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Commit a270975d authored by Podhorszki, Norbert's avatar Podhorszki, Norbert
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rename engineThrowUp to EngineThrowUp

parent f1ae7186
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1 merge request!102Variables3
...@@ -47,7 +47,7 @@ void Engine::SetCallBack(std::function<void(const void *, std::string, ...@@ -47,7 +47,7 @@ void Engine::SetCallBack(std::function<void(const void *, std::string,
{ {
} }
static void engineThrowUp(const std::string &engineType, static void EngineThrowUp(const std::string &engineType,
const std::string &func) const std::string &func)
{ {
throw std::invalid_argument( throw std::invalid_argument(
...@@ -223,7 +223,7 @@ Variable<int> *Engine::InquireVariableInt(const std::string & /*name*/, ...@@ -223,7 +223,7 @@ Variable<int> *Engine::InquireVariableInt(const std::string & /*name*/,
Variable<unsigned int> * Variable<unsigned int> *
Engine::InquireVariableUInt(const std::string & /*name*/, const bool /*readIn*/) Engine::InquireVariableUInt(const std::string & /*name*/, const bool /*readIn*/)
{ {
engineThrowUp(m_EngineType, "InquireVariableUInt"); EngineThrowUp(m_EngineType, "InquireVariableUInt");
} }
Variable<long int> *Engine::InquireVariableLInt(const std::string & /*name*/, Variable<long int> *Engine::InquireVariableLInt(const std::string & /*name*/,
const bool /*readIn*/) const bool /*readIn*/)
...@@ -290,156 +290,156 @@ VariableCompound *Engine::InquireVariableCompound(const std::string & /*name*/, ...@@ -290,156 +290,156 @@ VariableCompound *Engine::InquireVariableCompound(const std::string & /*name*/,
void Engine::ScheduleRead(Variable<char> &variable, char *values) void Engine::ScheduleRead(Variable<char> &variable, char *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(Variable<unsigned char> &variable, void Engine::ScheduleRead(Variable<unsigned char> &variable,
unsigned char *values) unsigned char *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(Variable<short> &variable, short *values) void Engine::ScheduleRead(Variable<short> &variable, short *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(Variable<unsigned short> &variable, void Engine::ScheduleRead(Variable<unsigned short> &variable,
unsigned short *values) unsigned short *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(Variable<int> &variable, int *values) void Engine::ScheduleRead(Variable<int> &variable, int *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(Variable<unsigned int> &variable, void Engine::ScheduleRead(Variable<unsigned int> &variable,
unsigned int *values) unsigned int *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(Variable<long int> &variable, long int *values) void Engine::ScheduleRead(Variable<long int> &variable, long int *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(Variable<unsigned long int> &variable, void Engine::ScheduleRead(Variable<unsigned long int> &variable,
unsigned long int *values) unsigned long int *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(Variable<long long int> &variable, void Engine::ScheduleRead(Variable<long long int> &variable,
long long int *values) long long int *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(Variable<unsigned long long int> &variable, void Engine::ScheduleRead(Variable<unsigned long long int> &variable,
unsigned long long int *values) unsigned long long int *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(Variable<float> &variable, float *values) void Engine::ScheduleRead(Variable<float> &variable, float *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(Variable<double> &variable, double *values) void Engine::ScheduleRead(Variable<double> &variable, double *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(Variable<long double> &variable, long double *values) void Engine::ScheduleRead(Variable<long double> &variable, long double *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(Variable<std::complex<float>> &variable, void Engine::ScheduleRead(Variable<std::complex<float>> &variable,
std::complex<float> *values) std::complex<float> *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(Variable<std::complex<double>> &variable, void Engine::ScheduleRead(Variable<std::complex<double>> &variable,
std::complex<double> *values) std::complex<double> *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(Variable<std::complex<long double>> &variable, void Engine::ScheduleRead(Variable<std::complex<long double>> &variable,
std::complex<long double> *values) std::complex<long double> *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(const std::string &variableName, char *values) void Engine::ScheduleRead(const std::string &variableName, char *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(const std::string &variableName, void Engine::ScheduleRead(const std::string &variableName,
unsigned char *values) unsigned char *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(const std::string &variableName, short *values) void Engine::ScheduleRead(const std::string &variableName, short *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(const std::string &variableName, void Engine::ScheduleRead(const std::string &variableName,
unsigned short *values) unsigned short *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(const std::string &variableName, int *values) void Engine::ScheduleRead(const std::string &variableName, int *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(const std::string &variableName, unsigned int *values) void Engine::ScheduleRead(const std::string &variableName, unsigned int *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(const std::string &variableName, long int *values) void Engine::ScheduleRead(const std::string &variableName, long int *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(const std::string &variableName, void Engine::ScheduleRead(const std::string &variableName,
unsigned long int *values) unsigned long int *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(const std::string &variableName, void Engine::ScheduleRead(const std::string &variableName,
long long int *values) long long int *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(const std::string &variableName, void Engine::ScheduleRead(const std::string &variableName,
unsigned long long int *values) unsigned long long int *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(const std::string &variableName, float *values) void Engine::ScheduleRead(const std::string &variableName, float *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(const std::string &variableName, double *values) void Engine::ScheduleRead(const std::string &variableName, double *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(const std::string &variableName, long double *values) void Engine::ScheduleRead(const std::string &variableName, long double *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(const std::string &variableName, void Engine::ScheduleRead(const std::string &variableName,
std::complex<float> *values) std::complex<float> *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(const std::string &variableName, void Engine::ScheduleRead(const std::string &variableName,
std::complex<double> *values) std::complex<double> *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(const std::string &variableName, void Engine::ScheduleRead(const std::string &variableName,
std::complex<long double> *values) std::complex<long double> *values)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead(const std::string & /*variableName*/) void Engine::ScheduleRead(const std::string & /*variableName*/)
{ {
engineThrowUp(m_EngineType, "ScheduleRead"); EngineThrowUp(m_EngineType, "ScheduleRead");
} }
void Engine::ScheduleRead() { engineThrowUp(m_EngineType, "ScheduleRead"); } void Engine::ScheduleRead() { EngineThrowUp(m_EngineType, "ScheduleRead"); }
void Engine::Release() {} void Engine::Release() {}
void Engine::PerformReads(PerformReadMode /*mode*/){}; void Engine::PerformReads(PerformReadMode /*mode*/){};
......
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