Performance improvements in MonteCarloAbsorption
Avoid constructing unnecessary V3Ds and exit early if a point is found to be in a block rather than checking everyting. Refs #9842
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- Code/Mantid/Framework/Algorithms/inc/MantidAlgorithms/MonteCarloAbsorption.h 4 additions, 1 deletion...rk/Algorithms/inc/MantidAlgorithms/MonteCarloAbsorption.h
- Code/Mantid/Framework/Algorithms/src/MonteCarloAbsorption.cpp 35 additions, 33 deletions.../Mantid/Framework/Algorithms/src/MonteCarloAbsorption.cpp
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