Newer
Older
#include "MantidAlgorithms/ClearMaskFlag.h"
Federico Montesino Pouzols
committed
#include "MantidAPI/MatrixWorkspace.h"
#include "MantidGeometry/Instrument/ParameterMap.h"
namespace Mantid {
namespace Algorithms {
using namespace API;
using Kernel::Direction;
// Register the algorithm into the AlgorithmFactory
DECLARE_ALGORITHM(ClearMaskFlag)
//----------------------------------------------------------------------------------------------
/// Algorithm's name for identification. @see Algorithm::name
const std::string ClearMaskFlag::name() const { return "ClearMaskFlag"; }
/// Algorithm's version for identification. @see Algorithm::version
int ClearMaskFlag::version() const { return 1; }
/// Algorithm's category for identification. @see Algorithm::category
const std::string ClearMaskFlag::category() const {
return "Transforms\\Masking";
}
//----------------------------------------------------------------------------------------------
/** Initialize the algorithm's properties.
*/
void ClearMaskFlag::init() {
declareProperty(Kernel::make_unique<WorkspaceProperty<>>("Workspace", "",
Direction::InOut),
"Workspace to clear the mask flag of.");
}
//----------------------------------------------------------------------------------------------
/** Execute the algorithm.
*/
void ClearMaskFlag::exec() {
MatrixWorkspace_sptr ws = getProperty("Workspace");
// Clear the mask flags
Geometry::ParameterMap &pmap = ws->instrumentParameters();
pmap.clearParametersByName("masked");
}
} // namespace Algorithms
} // namespace Mantid