This should fix the bug. re #2645
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- Code/Mantid/MantidPlot/src/Mantid/InstrumentWidget/GL3DWidget.h 1 addition, 0 deletions...antid/MantidPlot/src/Mantid/InstrumentWidget/GL3DWidget.h
- Code/Mantid/MantidPlot/src/Mantid/InstrumentWidget/InstrumentWindow.cpp 2 additions, 2 deletions...ntidPlot/src/Mantid/InstrumentWidget/InstrumentWindow.cpp
- Code/Mantid/MantidPlot/src/Mantid/InstrumentWidget/InstrumentWindowRenderTab.cpp 4 additions, 1 deletion...src/Mantid/InstrumentWidget/InstrumentWindowRenderTab.cpp
- Code/Mantid/MantidPlot/src/Mantid/InstrumentWidget/InstrumentWindowRenderTab.h 1 addition, 0 deletions...t/src/Mantid/InstrumentWidget/InstrumentWindowRenderTab.h
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