Loading src/objects/Pixel.hpp +4 −6 Original line number Diff line number Diff line Loading @@ -17,12 +17,10 @@ #include <Math/Vector2D.h> #include <TObject.h> namespace ROOT { namespace Math { // NOLINT namespace ROOT::Math { // NOLINT bool operator<(const ROOT::Math::DisplacementVector2D<ROOT::Math::Cartesian2D<int>>& lhs, const ROOT::Math::DisplacementVector2D<ROOT::Math::Cartesian2D<int>>& rhs); } } // namespace ROOT } // namespace ROOT::Math namespace allpix { /** Loading Loading
src/objects/Pixel.hpp +4 −6 Original line number Diff line number Diff line Loading @@ -17,12 +17,10 @@ #include <Math/Vector2D.h> #include <TObject.h> namespace ROOT { namespace Math { // NOLINT namespace ROOT::Math { // NOLINT bool operator<(const ROOT::Math::DisplacementVector2D<ROOT::Math::Cartesian2D<int>>& lhs, const ROOT::Math::DisplacementVector2D<ROOT::Math::Cartesian2D<int>>& rhs); } } // namespace ROOT } // namespace ROOT::Math namespace allpix { /** Loading