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// Mantid Repository : https://github.com/mantidproject/mantid
//
// Copyright © 2018 ISIS Rutherford Appleton Laboratory UKRI,
// NScD Oak Ridge National Laboratory, European Spallation Source
// & Institut Laue - Langevin
// SPDX - License - Identifier: GPL - 3.0 +
#include "MantidDataHandling/LoadSampleEnvironment.h"
#include "MantidDataHandling/LoadAsciiStl.h"
#include "MantidDataHandling/LoadBinaryStl.h"
#include "MantidGeometry/Instrument/Container.h"
#include "MantidGeometry/Instrument/SampleEnvironment.h"
#include "MantidGeometry/Objects/MeshObject.h"
#include "MantidAPI/FileProperty.h"
#include "MantidAPI/InstrumentValidator.h"
#include "MantidAPI/MatrixWorkspace.h"
#include "MantidAPI/Sample.h"
#include "MantidKernel/ArrayProperty.h"
#include "MantidKernel/Exception.h"
#include <Poco/File.h>
#include <boost/algorithm/string.hpp>
#include <fstream>
#include <stdio.h>
#include <string.h>
namespace Mantid {
namespace DataHandling {
// Register the algorithm into the algorithm factory
DECLARE_ALGORITHM(LoadSampleEnvironment)
using namespace Kernel;
using namespace API;
using namespace Geometry;
void LoadSampleEnvironment::init() {
auto wsValidator = boost::make_shared<API::InstrumentValidator>();
;
// input workspace
declareProperty(make_unique<WorkspaceProperty<>>(
"InputWorkspace", "", Direction::Input, wsValidator),
"The name of the workspace containing the instrument to add "
"the Environment");
// Environment file
const std::vector<std::string> extensions{".stl"};
declareProperty(
make_unique<FileProperty>("Filename", "", FileProperty::Load, extensions),
"The path name of the file containing the Environment");
// Output workspace
declareProperty(make_unique<WorkspaceProperty<>>("OutputWorkspace", "",
Direction::Output),
"The name of the workspace that will contain the loaded "
"Environment of the sample");
// Environment Name
declareProperty("EnvironmentName", "Environment");
// New Can or Add
declareProperty("Add", false);
// Vector to translate mesh
declareProperty(make_unique<ArrayProperty<double>>("TranslationVector","0,0,0"),"Vector by which to translate the loaded environment");
// Matrix to rotate mesh
declareProperty(make_unique<ArrayProperty<double>>("rotationMatrix1","1,0,0"),"First part of rotation matrix");
declareProperty(make_unique<ArrayProperty<double>>("rotationMatrix2","0,1,0"),"Second part of rotation matrix");
declareProperty(make_unique<ArrayProperty<double>>("rotationMatrix3","0,0,1"),"Third part of rotation matrix");
}
void LoadSampleEnvironment::exec() {
MatrixWorkspace_const_sptr inputWS = getProperty("InputWorkspace");
MatrixWorkspace_sptr outputWS = getProperty("OutputWorkspace");
if (inputWS != outputWS) {
outputWS = inputWS->clone();
}
const std::string filename = getProperty("Filename");
const std::ifstream file(filename.c_str());
if (!file) {
g_log.error("Unable to open file: " + filename);
throw Exception::FileError("Unable to open file: ", filename);
}
boost::shared_ptr<MeshObject> environmentMesh = nullptr;
auto asciiStlReader = LoadAsciiStl(filename);
auto binaryStlReader = LoadBinaryStl(filename);
if (binaryStlReader.isBinarySTL(filename)) {
environmentMesh = binaryStlReader.readStl();
} else if (asciiStlReader.isAsciiSTL(filename)) {
environmentMesh = asciiStlReader.readStl();
} else {
throw Kernel::Exception::ParseError(
"Could not read file, did not match either STL Format", filename, 0);
const std::vector<double> translationVector = getProperty("TranslationVector");
const std::vector<double> checkVector = std::vector<double>(3,0.0);
if ((translationVector != checkVector) && translationVector.size() == 3){
Kernel::V3D translate = Kernel::V3D(translationVector[0],translationVector[1],translationVector[2]);
environmentMesh->translate(translate);
}
std::string name = getProperty("EnvironmentName");
const bool add = getProperty("Add");
Sample &sample = outputWS->mutableSample();
std::unique_ptr<Geometry::SampleEnvironment> environment = nullptr;
environment =
std::make_unique<Geometry::SampleEnvironment>(sample.getEnvironment());
environment->add(environmentMesh);
auto can = boost::make_shared<Container>(environmentMesh);
environment = std::make_unique<Geometry::SampleEnvironment>(name, can);
}
// Put Environment into sample.
const std::string debugString =
"Enviroment has: " + std::to_string(environment->nelements()) +
" elements.";
sample.setEnvironment(std::move(environment));
auto translatedVertices = environmentMesh->getVertices();
int i = 0;
for(double vertex: translatedVertices){
i++;
g_log.information(std::to_string(vertex));
if (i%3==0){
g_log.information("\n");
}
}
// Set output workspace
setProperty("OutputWorkspace", outputWS);
g_log.debug(debugString);
}
} // namespace DataHandling
} // namespace Mantid