Loading pkgs/by-name/op/opengamepadui/package.nix 0 → 100644 +117 −0 Original line number Diff line number Diff line { alsa-lib, autoPatchelfHook, cargo, dbus, fetchFromGitHub, gamescope, godot_4, godot_4-export-templates, hwdata, lib, libGL, libpulseaudio, mesa-demos, nix-update-script, pkg-config, rustPlatform, stdenv, udev, upower, vulkan-loader, xorg, withDebug ? false, }: stdenv.mkDerivation (finalAttrs: { pname = "opengamepadui"; version = "0.35.7"; buildType = if withDebug then "debug" else "release"; src = fetchFromGitHub { owner = "ShadowBlip"; repo = "OpenGamepadUI"; tag = "v${finalAttrs.version}"; hash = "sha256-yOFxtDDYdxCtN8L8RtXgxebjRwK1Blsp/RG1E+UfUEI="; }; cargoDeps = rustPlatform.fetchCargoVendor { inherit (finalAttrs) src; sourceRoot = "source/${finalAttrs.cargoRoot}"; hash = "sha256-sTzMewIfKHbmVhSPZgUIzFFz1ahK+PMoQ5oB4GEt8nY="; }; cargoRoot = "extensions"; nativeBuildInputs = [ autoPatchelfHook cargo godot_4 godot_4-export-templates pkg-config rustPlatform.cargoSetupHook ]; runtimeDependencies = [ alsa-lib dbus gamescope hwdata libGL libpulseaudio mesa-demos udev upower vulkan-loader xorg.libX11 xorg.libXcursor xorg.libXext xorg.libXi xorg.libXrandr xorg.libXres xorg.libXtst ]; dontStrip = withDebug; env = let versionAndRelease = lib.splitString "-" godot_4.version; in { GODOT = lib.getExe godot_4; GODOT_VERSION = lib.elemAt versionAndRelease 0; GODOT_RELEASE = lib.elemAt versionAndRelease 1; EXPORT_TEMPLATE = "${godot_4-export-templates}"; BUILD_TYPE = "${finalAttrs.buildType}"; }; makeFlags = [ "PREFIX=$(out)" ]; buildFlags = [ "build" ]; preBuild = '' # Godot looks for export templates in HOME export HOME=$(mktemp -d) mkdir -p $HOME/.local/share/godot/export_templates ln -s "${godot_4-export-templates}" "$HOME/.local/share/godot/export_templates/$GODOT_VERSION.$GODOT_RELEASE" ''; postInstall = '' # The Godot binary looks in "../lib" for gdextensions mkdir -p $out/share/lib mv $out/share/opengamepadui/*.so $out/share/lib ''; passthru.updateScript = nix-update-script { }; meta = { description = "Open source gamepad-native game launcher and overlay"; homepage = "https://github.com/ShadowBlip/OpenGamepadUI"; license = lib.licenses.gpl3Only; platforms = [ "x86_64-linux" ]; changelog = "https://github.com/ShadowBlip/OpenGamepadUI/releases/tag/v${finalAttrs.version}"; maintainers = with lib.maintainers; [ shadowapex ]; mainProgram = "opengamepadui"; }; }) Loading
pkgs/by-name/op/opengamepadui/package.nix 0 → 100644 +117 −0 Original line number Diff line number Diff line { alsa-lib, autoPatchelfHook, cargo, dbus, fetchFromGitHub, gamescope, godot_4, godot_4-export-templates, hwdata, lib, libGL, libpulseaudio, mesa-demos, nix-update-script, pkg-config, rustPlatform, stdenv, udev, upower, vulkan-loader, xorg, withDebug ? false, }: stdenv.mkDerivation (finalAttrs: { pname = "opengamepadui"; version = "0.35.7"; buildType = if withDebug then "debug" else "release"; src = fetchFromGitHub { owner = "ShadowBlip"; repo = "OpenGamepadUI"; tag = "v${finalAttrs.version}"; hash = "sha256-yOFxtDDYdxCtN8L8RtXgxebjRwK1Blsp/RG1E+UfUEI="; }; cargoDeps = rustPlatform.fetchCargoVendor { inherit (finalAttrs) src; sourceRoot = "source/${finalAttrs.cargoRoot}"; hash = "sha256-sTzMewIfKHbmVhSPZgUIzFFz1ahK+PMoQ5oB4GEt8nY="; }; cargoRoot = "extensions"; nativeBuildInputs = [ autoPatchelfHook cargo godot_4 godot_4-export-templates pkg-config rustPlatform.cargoSetupHook ]; runtimeDependencies = [ alsa-lib dbus gamescope hwdata libGL libpulseaudio mesa-demos udev upower vulkan-loader xorg.libX11 xorg.libXcursor xorg.libXext xorg.libXi xorg.libXrandr xorg.libXres xorg.libXtst ]; dontStrip = withDebug; env = let versionAndRelease = lib.splitString "-" godot_4.version; in { GODOT = lib.getExe godot_4; GODOT_VERSION = lib.elemAt versionAndRelease 0; GODOT_RELEASE = lib.elemAt versionAndRelease 1; EXPORT_TEMPLATE = "${godot_4-export-templates}"; BUILD_TYPE = "${finalAttrs.buildType}"; }; makeFlags = [ "PREFIX=$(out)" ]; buildFlags = [ "build" ]; preBuild = '' # Godot looks for export templates in HOME export HOME=$(mktemp -d) mkdir -p $HOME/.local/share/godot/export_templates ln -s "${godot_4-export-templates}" "$HOME/.local/share/godot/export_templates/$GODOT_VERSION.$GODOT_RELEASE" ''; postInstall = '' # The Godot binary looks in "../lib" for gdextensions mkdir -p $out/share/lib mv $out/share/opengamepadui/*.so $out/share/lib ''; passthru.updateScript = nix-update-script { }; meta = { description = "Open source gamepad-native game launcher and overlay"; homepage = "https://github.com/ShadowBlip/OpenGamepadUI"; license = lib.licenses.gpl3Only; platforms = [ "x86_64-linux" ]; changelog = "https://github.com/ShadowBlip/OpenGamepadUI/releases/tag/v${finalAttrs.version}"; maintainers = with lib.maintainers; [ shadowapex ]; mainProgram = "opengamepadui"; }; })