Loading pkgs/by-name/gz/gzdoom/package.nix +37 −30 Original line number Diff line number Diff line { lib , stdenv , fetchFromGitHub , makeWrapper , makeDesktopItem , copyDesktopItems , SDL2 , bzip2 , cmake , fluidsynth , game-music-emu , gtk3 , imagemagick , libGL , libjpeg , libsndfile , libvpx , libwebp , mpg123 , ninja , openal , pkg-config , vulkan-loader , zlib , zmusic { lib, stdenv, fetchFromGitHub, makeWrapper, makeDesktopItem, copyDesktopItems, SDL2, bzip2, cmake, fluidsynth, game-music-emu, gtk3, imagemagick, libGL, libjpeg, libsndfile, libvpx, libwebp, mpg123, ninja, openal, pkg-config, vulkan-loader, zlib, zmusic, }: stdenv.mkDerivation rec { Loading @@ -37,7 +38,10 @@ stdenv.mkDerivation rec { hash = "sha256-taie1Iod3pXvuxxBC7AArmtndkIV0Di9mtJoPvPkioo="; }; outputs = [ "out" "doc" ]; outputs = [ "out" "doc" ]; nativeBuildInputs = [ cmake Loading Loading @@ -102,7 +106,7 @@ stdenv.mkDerivation rec { done; ''; meta = with lib; { meta = { homepage = "https://github.com/ZDoom/gzdoom"; description = "Modder-friendly OpenGL and Vulkan source port based on the DOOM engine"; mainProgram = "gzdoom"; Loading @@ -110,8 +114,11 @@ stdenv.mkDerivation rec { GZDoom is a feature centric port for all DOOM engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities. ''; license = licenses.gpl3Plus; platforms = platforms.linux; maintainers = with maintainers; [ azahi lassulus ]; license = lib.licenses.gpl3Plus; platforms = lib.platforms.linux; maintainers = with lib.maintainers; [ azahi lassulus ]; }; } Loading
pkgs/by-name/gz/gzdoom/package.nix +37 −30 Original line number Diff line number Diff line { lib , stdenv , fetchFromGitHub , makeWrapper , makeDesktopItem , copyDesktopItems , SDL2 , bzip2 , cmake , fluidsynth , game-music-emu , gtk3 , imagemagick , libGL , libjpeg , libsndfile , libvpx , libwebp , mpg123 , ninja , openal , pkg-config , vulkan-loader , zlib , zmusic { lib, stdenv, fetchFromGitHub, makeWrapper, makeDesktopItem, copyDesktopItems, SDL2, bzip2, cmake, fluidsynth, game-music-emu, gtk3, imagemagick, libGL, libjpeg, libsndfile, libvpx, libwebp, mpg123, ninja, openal, pkg-config, vulkan-loader, zlib, zmusic, }: stdenv.mkDerivation rec { Loading @@ -37,7 +38,10 @@ stdenv.mkDerivation rec { hash = "sha256-taie1Iod3pXvuxxBC7AArmtndkIV0Di9mtJoPvPkioo="; }; outputs = [ "out" "doc" ]; outputs = [ "out" "doc" ]; nativeBuildInputs = [ cmake Loading Loading @@ -102,7 +106,7 @@ stdenv.mkDerivation rec { done; ''; meta = with lib; { meta = { homepage = "https://github.com/ZDoom/gzdoom"; description = "Modder-friendly OpenGL and Vulkan source port based on the DOOM engine"; mainProgram = "gzdoom"; Loading @@ -110,8 +114,11 @@ stdenv.mkDerivation rec { GZDoom is a feature centric port for all DOOM engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities. ''; license = licenses.gpl3Plus; platforms = platforms.linux; maintainers = with maintainers; [ azahi lassulus ]; license = lib.licenses.gpl3Plus; platforms = lib.platforms.linux; maintainers = with lib.maintainers; [ azahi lassulus ]; }; }