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//----------------------------------------------------------------------
// Includes
//----------------------------------------------------------------------
#include "MantidKernel/ConfigService.h"
#include "MantidKernel/MantidVersion.h"
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#include "MantidKernel/Strings.h"
#include "MantidKernel/Logger.h"
#include "MantidKernel/FilterChannel.h"
#include "MantidKernel/SignalChannel.h"
#include "MantidKernel/Exception.h"
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#include "MantidKernel/FacilityInfo.h"
#include <Poco/Util/LoggingConfigurator.h>
#include <Poco/Util/SystemConfiguration.h>
#include <Poco/Util/PropertyFileConfiguration.h>
#include <Poco/LoggingFactory.h>
#include <Poco/Path.h>
#include <Poco/File.h>
#include <Poco/StringTokenizer.h>
#include <Poco/DOM/DOMParser.h>
#include <Poco/DOM/Document.h>
#include <Poco/DOM/Element.h>
#include <Poco/DOM/NodeList.h>
#include <Poco/Notification.h>
#include <Poco/Environment.h>
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#include <boost/algorithm/string/replace.hpp>
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#include <boost/algorithm/string/join.hpp>
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#include <fstream>
#include <sstream>
#include <iostream>
#include <string>
namespace Mantid
{
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/**
* Get the welcome message for Mantid.
* @returns A string containing the welcome message for Mantid.
*/
std::string welcomeMessage()
{
return "Welcome to Mantid - Manipulation and Analysis Toolkit for Instrument Data";
}
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/** Inner templated class to wrap the poco library objects that have protected
* destructors and expose them as public.
*/
template<typename T>
class ConfigServiceImpl::WrappedObject: public T
{
public:
/// The template type of class that is being wrapped
typedef T element_type;
/// Simple constructor
WrappedObject() :
T()
{
m_pPtr = static_cast<T*> (this);
}
/** Constructor with a class to wrap
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* @param F :: The object to wrap
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template<typename Field>
WrappedObject(Field& F) :
T(F)
{
m_pPtr = static_cast<T*> (this);
}
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/// Copy constructor
WrappedObject(const WrappedObject<T>& A) :
T(A)
{
m_pPtr = static_cast<T*> (this);
}
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/// Virtual destructor
virtual ~WrappedObject()
{
}
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/// Overloaded * operator returns the wrapped object pointer
const T& operator*() const
{
return *m_pPtr;
}
/// Overloaded * operator returns the wrapped object pointer
T& operator*()
{
return m_pPtr;
}
/// Overloaded -> operator returns the wrapped object pointer
const T* operator->() const
{
return m_pPtr;
}
/// Overloaded -> operator returns the wrapped object pointer
T* operator->()
{
return m_pPtr;
}
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private:
/// Private pointer to the wrapped class
T* m_pPtr;
};
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//Back to the ConfigService class itself...
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//-------------------------------
// Private member functions
//-------------------------------
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/// Private constructor for singleton class
ConfigServiceImpl::ConfigServiceImpl() :
m_pConf(NULL), m_pSysConfig(NULL), g_log(Logger::get("ConfigService")), m_changed_keys(),
m_ConfigPaths(), m_AbsolutePaths(), m_strBaseDir(""), m_PropertyString(""),
m_properties_file_name("Mantid.properties"),
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m_user_properties_file_name("Mantid.user.properties"), m_DataSearchDirs(), m_UserSearchDirs(),
m_instr_prefixes()
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{
//getting at system details
m_pSysConfig = new WrappedObject<Poco::Util::SystemConfiguration> ;
m_pConf = 0;
//Register the FilterChannel with the Poco logging factory
Poco::LoggingFactory::defaultFactory().registerChannelClass("FilterChannel", new Poco::Instantiator<
Poco::FilterChannel, Poco::Channel>);
//Register the SignalChannel with the Poco logging factory
Poco::LoggingFactory::defaultFactory().registerChannelClass("SignalChannel", new Poco::Instantiator<
Poco::SignalChannel, Poco::Channel>);
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// Define the directory to search for the Mantid.properties file.
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Poco::File f;
// First directory: the current working
m_strBaseDir = Poco::Path::current();
f = Poco::File(m_strBaseDir + m_properties_file_name);
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// Check the executable directory to see if it includes a mantid.properties file
m_strBaseDir = Mantid::Kernel::getDirectoryOfExecutable();
f = Poco::File(m_strBaseDir + m_properties_file_name);
if (!f.exists())
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// Last, use the MANTIDPATH environment var
if (Poco::Environment::has("MANTIDPATH"))
{
// Here we have to follow the convention of the rest of this code and add a trailing slash.
// Note: adding it to the MANTIDPATH itself will make other parts of the code crash.
m_strBaseDir = Poco::Environment::get("MANTIDPATH") + "/";
}
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//Fill the list of possible relative path keys that may require conversion to absolute paths
m_ConfigPaths.insert(std::make_pair("plugins.directory", true));
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m_ConfigPaths.insert(std::make_pair("mantidqt.plugins.directory", true));
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m_ConfigPaths.insert(std::make_pair("instrumentDefinition.directory", true));
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m_ConfigPaths.insert(std::make_pair("parameterDefinition.directory", true));
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m_ConfigPaths.insert(std::make_pair("requiredpythonscript.directories", true));
m_ConfigPaths.insert(std::make_pair("pythonscripts.directory", true));
m_ConfigPaths.insert(std::make_pair("pythonscripts.directories", true));
m_ConfigPaths.insert(std::make_pair("ManagedWorkspace.FilePath", true));
m_ConfigPaths.insert(std::make_pair("defaultsave.directory", false));
m_ConfigPaths.insert(std::make_pair("datasearch.directories", true));
m_ConfigPaths.insert(std::make_pair("pythonalgorithms.directories", true));
m_ConfigPaths.insert(std::make_pair("icatDownload.directory", true));
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m_ConfigPaths.insert(std::make_pair("mantidqt.python_interfaces_directory", true));
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//attempt to load the default properties file that resides in the directory of the executable
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std::string propertiesFilesList;
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updateConfig(getPropertiesDir() + m_properties_file_name, false, false);
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propertiesFilesList = getPropertiesDir() + m_properties_file_name;
updateConfig(getLocalFilename(), true, false);
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if (Poco::Environment::has("MANTIDPROPERTIES"))
{
//and then append the user properties
updateConfig(getUserFilename(), true, false);
propertiesFilesList += ", " + getUserFilename();
//and the extra one from the environment
updateConfig(Poco::Environment::get("MANTIDPROPERTIES"), true, true);
propertiesFilesList += ", " + Poco::Environment::get("MANTIDPROPERTIES");
}
else
{
// Just do the user properties
updateConfig(getUserFilename(), true, true);
propertiesFilesList += ", " + getUserFilename();
}
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updateFacilities();
g_log.debug() << "ConfigService created." << std::endl;
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g_log.debug() << "Configured Mantid.properties directory of application as " << getPropertiesDir()
<< std::endl;
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g_log.information() << "This is Mantid Version " << MantidVersion::version() << std::endl;
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g_log.information() << "Properties file(s) loaded: " << propertiesFilesList << std::endl;
g_log.information() << "Logging to: " << m_logFilePath << std::endl;
// Make sure the log path is shown somewhere.
//std::cout << "Logging to: " << m_logFilePath << std::endl;
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}
/** Private Destructor
* Prevents client from calling 'delete' on the pointer handed out by Instance
*/
ConfigServiceImpl::~ConfigServiceImpl()
{
//std::cerr << "ConfigService destroyed." << std::endl;
Kernel::Logger::shutdown();
delete m_pSysConfig;
delete m_pConf; // potential double delete???
for (std::vector<FacilityInfo*>::iterator it = m_facilities.begin(); it != m_facilities.end(); ++it)
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delete *it;
}
m_facilities.clear();
}
/** Loads the config file provided.
* If the file contains logging setup instructions then these will be used to setup the logging framework.
*
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* @param filename :: The filename and optionally path of the file to load
* @param append :: If false (default) then any previous configuration is discarded, otherwise the new keys are added, and repeated keys will override existing ones.
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*/
void ConfigServiceImpl::loadConfig(const std::string& filename, const bool append)
{
delete m_pConf;
if (!append)
{
//remove the previous property string
m_PropertyString = "";
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try
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//slurp in entire file
std::string temp;
bool good = readFile(filename, temp);
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// check if we have failed to open the file
if ((!good) || (temp == ""))
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if (filename == getUserPropertiesDir() + m_user_properties_file_name)
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//write out a fresh file
createUserPropertiesFile();
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throw Exception::FileError("Cannot open file", filename);
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}
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//store the property string
if ((append) && (m_PropertyString != ""))
{
m_PropertyString = m_PropertyString + "\n" + temp;
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else
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m_PropertyString = temp;
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} catch (std::exception& e)
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//there was a problem loading the file - it probably is not there
std::cerr << "Problem loading the configuration file " << filename << " " << e.what() << std::endl;
if (!append)
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// if we have no property values then take the default
m_PropertyString = defaultConfig();
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}
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//use the cached property string to initialise the POCO property file
std::istringstream istr(m_PropertyString);
m_pConf = new WrappedObject<Poco::Util::PropertyFileConfiguration> (istr);
}
/**
* Read a file and place its contents into the given string
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* @param filename :: The filename of the file to read
* @param contents :: The file contents will be placed here
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* @returns A boolean indicating whether opening the file was successful
*/
bool ConfigServiceImpl::readFile(const std::string& filename, std::string & contents) const
{
std::ifstream propFile(filename.c_str(), std::ios::in);
bool good = propFile.good();
if (!good)
{
contents = "";
propFile.close();
return good;
}
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//slurp in entire file - extremely unlikely delimiter used as an alternate to \n
contents.clear();
getline(propFile, contents, '`');
propFile.close();
return good;
}
/** Configures the Poco logging and starts it up
*
*/
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void ConfigServiceImpl::configureLogging()
{
try
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//Ensure that the logging directory exists
m_logFilePath = getString("logging.channels.fileChannel.path");
Poco::Path logpath(m_logFilePath);
// Undocumented way to override the mantid.log path
if (Poco::Environment::has("MANTIDLOGPATH"))
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{
logpath = Poco::Path(Poco::Environment::get("MANTIDLOGPATH"));
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logpath = logpath.absolute();
m_logFilePath = logpath.toString();
}
// An absolute path makes things simpler
logpath = logpath.absolute();
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// First, try the logpath given
if (!m_logFilePath.empty())
{
try
{
// Save it for later
m_logFilePath = logpath.toString();
//make this path point to the parent directory and create it if it does not exist
Poco::Path parent = logpath;
parent.makeParent();
Poco::File(parent).createDirectories();
// Try to create or append to the file. If it fails, use the default
FILE *fp = fopen(m_logFilePath.c_str(), "a+");
if (fp == NULL)
{
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std::cerr << "Error writing to log file path given in properties file: \"" << m_logFilePath
<< "\". Will use a default path instead." << std::endl;
// Clear the path; this will make it use the default
m_logFilePath = "";
}
else
fclose(fp);
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} catch (std::exception &)
{
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std::cerr << "Error writing to log file path given in properties file: \"" << m_logFilePath
<< "\". Will use a default path instead." << std::endl;
// ERROR! Maybe the file is not writable!
// Clear the path; this will make it use the default
m_logFilePath = "";
}
}
// The path given was invalid somehow? Use a default
if (m_logFilePath.empty())
m_logFilePath = getUserPropertiesDir() + "mantid.log";
logpath.assign(m_logFilePath);
logpath = logpath.absolute();
m_logFilePath = logpath.toString();
// Set the line in the configuration properties.
// this'll be picked up by LoggingConfigurator (somehow)
m_pConf->setString("logging.channels.fileChannel.path", m_logFilePath);
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//make this path point to the parent directory and create it if it does not exist
logpath.makeParent();
if (!logpath.toString().empty())
Poco::File(logpath).createDirectories(); // Also creates all necessary directories
// Configure the logging framework
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Poco::Util::LoggingConfigurator configurator;
configurator.configure(m_pConf);
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} catch (std::exception& e)
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{
std::cerr << "Trouble configuring the logging framework " << e.what() << std::endl;
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}
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/**
* Searches the stored list for keys that have been loaded from the config file and may contain
* relative paths. Any it find are converted to absolute paths and stored separately
*/
void ConfigServiceImpl::convertRelativeToAbsolute()
{
if (m_ConfigPaths.empty())
return;
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m_AbsolutePaths.clear();
std::map<std::string, bool>::const_iterator send = m_ConfigPaths.end();
for (std::map<std::string, bool>::const_iterator sitr = m_ConfigPaths.begin(); sitr != send; ++sitr)
{
std::string key = sitr->first;
if (!m_pConf->hasProperty(key))
continue;
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std::string value(m_pConf->getString(key));
value = makeAbsolute(value, key);
m_AbsolutePaths.insert(std::make_pair(key, value));
}
}
/**
* Make a relative path or a list of relative paths into an absolute one.
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* @param dir :: The directory to convert
* @param key :: The key variable this relates to
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* @returns A string containing an aboluste path by resolving the relative directory with the executable directory
*/
std::string ConfigServiceImpl::makeAbsolute(const std::string & dir, const std::string & key) const
{
std::string converted;
// If we have a list, chop it up and convert each one
if (dir.find_first_of(";,") != std::string::npos)
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int options = Poco::StringTokenizer::TOK_TRIM + Poco::StringTokenizer::TOK_IGNORE_EMPTY;
Poco::StringTokenizer tokenizer(dir, ";,", options);
Poco::StringTokenizer::Iterator iend = tokenizer.end();
for (Poco::StringTokenizer::Iterator itr = tokenizer.begin(); itr != iend;)
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std::string absolute = makeAbsolute(*itr, key);
if (absolute.empty())
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++itr;
}
else
{
converted += absolute;
if (++itr != iend)
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converted += ";";
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}
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// MG 05/10/09: When the Poco::FilePropertyConfiguration object reads its key/value pairs it
// treats a backslash as the start of an escape sequence. If the next character does not
// form a valid sequence then the backslash is removed from the stream. This has the effect
// of giving malformed paths when using Windows-style directories. E.g C:\Mantid ->C:Mantid
// and Poco::Path::isRelative throws an exception on this
bool is_relative(false);
try
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is_relative = Poco::Path(dir).isRelative();
} catch (Poco::PathSyntaxException&)
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{
g_log.warning() << "Malformed path detected in the \"" << key << "\" variable, skipping \"" << dir
<< "\"\n";
return "";
}
if (is_relative)
{
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const std::string propFileDir(getPropertiesDir());
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converted = Poco::Path(propFileDir).resolve(dir).toString();
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}
else
{
converted = dir;
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converted = Poco::Path(converted).makeDirectory().toString();
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// C++ doesn't have a const version of operator[] for maps so I can't call that here
std::map<std::string, bool>::const_iterator it = m_ConfigPaths.find(key);
bool required = false;
if (it != m_ConfigPaths.end())
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required = it->second;
}
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try
{
if (required && !Poco::File(converted).exists())
{
g_log.warning() << "Required properties path \"" << converted << "\" in the \"" << key
<< "\" variable does not exist.\n";
converted = "";
}
} catch ( Poco::FileException & )
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{
g_log.warning() << "Required properties path \"" << converted << "\" in the \"" << key
<< "\" variable does not exist.\n";
converted = "";
}
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// Backward slashes cannot be allowed to go into our properties file
// Note this is a temporary fix for ticket #2445.
// Ticket #2460 prompts a review of our path handling in the config service.
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boost::replace_all(converted, "\\", "/");
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return converted;
}
/**
* Create the store of data search paths from the 'datasearch.directories' key within the Mantid.properties file.
* The value of the key should be a semi-colon separated list of directories
*/
void ConfigServiceImpl::cacheDataSearchPaths()
{
m_DataSearchDirs.clear();
std::string paths = getString("datasearch.directories");
//Nothing to do
if (paths.empty())
return;
int options = Poco::StringTokenizer::TOK_TRIM + Poco::StringTokenizer::TOK_IGNORE_EMPTY;
Poco::StringTokenizer tokenizer(paths, ";,", options);
Poco::StringTokenizer::Iterator iend = tokenizer.end();
m_DataSearchDirs.reserve(tokenizer.count());
for (Poco::StringTokenizer::Iterator itr = tokenizer.begin(); itr != iend; ++itr)
{
m_DataSearchDirs.push_back(*itr);
}
}
/**
* Create the store of user search paths from the 'usersearch.directories' key within the Mantid.properties file.
* The value of the key should be a semi-colon separated list of directories
*/
void ConfigServiceImpl::cacheUserSearchPaths()
{
m_UserSearchDirs.clear();
std::string paths = getString("usersearch.directories");
//Nothing to do
if (paths.empty())
return;
int options = Poco::StringTokenizer::TOK_TRIM + Poco::StringTokenizer::TOK_IGNORE_EMPTY;
Poco::StringTokenizer tokenizer(paths, ";,", options);
Poco::StringTokenizer::Iterator iend = tokenizer.end();
m_UserSearchDirs.reserve(tokenizer.count());
for (Poco::StringTokenizer::Iterator itr = tokenizer.begin(); itr != iend; ++itr)
{
m_UserSearchDirs.push_back(*itr);
}
}
/**
* The path that is passed should be as returned by makeAbsolute() and
* this function will return true if that path is in the list
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* @param path :: the absolute path name to search for
* @return true if the path was found
*/
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bool ConfigServiceImpl::isInDataSearchList(const std::string & path) const
{
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std::vector<std::string>::const_iterator it = std::find_if(m_DataSearchDirs.begin(),
m_DataSearchDirs.end(), std::bind2nd(std::equal_to<std::string>(), path));
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return (it != m_DataSearchDirs.end());
}
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/**
* writes a basic placeholder user.properties file to disk
* any errors are caught and logged, but not propagated
*/
void ConfigServiceImpl::createUserPropertiesFile() const
{
try
{
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std::fstream filestr((getUserPropertiesDir() + m_user_properties_file_name).c_str(),
std::fstream::out);
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filestr << "# This file can be used to override any properties for this installation." << std::endl;
filestr
<< "# Any properties found in this file will override any that are found in the Mantid.Properties file"
<< std::endl;
filestr
<< "# As this file will not be replaced with futher installations of Mantid it is a safe place to put "
<< std::endl;
filestr << "# properties that suit your particular installation." << std::endl;
filestr << "" << std::endl;
filestr << "#for example" << std::endl;
filestr
<< "#uncommenting the line below will set the number of algorithms to retain interim results for to be 90"
<< std::endl;
filestr << "#overriding any value set in the Mantid.properties file" << std::endl;
filestr << "#algorithms.retained = 90" << std::endl;
filestr.close();
} catch (std::runtime_error& ex)
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{
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g_log.warning() << "Unable to write out user.properties file to " << getUserPropertiesDir()
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<< m_user_properties_file_name << " error: " << ex.what() << std::endl;
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}
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/**
* Provides a default Configuration string to use if the config file cannot be loaded.
* @returns The string value of default properties
*/
std::string ConfigServiceImpl::defaultConfig() const
{
std::string propFile = "# logging configuration"
"# root level message filter (drop to debug for more messages)"
"logging.loggers.root.level = debug"
"# splitting the messages to many logging channels"
"logging.loggers.root.channel.class = SplitterChannel"
"logging.loggers.root.channel.channel1 = consoleChannel"
"logging.loggers.root.channel.channel2 = fileFilterChannel"
"logging.loggers.root.channel.channel3 = signalChannel"
"# output to the console - primarily for console based apps"
"logging.channels.consoleChannel.class = ConsoleChannel"
"logging.channels.consoleChannel.formatter = f1"
"# specfic filter for the file channel raising the level to warning (drop to debug for debugging)"
"logging.channels.fileFilterChannel.class= FilterChannel"
"logging.channels.fileFilterChannel.channel= fileChannel"
"logging.channels.fileFilterChannel.level= warning"
"# output to a file (For error capturing and debugging)"
"logging.channels.fileChannel.class = debug"
"logging.channels.fileChannel.path = ../logs/mantid.log"
"logging.channels.fileChannel.formatter.class = PatternFormatter"
"logging.channels.fileChannel.formatter.pattern = %Y-%m-%d %H:%M:%S,%i [%I] %p %s - %t"
"logging.formatters.f1.class = PatternFormatter"
"logging.formatters.f1.pattern = %s-[%p] %t"
"logging.formatters.f1.times = UTC;"
"# SignalChannel - Passes messages to the MantidPlot User interface"
"logging.channels.signalChannel.class = SignalChannel";
return propFile;
}
//-------------------------------
// Public member functions
//-------------------------------
/** Updates and existing configuration and restarts the logging
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* @param filename :: The filename and optionally path of the file to load
* @param append :: If false (default) then any previous configuration is discarded,
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* otherwise the new keys are added, and repeated keys will override existing ones.
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* @param update_caches :: If true(default) then the various property caches are updated
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*/
void ConfigServiceImpl::updateConfig(const std::string& filename, const bool append,
const bool update_caches)
{
//std::cout << "Properties file loaded: " << filename << std::endl;
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loadConfig(filename, append);
if (update_caches)
{
// Only configure logging once
configureLogging();
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//Ensure that any relative paths given in the configuration file are relative to the correct directory
convertRelativeToAbsolute();
//Configure search paths into a specially saved store as they will be used frequently
cacheDataSearchPaths();
cacheUserSearchPaths();
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}
/**
* Save the configuration to the user file
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* @param filename :: The filename for the saved configuration
* @throw std::runtime_error if the file cannot be opened
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*/
void ConfigServiceImpl::saveConfig(const std::string & filename) const
{
if (m_changed_keys.empty())
return;
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// Open and read the user properties file
std::string updated_file("");
std::ifstream reader(filename.c_str(), std::ios::in);
if (reader.bad())
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g_log.error() << "Error reading current user properties file. Cannot save updated configuration.\n";
throw std::runtime_error("Error opening user properties file. Cannot save updated configuration.");
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std::string file_line(""), output("");
bool line_continuing(false);
while (std::getline(reader, file_line))
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if (!file_line.empty())
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char last = *(file_line.end() - 1);
if (last == '\\')
// If we are not in line continuation mode then need
// a fresh start line
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if (!line_continuing)
output = "";
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line_continuing = true;
output += file_line + "\n";
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continue;
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else if (line_continuing)
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output += file_line;
line_continuing = false;
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output = file_line;
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else
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output = "";
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updated_file += "\n";
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continue;
}
std::set<std::string>::iterator iend = m_changed_keys.end();
std::set<std::string>::iterator itr = m_changed_keys.begin();
for (; itr != iend; ++itr)
{
if (output.find(*itr) != std::string::npos)
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{
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break;
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}
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if (itr == iend)
{
updated_file += output;
}
else
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std::string key = *itr;
std::string value = getString(*itr, false);
updated_file += key + "=" + value;
//Remove the key from the changed key list
m_changed_keys.erase(itr);
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updated_file += "\n";
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// Any remaining keys within the changed key store weren't present in the current user properties so append them
if (!m_changed_keys.empty())
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updated_file += "\n";
std::set<std::string>::iterator key_end = m_changed_keys.end();
for (std::set<std::string>::iterator key_itr = m_changed_keys.begin(); key_itr != key_end;)
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updated_file += *key_itr + "=";
updated_file += getString(*key_itr, false);
if (++key_itr != key_end)
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updated_file += "\n";
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m_changed_keys.clear();
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// Write out the new file
std::ofstream writer(filename.c_str(), std::ios_base::trunc);
if (writer.bad())
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writer.close();
g_log.error() << "Error writing new user properties file. Cannot save current configuration.\n";
throw std::runtime_error(
"Error writing new user properties file. Cannot save current configuration.");
}
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writer.write(updated_file.c_str(), updated_file.size());
writer.close();
}
/** Searches for a string within the currently loaded configuaration values and
* returns the value as a string. If the key is one of those that was a possible relative path
* then the local store is searched first.
*
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* @param keyName :: The case sensitive name of the property that you need the value of.
* @param use_cache :: If true, the local cache of directory names is queried first.
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* @returns The string value of the property, or an empty string if the key cannot be found
*/
std::string ConfigServiceImpl::getString(const std::string& keyName, bool use_cache) const
{
if (use_cache)
{
std::map<std::string, std::string>::const_iterator mitr = m_AbsolutePaths.find(keyName);
if (mitr != m_AbsolutePaths.end())
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return (*mitr).second;
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std::string retVal;
try
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retVal = m_pConf->getString(keyName);
} catch (Poco::NotFoundException&)
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g_log.debug() << "Unable to find " << keyName << " in the properties file" << std::endl;
retVal = "";
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return retVal;
}
/**
* Set a configuration property. An existing key will have its value updated.
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* @param key :: The key to refer to this property
* @param value :: The value of the property
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*/
void ConfigServiceImpl::setString(const std::string & key, const std::string & value)
{
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std::string old;
try
{
old = m_pConf->getString(key);
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} catch (Poco::NotFoundException &)
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{
old = "";
}
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//Ensure we keep a correct full path
std::map<std::string, bool>::const_iterator itr = m_ConfigPaths.find(key);
if (itr != m_ConfigPaths.end())
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m_AbsolutePaths[key] = makeAbsolute(value, key);
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if (key == "datasearch.directories")
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cacheDataSearchPaths();
else if (key == "usersearch.directories")
{
cacheUserSearchPaths();
}
else if (key == "defaultsave.directory")
{
//Some recursion here! As this call calls the current function
appendDataSearchDir(m_AbsolutePaths[key]);
}
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// If this key exists within the loaded configuration then mark that its value will have
// changed from the default
if (m_pConf->hasProperty(key))
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m_changed_keys.insert(key);
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m_pConf->setString(key, value);
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if (value != old)
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m_notificationCenter.postNotification(new ValueChanged(key, value, old));
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}
/** Searches for a string within the currently loaded configuaration values and
* attempts to convert the values to the template type supplied.
*
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* @param keyName :: The case sensitive name of the property that you need the value of.
* @param out :: The value if found
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* @returns A success flag - 0 on failure, 1 on success
*/
template<typename T>
int ConfigServiceImpl::getValue(const std::string& keyName, T& out)
{
std::string strValue = getString(keyName);
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int result = Mantid::Kernel::Strings::convert(strValue, out);
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return result;
}
/**
* Return the full filename of the local properties file.
* @returns A string containing the full path to the local file.
*/
std::string ConfigServiceImpl::getLocalFilename() const
{
#ifdef _WIN32
return "";
#else
return "/etc/mantid.local.properties";
#endif
}
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/**
* Return the full filename of the user properties file
* @returns A string containing the full path to the user file
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*/
std::string ConfigServiceImpl::getUserFilename() const
{
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return getUserPropertiesDir() + m_user_properties_file_name;
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}
/** Searches for the string within the environment variables and returns the
* value as a string.
*
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* @param keyName :: The name of the environment variable that you need the value of.
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* @returns The string value of the property
*/
std::string ConfigServiceImpl::getEnvironment(const std::string& keyName)
{
return m_pSysConfig->getString("system.env." + keyName);
}
/** Gets the name of the host operating system
*
* @returns The name pf the OS version
*/
std::string ConfigServiceImpl::getOSName()
{
return m_pSysConfig->getString("system.osName");
}
/** Gets the name of the computer running Mantid
*
* @returns The name of the computer
*/
std::string ConfigServiceImpl::getOSArchitecture()
{
return m_pSysConfig->getString("system.osArchitecture");
}
/** Gets the name of the operating system Architecture
*
* @returns The operating system architecture
*/
std::string ConfigServiceImpl::getComputerName()
{
return m_pSysConfig->getString("system.nodeName");
}
/** Gets the name of the operating system version
*
* @returns The operating system version
*/
std::string ConfigServiceImpl::getOSVersion()
{
return m_pSysConfig->getString("system.osVersion");
}
/** Gets the absolute path of the current directory containing the dll
*
* @returns The absolute path of the current directory containing the dll
*/
std::string ConfigServiceImpl::getCurrentDir()
{
return m_pSysConfig->getString("system.currentDir");
}
/** Gets the absolute path of the temp directory
*
* @returns The absolute path of the temp directory
*/
std::string ConfigServiceImpl::getTempDir()
{
return m_pSysConfig->getString("system.tempDir");
}
/**
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* Gets the directory that we consider to be the directory containing the Mantid.properties file.
* Basically, this is the either the directory pointed to by MANTIDPATH or the directory of the current
* executable if this is not set.
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* @returns The directory to consider as the base directory, including a trailing slash
*/
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std::string ConfigServiceImpl::getPropertiesDir() const
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{
return m_strBaseDir;
}
/**
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* Return the directory that Mantid should use for writing any files it needs so that
* this is kept separated to user saved files. A trailing slash is appended
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* so that filenames can more easily be concatenated with this
* @return the directory that Mantid should use for writing files
*/
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std::string ConfigServiceImpl::getUserPropertiesDir() const
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{
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#ifdef _WIN32
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return m_strBaseDir;
#else
Poco::Path datadir(m_pSysConfig->getString("system.homeDir"));
datadir.append(".mantid");
// Create the directory if it doesn't already exist
Poco::File(datadir).createDirectory();
return datadir.toString() + "/";
#endif
}
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/**
* Return the list of search paths
* @returns A vector of strings containing the defined search directories
*/
const std::vector<std::string>& ConfigServiceImpl::getDataSearchDirs() const
{
return m_DataSearchDirs;
}
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/**
* Set a list of search paths via a vector
* @param searchDirs :: A list of search directories
*/