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Arseny Kapoulkine authored
We were using << compact_alignment_log2 instead of * compact_alignment for symmetry with the encoding where >> is crucial to keep code fast and round to negative infinity. For decoding, the results are the same and any reasonable compiler should convert *4 into <<2 so just use a multiplication - that doesn't trigger UB on negative numbers.
e50672cfArseny Kapoulkine authoredWe were using << compact_alignment_log2 instead of * compact_alignment for symmetry with the encoding where >> is crucial to keep code fast and round to negative infinity. For decoding, the results are the same and any reasonable compiler should convert *4 into <<2 so just use a multiplication - that doesn't trigger UB on negative numbers.
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