This project is mirrored from https://github.com/mantidproject/mantid.git.
Pull mirroring updated .
- Oct 03, 2018
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Robert Applin authored
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Simon Heybrock authored
Project Recovery: Add Unit Tests
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Simon Heybrock authored
LiveData Do not rebin event data unless not already binned
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- Oct 02, 2018
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Savici, Andrei T. authored
enable conda build using anaconda gcc
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Pete Peterson authored
LoadGudrunOutput improvements
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Savici, Andrei T. authored
Peak integration improvements
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Lynch, Vickie authored
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Peterson, Peter authored
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Elliot Oram authored
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Martyn Gigg authored
Common naming across algorithms
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Lynch, Vickie authored
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Lynch, Vickie authored
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- Oct 01, 2018
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Lynch, Vickie authored
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LINJIAO email authored
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LINJIAO email authored
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Lynch, Vickie authored
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Lynch, Vickie authored
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Martyn Gigg authored
Apply ties in correct order
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Elliot Oram authored
Refs #23388
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Elliot Oram authored
Refs #23388
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Gigg, Martyn Anthony authored
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Roman Tolchenov authored
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Roman Tolchenov authored
Re #22925
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Roman Tolchenov authored
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Martyn Gigg authored
Fix workspace property handling in MaskDetectors
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- Sep 28, 2018
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Savici, Andrei T. authored
Use local static variable for singleton instance
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Lynch, Vickie authored
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Roman Tolchenov authored
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Roman Tolchenov authored
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Martyn Gigg authored
See inline code comments for more details regarding the reasoning
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Martyn Gigg authored
Avoids a bug in VS2017 where the call_once flag is not zero initialized but dynamically initialized despite its constructor being marked constexpr. This leaves the singleton initialization open to intialization ordering problems. A local static variables avoids the ordering problem and are guarateed to be threadsafe in C++ 11.
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Savici, Andrei T. authored
Indirect - Fix the default detector grouping option
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Martyn Gigg authored
New algorithm to slice event workspaces for ISIS reflectometry
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Gagik Vardanyan authored
Disable Plot Result for MSD and F(Q) Fit for one spectra
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Gagik Vardanyan authored
Modified Systemtests to show more failures
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mantid-builder authored
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- Sep 27, 2018
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Peterson, Peter authored
This was a behavior introduced in #22425 to solve a problem with data that wasn't being binned during the processing step. This changes it to rebin only if it hadn't been during the processing.
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LINJIAO email authored
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Pete Peterson authored
Move V3D operators to be inline
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Robert Applin authored
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