg->name()<<"  and it version is  "<<alg->version()<<std::endl;
      double startProgress=0,endProgress=1;
      // set the load algorithm as a child algorithm 
      initialiseLoadSubAlgorithm(alg,startProgress,endProgress,true,-1);
  
      //get the list of properties for this algorithm
      std::vector<Kernel::Property*> props=getProperties();
      ///get the list properties for the sub load algorithm
      std::vector<Kernel::Property*>loader_props=alg->getProperties();
      
      //loop through the properties of this algorithm 
      std::vector<Kernel::Property*>::iterator itr;
      for (itr=props.begin();itr!=props.end();++itr)
      {        
        std::vector<Mantid::Kernel::Property*>::iterator prop;
        //if  the load sub algorithm has the same property then set it.
        prop=std::find_if(loader_props.begin(),loader_props.end(),hasProperty((*itr)->name()));
        if(prop!=loader_props.end())
          alg->setPropertyValue((*prop)->name(),getPropertyValue((*prop)->name()));
   /** get a shared pointer to the load algorithm with highest preference for loading
     API::IAlgorithm_sptr Load::getFileLoader(const std::string& filePath)
     {
       unsigned char* header_buffer = header_buffer_union.c;
       int nread;
       /* Open the file and read in the first bufferSize bytes - these will
       * be used to determine the type of the file
       */
       FILE* fp = fopen(filePath.c_str(), "rb");
       if (fp == NULL)
       {
         throw Kernel::Exception::FileError("Unable to open the file:", filePath);
       }
       nread = fread((char*)header_buffer,sizeof(char), bufferSize,fp);
       header_buffer[bufferSize] = '\0';
       if (nread == -1)
       {
         fclose(fp);
       }

       if (fclose(fp) != 0)
       {
       } 

       int val=0;
       API::IAlgorithm_sptr load;
       // now get the name of  algorithms registered in the loadAlgorithmfactory
       std::vector<std::string> algnames=API::LoadAlgorithmFactory::Instance().getKeys();
       std::map<std::string, boost::shared_ptr<DataHandling::IDataFileChecker> >loadalgs;
       /// create  load algorithms and store it in a map 
       std::vector<std::string>::const_iterator citr;
       for (citr=algnames.begin();citr!=algnames.end();++citr)
       {        
        loadalgs[*citr]= API::LoadAlgorithmFactory::Instance().create(*citr);
       }
           
       std::map<std::string, boost::shared_ptr<DataHandling::IDataFileChecker> >::const_iterator alg_itr;
       //loop thorugh the map and do a quick check for each load algorithm by opening the file and look at it's first 100 bytes and extensions
       //if quick check succeeds then do a filecheck again by opening the file and read the structure of the file
       for (alg_itr=loadalgs.begin();alg_itr!=loadalgs.end();++alg_itr)
       {         
         bool bcheck=alg_itr->second->quickFileCheck(filePath,nread,header_buffer);
         if(!bcheck)
         {
           continue;
         }
         int ret=alg_itr->second->fileCheck(filePath);
         if(ret>val) 
         {
           // algorithm with highest preference will cached.
           val=ret;
           load=alg_itr->second;
         }
       }
       if( load )
       {
	 setPropertyValue("LoaderName", load->name());
       }
       return load;
     }

  /** This method set the algorithm as a child algorithm.
    *  @param alg ::            The shared pointer to a  algorithm
    *  @param startProgress ::  The percentage progress value of the overall algorithm where this child algorithm starts
    *  @param endProgress ::    The percentage progress value of the overall algorithm where this child algorithm ends
    *  @param enableLogging ::  Set to false to disable logging from the child algorithm
    *  @param version ::        The version of the child algorithm to create. By default gives the latest version.
    */
    void Load::initialiseLoadSubAlgorithm(API::IAlgorithm_sptr alg, const double startProgress, const double endProgress, 
						  const bool enableLogging, const int& version)
    
      (void) version; // Avoid compiler warning.
      //set as a child
      alg->initialize();
      alg->setChild(true);
      alg->setLogging(enableLogging);

      // If output workspaces are nameless, give them a temporary name to satisfy validator
      const std::vector< Property*> &props = alg->getProperties();
      for (unsigned int i = 0; i < props.size(); ++i)
      {
        if (props[i]->direction() == 1 && dynamic_cast<IWorkspaceProperty*>(props[i]) )
        {
          if ( props[i]->value().empty() ) props[i]->setValue("ChildAlgOutput");
        }
      }
      if (startProgress >= 0 && endProgress > startProgress && endProgress <= 1.)
      {
        alg->addObserver(m_progressObserver);
        alg->setChildStartProgress(startProgress);
        alg->setChildEndProgress(endProgress);
      }
    /**
      * Set the output workspace(s) if the load's return workspace
      *  has type API::Workspace
      *@param load :: shared pointer to load algorithm
      */
    void Load::setOutputWorkspace(API::IAlgorithm_sptr& load)
    {
        Workspace_sptr ws = load->getProperty("OutputWorkspace"); 
        WorkspaceGroup_sptr wsg = boost::dynamic_pointer_cast<WorkspaceGroup>(ws);
        if (wsg)
          setProperty("OutputWorkspace",ws);
          std::vector<std::string> names = wsg->getNames();
          for(size_t i = 0; i < names.size(); ++i)
          {
            std::ostringstream propName;
            propName << "OutputWorkspace_" << (i+1);
            DataObjects::Workspace2D_sptr memberwsws1 = load->getProperty(propName.str());

            std::string memberwsName = load->getPropertyValue(propName.str());
            declareProperty(new WorkspaceProperty<>(propName.str(),memberwsName,Direction::Output));
            setProperty(propName.str(),boost::dynamic_pointer_cast<MatrixWorkspace>(memberwsws1));
          }
        }
        else
        { 
          setProperty("OutputWorkspace",ws);
      catch(std::runtime_error&)
      {
        MatrixWorkspace_sptr mws=load->getProperty("OutputWorkspace");
        setProperty("OutputWorkspace",boost::dynamic_pointer_cast<Workspace>(mws));
      }
         
     
  } // namespace DataHandling
} // namespace Mantid