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// Mantid Repository : https://github.com/mantidproject/mantid
//
// Copyright © 2018 ISIS Rutherford Appleton Laboratory UKRI,
// NScD Oak Ridge National Laboratory, European Spallation Source
// & Institut Laue - Langevin
// SPDX - License - Identifier: GPL - 3.0 +
/*
*
* SetCrystalLocation.cpp
*
* Created on: Dec 12, 2018
* Author: Brendan Sullivan
*/
#include "MantidCrystal/SetCrystalLocation.h"
#include "MantidAPI/Run.h"
#include "MantidAPI/Sample.h"
#include "MantidAPI/WorkspaceFactory.h"
#include "MantidCrystal/CalibrationHelpers.h"
#include "MantidCrystal/PeakHKLErrors.h"
#include "MantidCrystal/SCDCalibratePanels.h"
#include "MantidDataObjects/EventWorkspace.h"
#include "MantidGeometry/Crystal/IPeak.h"
#include "MantidGeometry/Crystal/IndexingUtils.h"
#include "MantidGeometry/Instrument/ComponentInfo.h"
#include "MantidGeometry/Instrument/Goniometer.h"
#include "MantidKernel/ArrayProperty.h"
#include "MantidKernel/EnabledWhenProperty.h"
#include <cstdarg>
using namespace Mantid::API;
using namespace Mantid::DataObjects;
using namespace Mantid::Kernel;
using Mantid::Geometry::IndexingUtils;
using Mantid::Geometry::Instrument_const_sptr;
using namespace Mantid::Geometry;
namespace Mantid {
namespace Crystal {
DECLARE_ALGORITHM(SetCrystalLocation)
void SetCrystalLocation::init() {
declareProperty(make_unique<WorkspaceProperty<EventWorkspace>>(
declareProperty(make_unique<WorkspaceProperty<EventWorkspace>>(
"OutputWorkspace", "", Direction::Output),
"Output event workspace with a modified sample position");
declareProperty("NewX", 0.0, "New Absolute X position of crystal.");
declareProperty("NewY", 0.0, "New Absolute Y position of crystal.");
declareProperty("NewZ", 0.0, "New Absolute Z position of crystal.");
}
// simple algorithm that changes the sample position of the input
// event workspace.
EventWorkspace_sptr events = getProperty("InputWorkspace");
EventWorkspace_sptr outEvents = getProperty("OutputWorkspace");
const double newX = getProperty("NewX");
const double newY = getProperty("NewY");
const double newZ = getProperty("NewZ");
V3D newSamplePos = V3D(newX, newY, newZ);
if (events != outEvents) {
outEvents = events->clone();
}
auto &componentInfo = outEvents->mutableComponentInfo();
CalibrationHelpers::adjustUpSampleAndSourcePositions(
componentInfo.l1(), newSamplePos, componentInfo);
} // exec
} // namespace Crystal
} // namespace Mantid