Loading pkgs/by-name/ce/cen64/package.nix +17 −10 Original line number Diff line number Diff line { lib, cmake, stdenv, fetchFromGitHub, cmake, libGL, libiconv, libX11, openal, stdenv, nix-update-script, }: stdenv.mkDerivation rec { stdenv.mkDerivation (finalAttrs: { pname = "cen64"; version = "0.3-unstable-2025-10-24"; Loading @@ -17,33 +18,39 @@ stdenv.mkDerivation rec { owner = "n64dev"; repo = "cen64"; rev = "e0641c8452a3ae8edcd2bf4e46794bb4eaafc076"; sha256 = "sha256-PpaD3hgksPD729LyFm7+ID8i+x3yZ0f+S11eSQyoB64="; hash = "sha256-PpaD3hgksPD729LyFm7+ID8i+x3yZ0f+S11eSQyoB64="; }; # fix build with gcc14: # https://github.com/n64dev/cen64/pull/191/commits/f13bdf94c00a9da3b152ed9fe20001e240215b96 patches = [ ./cast-mi_regs-callbacks.patch ]; strictDeps = true; nativeBuildInputs = [ cmake ]; buildInputs = [ libGL libiconv openal libX11 openal ]; installPhase = '' runHook preInstall install -D {,$out/bin/}${pname} install -D ${finalAttrs.meta.mainProgram} \ --target-directory=$out/bin runHook postInstall ''; meta = with lib; { passthru.updateScript = nix-update-script { extraArgs = [ "--version=branch" ]; }; meta = { description = "Cycle-Accurate Nintendo 64 Emulator"; license = licenses.bsd3; license = lib.licenses.bsd3; homepage = "https://github.com/n64dev/cen64"; maintainers = [ maintainers._414owen ]; maintainers = with lib.maintainers; [ _414owen ]; platforms = [ "x86_64-linux" ]; mainProgram = "cen64"; }; } }) Loading
pkgs/by-name/ce/cen64/package.nix +17 −10 Original line number Diff line number Diff line { lib, cmake, stdenv, fetchFromGitHub, cmake, libGL, libiconv, libX11, openal, stdenv, nix-update-script, }: stdenv.mkDerivation rec { stdenv.mkDerivation (finalAttrs: { pname = "cen64"; version = "0.3-unstable-2025-10-24"; Loading @@ -17,33 +18,39 @@ stdenv.mkDerivation rec { owner = "n64dev"; repo = "cen64"; rev = "e0641c8452a3ae8edcd2bf4e46794bb4eaafc076"; sha256 = "sha256-PpaD3hgksPD729LyFm7+ID8i+x3yZ0f+S11eSQyoB64="; hash = "sha256-PpaD3hgksPD729LyFm7+ID8i+x3yZ0f+S11eSQyoB64="; }; # fix build with gcc14: # https://github.com/n64dev/cen64/pull/191/commits/f13bdf94c00a9da3b152ed9fe20001e240215b96 patches = [ ./cast-mi_regs-callbacks.patch ]; strictDeps = true; nativeBuildInputs = [ cmake ]; buildInputs = [ libGL libiconv openal libX11 openal ]; installPhase = '' runHook preInstall install -D {,$out/bin/}${pname} install -D ${finalAttrs.meta.mainProgram} \ --target-directory=$out/bin runHook postInstall ''; meta = with lib; { passthru.updateScript = nix-update-script { extraArgs = [ "--version=branch" ]; }; meta = { description = "Cycle-Accurate Nintendo 64 Emulator"; license = licenses.bsd3; license = lib.licenses.bsd3; homepage = "https://github.com/n64dev/cen64"; maintainers = [ maintainers._414owen ]; maintainers = with lib.maintainers; [ _414owen ]; platforms = [ "x86_64-linux" ]; mainProgram = "cen64"; }; } })