Loading pkgs/by-name/li/limine/package.nix +2 −4 Original line number Diff line number Diff line Loading @@ -14,7 +14,6 @@ biosSupport ? true, pxeSupport ? false, }: let stdenv = llvmPackages.stdenv; Loading @@ -37,19 +36,18 @@ let } .${target} or (throw "Unsupported target ${target}"); in # The output of the derivation is a tool to create bootable images using Limine # as bootloader for various platforms and corresponding binary and helper files. stdenv.mkDerivation (finalAttrs: { pname = "limine"; version = "10.1.0"; version = "10.1.1"; # We don't use the Git source but the release tarball, as the source has a # `./bootstrap` script performing network access to download resources. # Packaging that in Nix is very cumbersome. src = fetchurl { url = "https://codeberg.org/Limine/Limine/releases/download/v${finalAttrs.version}/limine-${finalAttrs.version}.tar.gz"; hash = "sha256-Hn1njCaHcdCocnKpAZhkcMXG6tAojVQQtVAW4pVUFGI="; hash = "sha256-pDhA8N7a5cTorIW8OgCimOxxfZ2slUhp3K+cb8KIAzc="; }; enableParallelBuilding = true; Loading Loading
pkgs/by-name/li/limine/package.nix +2 −4 Original line number Diff line number Diff line Loading @@ -14,7 +14,6 @@ biosSupport ? true, pxeSupport ? false, }: let stdenv = llvmPackages.stdenv; Loading @@ -37,19 +36,18 @@ let } .${target} or (throw "Unsupported target ${target}"); in # The output of the derivation is a tool to create bootable images using Limine # as bootloader for various platforms and corresponding binary and helper files. stdenv.mkDerivation (finalAttrs: { pname = "limine"; version = "10.1.0"; version = "10.1.1"; # We don't use the Git source but the release tarball, as the source has a # `./bootstrap` script performing network access to download resources. # Packaging that in Nix is very cumbersome. src = fetchurl { url = "https://codeberg.org/Limine/Limine/releases/download/v${finalAttrs.version}/limine-${finalAttrs.version}.tar.gz"; hash = "sha256-Hn1njCaHcdCocnKpAZhkcMXG6tAojVQQtVAW4pVUFGI="; hash = "sha256-pDhA8N7a5cTorIW8OgCimOxxfZ2slUhp3K+cb8KIAzc="; }; enableParallelBuilding = true; Loading