Re #7878. Fix memory leaks in Absorption algorithms
Also don't use pointers/new's unnecessarily.
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- Code/Mantid/Framework/Algorithms/src/AbsorptionCorrection.cpp 9 additions, 9 deletions.../Mantid/Framework/Algorithms/src/AbsorptionCorrection.cpp
- Code/Mantid/Framework/Algorithms/src/HRPDSlabCanAbsorption.cpp 8 additions, 8 deletions...Mantid/Framework/Algorithms/src/HRPDSlabCanAbsorption.cpp
- Code/Mantid/Framework/Algorithms/src/MultipleScatteringCylinderAbsorption.cpp 8 additions, 8 deletions...k/Algorithms/src/MultipleScatteringCylinderAbsorption.cpp
- Code/Mantid/Framework/Algorithms/src/SphericalAbsorption.cpp 9 additions, 9 deletionsCode/Mantid/Framework/Algorithms/src/SphericalAbsorption.cpp
- Code/Mantid/Framework/Kernel/inc/MantidKernel/Material.h 1 addition, 1 deletionCode/Mantid/Framework/Kernel/inc/MantidKernel/Material.h
- Code/Mantid/Framework/Kernel/src/Material.cpp 1 addition, 1 deletionCode/Mantid/Framework/Kernel/src/Material.cpp
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