Loading pkgs/development/compilers/cudatoolkit/auto-add-opengl-runpath-hook.sh +19 −9 Original line number Diff line number Diff line # Run autoOpenGLRunpath on all files # shellcheck shell=bash # Run addOpenGLRunpath on all dynamically linked, ELF files echo "Sourcing auto-add-opengl-runpath-hook" autoAddOpenGLRunpathPhase () { # TODO: support multiple outputs for file in $(find ${out,lib,bin} -type f); do addOpenGLRunpath $file autoAddOpenGLRunpathPhase() ( local outputPaths mapfile -t outputPaths < <(for o in $(getAllOutputNames); do echo "${!o}"; done) find "${outputPaths[@]}" -type f -executable -print0 | while IFS= read -rd "" f; do if isELF "$f"; then # patchelf returns an error on statically linked ELF files if patchelf --print-interpreter "$f" >/dev/null 2>&1; then echo "autoAddOpenGLRunpathHook: patching $f" addOpenGLRunpath "$f" elif [ -n "${DEBUG-}" ]; then echo "autoAddOpenGLRunpathHook: skipping ELF file $f" fi fi done } ) if [ -z "${dontUseAutoAddOpenGLRunpath-}" ]; then echo "Using autoAddOpenGLRunpathPhase" Loading pkgs/os-specific/linux/dcgm/default.nix +11 −17 Original line number Diff line number Diff line Loading @@ -104,36 +104,30 @@ in gcc11Stdenv.mkDerivation rec { hardeningDisable = [ "all" ]; strictDeps = true; nativeBuildInputs = [ addOpenGLRunpath # autoAddOpenGLRunpathHook does not actually depend on or incur any dependency # of cudaPackages. It merely adds an impure, non-Nix PATH to the RPATHs of # executables that need to use cuda at runtime. cudaPackages_12.autoAddOpenGLRunpathHook cmake git python3 ]; jsoncpp-static jsoncpp-static.dev libevent-nossl-static libevent-nossl-static.dev buildInputs = [ plog.dev # header-only tclap_1_4 # header-only ]; buildInputs = [ catch2 fmt_9 jsoncpp-static libevent-nossl-static yaml-cpp ]; # libcuda.so must be found at runtime because it is supplied by the NVIDIA # driver. autoAddOpenGLRunpathHook breaks on the statically linked exes. postFixup = '' find "$out/bin" "$out/lib" -type f -executable -print0 | while IFS= read -r -d "" f; do if isELF "$f" && [[ $(patchelf --print-needed "$f" || true) == *libcuda.so* ]]; then addOpenGLRunpath "$f" fi done ''; disallowedReferences = lib.concatMap (x: x.pkgSet) cudaPackageSetByVersion; meta = with lib; { Loading Loading
pkgs/development/compilers/cudatoolkit/auto-add-opengl-runpath-hook.sh +19 −9 Original line number Diff line number Diff line # Run autoOpenGLRunpath on all files # shellcheck shell=bash # Run addOpenGLRunpath on all dynamically linked, ELF files echo "Sourcing auto-add-opengl-runpath-hook" autoAddOpenGLRunpathPhase () { # TODO: support multiple outputs for file in $(find ${out,lib,bin} -type f); do addOpenGLRunpath $file autoAddOpenGLRunpathPhase() ( local outputPaths mapfile -t outputPaths < <(for o in $(getAllOutputNames); do echo "${!o}"; done) find "${outputPaths[@]}" -type f -executable -print0 | while IFS= read -rd "" f; do if isELF "$f"; then # patchelf returns an error on statically linked ELF files if patchelf --print-interpreter "$f" >/dev/null 2>&1; then echo "autoAddOpenGLRunpathHook: patching $f" addOpenGLRunpath "$f" elif [ -n "${DEBUG-}" ]; then echo "autoAddOpenGLRunpathHook: skipping ELF file $f" fi fi done } ) if [ -z "${dontUseAutoAddOpenGLRunpath-}" ]; then echo "Using autoAddOpenGLRunpathPhase" Loading
pkgs/os-specific/linux/dcgm/default.nix +11 −17 Original line number Diff line number Diff line Loading @@ -104,36 +104,30 @@ in gcc11Stdenv.mkDerivation rec { hardeningDisable = [ "all" ]; strictDeps = true; nativeBuildInputs = [ addOpenGLRunpath # autoAddOpenGLRunpathHook does not actually depend on or incur any dependency # of cudaPackages. It merely adds an impure, non-Nix PATH to the RPATHs of # executables that need to use cuda at runtime. cudaPackages_12.autoAddOpenGLRunpathHook cmake git python3 ]; jsoncpp-static jsoncpp-static.dev libevent-nossl-static libevent-nossl-static.dev buildInputs = [ plog.dev # header-only tclap_1_4 # header-only ]; buildInputs = [ catch2 fmt_9 jsoncpp-static libevent-nossl-static yaml-cpp ]; # libcuda.so must be found at runtime because it is supplied by the NVIDIA # driver. autoAddOpenGLRunpathHook breaks on the statically linked exes. postFixup = '' find "$out/bin" "$out/lib" -type f -executable -print0 | while IFS= read -r -d "" f; do if isELF "$f" && [[ $(patchelf --print-needed "$f" || true) == *libcuda.so* ]]; then addOpenGLRunpath "$f" fi done ''; disallowedReferences = lib.concatMap (x: x.pkgSet) cudaPackageSetByVersion; meta = with lib; { Loading