Loading src/modules/GeometryBuilderGeant4/passive_models/GDMLModel.hpp +4 −4 Original line number Diff line number Diff line Loading @@ -66,9 +66,6 @@ namespace allpix { throw InvalidValueError(config_, "mother_volume", "mother_volume does not exist"); } G4ThreeVector position_vector = toG4Vector(position_); G4Transform3D transform_phys(*rotation_, position_vector); std::vector<std::string> name_list; // Contains the names of the daughter volumes auto* gdml_world_phys = parser_.GetWorldVolume(); auto* gdml_world_log = gdml_world_phys->GetLogicalVolume(); Loading @@ -94,8 +91,11 @@ namespace allpix { LOG(DEBUG) << "Volume " << i << ": " << gdml_daughter_name; name_list.push_back(gdml_daughter_name); // Add offset to current daughter location // Add offset and rotation to current daughter location G4ThreeVector position_vector = toG4Vector(position_); auto rotation_matrix = new G4RotationMatrix(*gdml_daughter->GetRotation() * *rotation_.get()); gdml_daughter->SetTranslation(gdml_daughter->GetTranslation() + position_vector); gdml_daughter->SetRotation(rotation_matrix); // Check if color information is available and set it to the daughter volume for(auto aux : parser_.GetVolumeAuxiliaryInformation(gdml_daughter_log)) { Loading Loading
src/modules/GeometryBuilderGeant4/passive_models/GDMLModel.hpp +4 −4 Original line number Diff line number Diff line Loading @@ -66,9 +66,6 @@ namespace allpix { throw InvalidValueError(config_, "mother_volume", "mother_volume does not exist"); } G4ThreeVector position_vector = toG4Vector(position_); G4Transform3D transform_phys(*rotation_, position_vector); std::vector<std::string> name_list; // Contains the names of the daughter volumes auto* gdml_world_phys = parser_.GetWorldVolume(); auto* gdml_world_log = gdml_world_phys->GetLogicalVolume(); Loading @@ -94,8 +91,11 @@ namespace allpix { LOG(DEBUG) << "Volume " << i << ": " << gdml_daughter_name; name_list.push_back(gdml_daughter_name); // Add offset to current daughter location // Add offset and rotation to current daughter location G4ThreeVector position_vector = toG4Vector(position_); auto rotation_matrix = new G4RotationMatrix(*gdml_daughter->GetRotation() * *rotation_.get()); gdml_daughter->SetTranslation(gdml_daughter->GetTranslation() + position_vector); gdml_daughter->SetRotation(rotation_matrix); // Check if color information is available and set it to the daughter volume for(auto aux : parser_.GetVolumeAuxiliaryInformation(gdml_daughter_log)) { Loading