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#include <iostream>
//
// Created by michael on 23/08/17.
//
//----------------------
// Includes
//----------------------
#include "MantidNexusGeometry/NexusGeometryParser.h"
namespace Mantid {
namespace NexusGeometry {
using namespace H5;
typedef Eigen::Matrix<double, 3, Eigen::Dynamic> Pixels;
const H5G_obj_t GROUP_TYPE = static_cast<H5G_obj_t>(0);
const H5std_string NX_CLASS = "NX_class";
const H5std_string NX_ENTRY = "NXentry";
const H5std_string NX_INSTRUMENT = "NXinstrument";
const H5std_string NX_DETECTOR = "NXdetector";
const H5std_string DETECTOR_IDS = "detector_number";
const H5std_string X_PIXEL_OFFSET = "x_pixel_offset";
const H5std_string Y_PIXEL_OFFSET = "y_pixel_offset";
const H5std_string Z_PIXEL_OFFSET = "z_pixel_offset";
const H5std_string DEPENDS_ON = "depends_on";
const H5std_string NO_DEPENDENCY = ".";
const H5std_string PIXEL_SHAPE = "pixel_shape";
// Transformation types
const H5std_string TRANSFORMATION_TYPE = "transformation_type";
const H5std_string TRANSLATION = "translation";
const H5std_string ROTATION = "rotation";
const H5std_string VECTOR = "vector";
const H5std_string UNITS = "units";
// Radians and degrees
const H5std_string DEGREES = "degrees";
const static double PI = 3.1415926535;
const static double DEGREES_IN_SEMICIRCLE = 180;
// Nexus shape types
const H5std_string NX_CYLINDER = "NXcylindrical_geometry";
const H5std_string NX_OFF = "NXoff_geometry";
/// Constructor opens the nexus file
NexusGeometryParser::NexusGeometryParser(
const H5std_string &fileName, iAbstractBuilder_sptr iAbsBuilder_sptr) {
// Disable automatic printing, so Load algorithm can deal with errors
// appropriately
Exception::dontPrint();
try {
H5File file(fileName, H5F_ACC_RDONLY);
this->nexusFile = file;
this->rootGroup = this->nexusFile.openGroup("/");
this->exitStatus = OPENING_ROOT_GROUP_ERROR;
}
// Initialize the instrumentAbstractBuilder
this->iBuilder_sptr = std::move(iAbsBuilder_sptr);
}
/// OFF NEXUS GEOMETRY PARSER
ParsingErrors NexusGeometryParser::parseNexusGeometry() {
// Determine if nexusFile was successfully opened
switch (this->exitStatus) {
case NO_ERROR:
break;
default:
return this->exitStatus;
}
// Get path to all detector groups
try {
std::vector<Group> detectorGroups = this->openDetectorGroups();
for (auto detectorGroup : detectorGroups) {
Pixels pixelOffsets = this->getPixelOffsets(detectorGroup);
// Get the transformations
Eigen::Transform<double, 3, 2> transforms =
this->getTransformations(detectorGroup);
// Calculate pixel positions
Pixels detectorPixels = transforms * pixelOffsets;
// Get the pixel detIds
std::vector<int> detectorIds = this->getDetectorIds(detectorGroup);
auto shape = this->parseNexusShape(detectorGroup);
for (size_t i = 0; i < detectorIds.size(); ++i) {
auto index = static_cast<int>(i);
std::string name = std::to_string(index);
Eigen::Vector3d detPos = detectorPixels.col(index);
this->iBuilder_sptr->addDetector(name, detectorIds[index], detPos,
this->iBuilder_sptr->sortDetectors();
// Parse source and sample and add to instrument
this->parseAndAddSource();
this->parseAndAddSample();
this->exitStatus = UNKNOWN_ERROR;
}
}
/// Open subgroups of parent group
std::vector<Group>
NexusGeometryParser::openSubGroups(Group &parentGroup,
const H5std_string &CLASS_TYPE) {
std::vector<Group> subGroups;
// Iterate over children, and determine if a group
for (hsize_t i = 0; i < parentGroup.getNumObjs(); ++i) {
if (parentGroup.getObjTypeByIdx(i) == GROUP_TYPE) {
H5std_string childPath = parentGroup.getObjnameByIdx(i);
// Open the sub group
Group childGroup = parentGroup.openGroup(childPath);
// Iterate through attributes to find NX_class
for (uint32_t attribute_index = 0;
attribute_index < childGroup.getNumAttrs(); ++attribute_index) {
// Test attribute at current index for NX_class
Attribute attribute = childGroup.openAttribute(attribute_index);
if (attribute.getName() == NX_CLASS) {
// Get attribute data type
DataType dataType = attribute.getDataType();
// Get the NX_class type
H5std_string classType;
attribute.read(dataType, classType);
// If group of correct type, append to subGroup vector
if (classType == CLASS_TYPE) {
subGroups.push_back(childGroup);
}
}
// Open all detector groups into a vector
std::vector<Group> NexusGeometryParser::openDetectorGroups() {
std::vector<Group> rawDataGroupPaths =
this->openSubGroups(this->rootGroup, NX_ENTRY);
// Open all instrument groups within rawDataGroups
std::vector<Group> instrumentGroupPaths;
for (auto rawDataGroupPath : rawDataGroupPaths) {
this->openSubGroups(rawDataGroupPath, NX_INSTRUMENT);
instrumentGroupPaths.insert(instrumentGroupPaths.end(),
instrumentGroups.begin(),
instrumentGroups.end());
}
// Open all detector groups within instrumentGroups
std::vector<Group> detectorGroupPaths;
for (auto instrumentGroupPath : instrumentGroupPaths) {
std::vector<Group> detectorGroups =
this->openSubGroups(instrumentGroupPath, NX_DETECTOR);
// Append to detectorGroups vector
detectorGroupPaths.insert(detectorGroupPaths.end(), detectorGroups.begin(),
detectorGroups.end());
}
// Return the detector groups
return detectorGroupPaths;
// Function to return the detector ids in the same order as the offsets
std::vector<int> NexusGeometryParser::getDetectorIds(Group &detectorGroup) {
std::vector<int> detIds;
for (unsigned int i = 0; i < detectorGroup.getNumObjs(); ++i) {
H5std_string objName = detectorGroup.getObjnameByIdx(i);
if (objName == DETECTOR_IDS) {
detIds = this->get1DDataset<int>(objName, detectorGroup);
// Function to return the (x,y,z) offsets of pixels in the chosen detectorGroup
Pixels NexusGeometryParser::getPixelOffsets(Group &detectorGroup) {
// Initialise matrix
Pixels offsetData;
std::vector<double> xValues, yValues, zValues;
for (unsigned int i = 0; i < detectorGroup.getNumObjs(); i++) {
H5std_string objName = detectorGroup.getObjnameByIdx(i);
if (objName == X_PIXEL_OFFSET) {
xValues = this->get1DDataset<double>(objName, detectorGroup);
if (objName == Y_PIXEL_OFFSET) {
yValues = this->get1DDataset<double>(objName, detectorGroup);
if (objName == Z_PIXEL_OFFSET) {
zValues = this->get1DDataset<double>(objName, detectorGroup);
}
// Determine size of dataset
int rowLength = 0;
bool xEmpty = xValues.empty();
bool yEmpty = yValues.empty();
bool zEmpty = zValues.empty();
if (!xEmpty)
rowLength = static_cast<int>(xValues.size());
else if (!yEmpty)
rowLength = static_cast<int>(yValues.size());
// Need at least 2 dimensions to define points
else
return offsetData;
// Default x,y,z to zero if no data provided
offsetData.resize(3, rowLength);
offsetData.setZero(3, rowLength);
if (!xEmpty) {
for (int i = 0; i < rowLength; i++)
offsetData(0, i) = xValues[i];
}
if (!yEmpty) {
for (int i = 0; i < rowLength; i++)
offsetData(1, i) = yValues[i];
}
if (!zEmpty) {
for (int i = 0; i < rowLength; i++)
offsetData(2, i) = zValues[i];
}
// Return the coordinate matrix
return offsetData;
// Function to read in a dataset into a vector
template <typename valueType>
std::vector<valueType>
NexusGeometryParser::get1DDataset(const H5std_string &dataset) {
// Open data set
DataSet data = this->nexusFile.openDataSet(dataset);
DataSpace dataSpace = data.getSpace();
std::vector<valueType> values;
values.resize(dataSpace.getSelectNpoints());
// Read data into vector
data.read(values.data(), data.getDataType(), dataSpace);
// Return the data vector
return values;
// Function to read in a dataset into a vector
template <typename valueType>
std::vector<valueType>
NexusGeometryParser::get1DDataset(const H5std_string &dataset,
const H5::Group &group) {
// Open data set
DataSet data = group.openDataSet(dataset);
DataSpace dataSpace = data.getSpace();
std::vector<valueType> values;
values.resize(dataSpace.getSelectNpoints());
// Read data into vector
data.read(values.data(), data.getDataType(), dataSpace);
// Return the data vector
return values;
std::string NexusGeometryParser::get1DStringDataset(const std::string &dataset,
const Group &group) {
// Open data set
DataSet data = group.openDataSet(dataset);
auto dataType = data.getDataType();
auto nCharacters = dataType.getSize();
std::vector<char> value(nCharacters);
data.read(value.data(), dataType, data.getSpace());
return std::string(value.begin(), value.end());
}
// Function to get the transformations from the nexus file, and create the Eigen
// transform object
Eigen::Transform<double, 3, Eigen::Affine>
NexusGeometryParser::getTransformations(Group &detectorGroup) {
H5std_string dependency;
// Get absolute dependency path
try {
dependency = this->get1DStringDataset(DEPENDS_ON, detectorGroup);
} catch (H5::GroupIException &) {
return Eigen::Transform<double, 3, Eigen::Affine>::Identity();
}
// Initialise transformation holder as zero-degree rotation
Eigen::Transform<double, 3, Eigen::Affine> transforms;
Eigen::Vector3d axis(1.0, 0.0, 0.0);
transforms = Eigen::AngleAxisd(0.0, axis);
// Breaks when no more dependencies (dependency = ".")
// Transformations must be applied in the order of direction of discovery
// (they are _passive_ transformations)
while (dependency != NO_DEPENDENCY) {
// Open the transformation data set
DataSet transformation = this->nexusFile.openDataSet(dependency);
// Get magnitude of current transformation
double magnitude = this->get1DDataset<double>(dependency)[0];
// Containers for transformation data
Eigen::Vector3d transformVector(0.0, 0.0, 0.0);
H5std_string transformType;
H5std_string transformUnits;
for (uint32_t i = 0; i < transformation.getNumAttrs(); i++) {
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// Open attribute at current index
Attribute attribute = transformation.openAttribute(i);
H5std_string attributeName = attribute.getName();
// Get next dependency
if (attributeName == DEPENDS_ON) {
DataType dataType = attribute.getDataType();
attribute.read(dataType, dependency);
}
// Get transform type
else if (attributeName == TRANSFORMATION_TYPE) {
DataType dataType = attribute.getDataType();
attribute.read(dataType, transformType);
}
// Get unit vector for transformation
else if (attributeName == VECTOR) {
std::vector<double> unitVector;
DataType dataType = attribute.getDataType();
// Get data size
DataSpace dataSpace = attribute.getSpace();
// Resize vector to hold data
unitVector.resize(dataSpace.getSelectNpoints());
// Read the data into Eigen vector
attribute.read(dataType, unitVector.data());
transformVector(0) = unitVector[0];
transformVector(1) = unitVector[1];
transformVector(2) = unitVector[2];
} else if (attributeName == UNITS) {
DataType dataType = attribute.getDataType();
attribute.read(dataType, transformUnits);
}
// Transform_type = translation
if (transformType == TRANSLATION) {
// Translation = magnitude*unitVector
transformVector *= magnitude;
Eigen::Translation3d translation(transformVector);
transforms = translation * transforms;
} else if (transformType == ROTATION) {
double angle = magnitude;
if (transformUnits == DEGREES) {
// Convert angle from degrees to radians
angle *= PI / DEGREES_IN_SEMICIRCLE;
}
Eigen::AngleAxisd rotation(angle, transformVector);
transforms = rotation * transforms;
objectHolder NexusGeometryParser::parseNexusShape(Group &detectorGroup) {
Group shapeGroup;
try {
shapeGroup = detectorGroup.openGroup(PIXEL_SHAPE);
} catch (...) {
// TODO. Current assumption. Can we have pixels without specifying a shape?
return objectHolder(nullptr);
for (uint32_t i = 0; i < shapeGroup.getNumAttrs(); ++i) {
Attribute attribute = shapeGroup.openAttribute(i);
H5std_string attributeName = attribute.getName();
if (attributeName == NX_CLASS) {
attribute.read(attribute.getDataType(), shapeType);
}
// Give shape group to correct shape parser
if (shapeType == NX_CYLINDER) {
} else if (shapeType == NX_OFF) {
return this->parseNexusMesh(shapeGroup);
} else {
throw std::runtime_error(
"Shape type not recognised by NexusGeometryParser");
objectHolder NexusGeometryParser::parseNexusCylinder(Group &shapeGroup) {
H5std_string pointsToVertices = "cylinder";
std::vector<int> cPoints =
this->get1DDataset<int>(pointsToVertices, shapeGroup);
H5std_string verticesData = "vertices";
// 1D reads row first, then columns
std::vector<double> vPoints =
this->get1DDataset<double>(verticesData, shapeGroup);
Eigen::Map<Eigen::Matrix<double, 3, 3>> vertices(vPoints.data());
// Read points into matrix, sorted by cPoints ordering
Eigen::Matrix<double, 3, 3> vSorted;
for (int i = 0; i < 3; ++i) {
vSorted.col(cPoints[i]) = vertices.col(i);
}
return this->sAbsCreator.createCylinder(vSorted);
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// Parse OFF (mesh) nexus geometry
objectHolder NexusGeometryParser::parseNexusMesh(Group &shapeGroup) {
std::vector<int> faceIndices = this->get1DDataset<int>("faces", shapeGroup);
std::vector<uint16_t> windingOrder =
this->get1DDataset<uint16_t>("winding_order", shapeGroup);
std::vector<uint16_t> triangularFaces =
createTriangularFaces(faceIndices, windingOrder);
// 1D reads row first, then columns
std::vector<double> nexusVertices =
this->get1DDataset<double>("vertices", shapeGroup);
auto numberOfVertices = nexusVertices.size() / 3;
std::vector<Mantid::Kernel::V3D> vertices(numberOfVertices);
for (int vertexNumber; vertexNumber < numberOfVertices - 2;
vertexNumber += 3) {
vertices.emplace_back(nexusVertices[vertexNumber],
nexusVertices[vertexNumber + 1],
nexusVertices[vertexNumber + 2]);
}
return this->sAbsCreator.createMesh(triangularFaces, vertices);
}
std::vector<uint16_t> NexusGeometryParser::createTriangularFaces(
std::vector<int> &faceIndices, std::vector<uint16_t> &windingOrder) const {
// Elements 0 to 2 are the indices of the vertices vector corresponding to the
// vertices of the first triangle.
// Elements 3 to 5 are for the second triangle, and so on.
// The order of the vertices is the winding order of the triangle, determining
// the face normal by right-hand rule
std::vector<uint16_t> triangularFaces;
int startOfFace = 0;
int endOfFace = 0;
for (auto it = faceIndices.begin() + 1; it != faceIndices.end(); ++it) {
endOfFace = *it;
createTrianglesFromPolygon(windingOrder, triangularFaces, startOfFace,
endOfFace);
}
// and the last face
endOfFace = static_cast<int>(windingOrder.size());
createTrianglesFromPolygon(windingOrder, triangularFaces, startOfFace,
endOfFace);
return triangularFaces;
}
void NexusGeometryParser::createTrianglesFromPolygon(
std::vector<uint16_t> &windingOrder, std::vector<uint16_t> &triangularFaces,
int &startOfFace, int &endOfFace) const {
int polygonOrder = endOfFace - startOfFace;
auto first = windingOrder.begin() + startOfFace;
for (int polygonVertex = 1; polygonVertex < polygonOrder - 1;
++polygonVertex) {
triangularFaces.push_back(*first);
triangularFaces.push_back(*(windingOrder.begin() + polygonVertex));
triangularFaces.push_back(*(windingOrder.begin() + polygonVertex + 1));
}
startOfFace = endOfFace + 1; // start of the next face
}
// Parse source and add to instrument
void NexusGeometryParser::parseAndAddSource() {
H5std_string sourcePath = "raw_data_1/instrument/source";
Group sourceGroup = this->rootGroup.openGroup(sourcePath);
auto sourceName = this->get1DStringDataset("name", sourceGroup);
auto sourceTransformations = this->getTransformations(sourceGroup);
auto defaultPos = Eigen::Vector3d(0.0, 0.0, 0.0);
this->iBuilder_sptr->addSource(sourceName,
sourceTransformations * defaultPos);
// Parse sample and add to instrument
void NexusGeometryParser::parseAndAddSample() {
std::string sampleName = "sample";
H5std_string samplePath = "raw_data_1/sample";
Group sampleGroup = this->rootGroup.openGroup(samplePath);
auto sampleTransforms = this->getTransformations(sampleGroup);
auto samplePos = sampleTransforms * Eigen::Vector3d(0.0, 0.0, 0.0);
this->iBuilder_sptr->addSample(sampleName, samplePos);
void NexusGeometryParser::parseMonitors() {
std::vector<Group> rawDataGroupPaths =
this->openSubGroups(this->rootGroup, NX_ENTRY);
// Open all instrument groups within rawDataGroups
for (auto rawDataGroupPath : rawDataGroupPaths) {
this->openSubGroups(rawDataGroupPath, NX_INSTRUMENT);
for (auto &inst : instrumentGroups) {
std::vector<Group> monitorGroups = this->openSubGroups(inst, NX_MONITOR);
for (auto &monitor : monitorGroups) {
int detectorId = get1DDataset<int>(DETECTOR_ID, monitor)[0];
this->iBuilder_sptr->addMonitor(std::to_string(detectorId), detectorId,
} // namespace NexusGeometry
} // namespace Mantid