Commit 6dc99a6a authored by Gliczy's avatar Gliczy
Browse files

gzdoom: nixfmt

parent b3646e9c
Loading
Loading
Loading
Loading
+37 −30
Original line number Diff line number Diff line
{ lib
, stdenv
, fetchFromGitHub
, makeWrapper
, makeDesktopItem
, copyDesktopItems
, SDL2
, bzip2
, cmake
, fluidsynth
, game-music-emu
, gtk3
, imagemagick
, libGL
, libjpeg
, libsndfile
, libvpx
, libwebp
, mpg123
, ninja
, openal
, pkg-config
, vulkan-loader
, zlib
, zmusic
{
  lib,
  stdenv,
  fetchFromGitHub,
  makeWrapper,
  makeDesktopItem,
  copyDesktopItems,
  SDL2,
  bzip2,
  cmake,
  fluidsynth,
  game-music-emu,
  gtk3,
  imagemagick,
  libGL,
  libjpeg,
  libsndfile,
  libvpx,
  libwebp,
  mpg123,
  ninja,
  openal,
  pkg-config,
  vulkan-loader,
  zlib,
  zmusic,
}:

stdenv.mkDerivation rec {
@@ -37,7 +38,10 @@ stdenv.mkDerivation rec {
    hash = "sha256-taie1Iod3pXvuxxBC7AArmtndkIV0Di9mtJoPvPkioo=";
  };

  outputs = [ "out" "doc" ];
  outputs = [
    "out"
    "doc"
  ];

  nativeBuildInputs = [
    cmake
@@ -102,7 +106,7 @@ stdenv.mkDerivation rec {
    done;
  '';

  meta = with lib; {
  meta = {
    homepage = "https://github.com/ZDoom/gzdoom";
    description = "Modder-friendly OpenGL and Vulkan source port based on the DOOM engine";
    mainProgram = "gzdoom";
@@ -110,8 +114,11 @@ stdenv.mkDerivation rec {
      GZDoom is a feature centric port for all DOOM engine games, based on
      ZDoom, adding an OpenGL renderer and powerful scripting capabilities.
    '';
    license = licenses.gpl3Plus;
    platforms = platforms.linux;
    maintainers = with maintainers; [ azahi lassulus ];
    license = lib.licenses.gpl3Plus;
    platforms = lib.platforms.linux;
    maintainers = with lib.maintainers; [
      azahi
      lassulus
    ];
  };
}