Loading pkgs/applications/video/obs-studio/plugins/default.nix +4 −2 Original line number Diff line number Diff line { callPackage, libsForQt5 }: { callPackage, libsForQt5, pkgsi686Linux }: { obs-gstreamer = callPackage ./obs-gstreamer.nix {}; Loading @@ -10,6 +10,8 @@ looking-glass-obs = callPackage ./looking-glass-obs.nix {}; obs-nvfbc = callPackage ./obs-nvfbc.nix {}; obs-pipewire-audio-capture = callPackage ./obs-pipewire-audio-capture.nix {}; obs-vkcapture = callPackage ./obs-vkcapture.nix {}; obs-vkcapture = callPackage ./obs-vkcapture.nix { obs-vkcapture32 = pkgsi686Linux.obs-studio-plugins.obs-vkcapture; }; obs-backgroundremoval = callPackage ./obs-backgroundremoval.nix {}; } pkgs/applications/video/obs-studio/plugins/obs-vkcapture.nix +23 −1 Original line number Diff line number Diff line Loading @@ -9,6 +9,7 @@ , vulkan-headers , vulkan-loader , libGL , obs-vkcapture32 }: stdenv.mkDerivation rec { Loading @@ -22,8 +23,29 @@ stdenv.mkDerivation rec { hash = "sha256-yaN0am24p9gC+s64Rop+jQ3952UOtZund/KttnVxP48="; }; cmakeFlags = lib.optionals stdenv.isi686 [ # We don't want to build the plugin for 32bit. The library integrates with # the 64bit plugin but it's necessary to be loaded into 32bit games. "-DBUILD_PLUGIN=OFF" ]; nativeBuildInputs = [ cmake ninja ]; buildInputs = [ libGL libX11 obs-studio vulkan-headers vulkan-loader wayland ]; buildInputs = [ libGL libX11 vulkan-headers vulkan-loader wayland ] ++ lib.optionals (!stdenv.isi686) [ obs-studio ]; # Support 32bit Vulkan applications by linking in the 32bit Vulkan layer postInstall = lib.optionalString (stdenv.hostPlatform.system == "x86_64-linux") '' ln -s ${obs-vkcapture32}/share/vulkan/implicit_layer.d/obs_vkcapture_32.json \ "$out/share/vulkan/implicit_layer.d/" ''; meta = with lib; { description = "OBS Linux Vulkan/OpenGL game capture"; Loading Loading
pkgs/applications/video/obs-studio/plugins/default.nix +4 −2 Original line number Diff line number Diff line { callPackage, libsForQt5 }: { callPackage, libsForQt5, pkgsi686Linux }: { obs-gstreamer = callPackage ./obs-gstreamer.nix {}; Loading @@ -10,6 +10,8 @@ looking-glass-obs = callPackage ./looking-glass-obs.nix {}; obs-nvfbc = callPackage ./obs-nvfbc.nix {}; obs-pipewire-audio-capture = callPackage ./obs-pipewire-audio-capture.nix {}; obs-vkcapture = callPackage ./obs-vkcapture.nix {}; obs-vkcapture = callPackage ./obs-vkcapture.nix { obs-vkcapture32 = pkgsi686Linux.obs-studio-plugins.obs-vkcapture; }; obs-backgroundremoval = callPackage ./obs-backgroundremoval.nix {}; }
pkgs/applications/video/obs-studio/plugins/obs-vkcapture.nix +23 −1 Original line number Diff line number Diff line Loading @@ -9,6 +9,7 @@ , vulkan-headers , vulkan-loader , libGL , obs-vkcapture32 }: stdenv.mkDerivation rec { Loading @@ -22,8 +23,29 @@ stdenv.mkDerivation rec { hash = "sha256-yaN0am24p9gC+s64Rop+jQ3952UOtZund/KttnVxP48="; }; cmakeFlags = lib.optionals stdenv.isi686 [ # We don't want to build the plugin for 32bit. The library integrates with # the 64bit plugin but it's necessary to be loaded into 32bit games. "-DBUILD_PLUGIN=OFF" ]; nativeBuildInputs = [ cmake ninja ]; buildInputs = [ libGL libX11 obs-studio vulkan-headers vulkan-loader wayland ]; buildInputs = [ libGL libX11 vulkan-headers vulkan-loader wayland ] ++ lib.optionals (!stdenv.isi686) [ obs-studio ]; # Support 32bit Vulkan applications by linking in the 32bit Vulkan layer postInstall = lib.optionalString (stdenv.hostPlatform.system == "x86_64-linux") '' ln -s ${obs-vkcapture32}/share/vulkan/implicit_layer.d/obs_vkcapture_32.json \ "$out/share/vulkan/implicit_layer.d/" ''; meta = with lib; { description = "OBS Linux Vulkan/OpenGL game capture"; Loading