Loading pkgs/applications/emulators/86box/default.nix +5 −4 Original line number Diff line number Diff line { stdenv, lib, fetchFromGitHub, cmake, pkg-config, makeWrapper, freetype, SDL2 , glib, pcre2, openal, rtmidi, fluidsynth, jack2, alsa-lib, qt5, libvncserver , discord-gamesdk, libpcap , discord-gamesdk, libpcap, libslirp , enableDynarec ? with stdenv.hostPlatform; isx86 || isAarch , enableNewDynarec ? enableDynarec && stdenv.hostPlatform.isAarch Loading @@ -10,13 +10,13 @@ stdenv.mkDerivation rec { pname = "86Box"; version = "3.11"; version = "4.0"; src = fetchFromGitHub { owner = "86Box"; repo = "86Box"; rev = "v${version}"; hash = "sha256-n3Q/NUiaC6/EZyBUn6jUomnQCqr8tvYKPI5JrRRFScI="; hash = "sha256-VTfYCVEbArcYVzh3NkX1yBXhtRnGZ/+khk0KG42fs24="; }; nativeBuildInputs = [ Loading @@ -28,6 +28,7 @@ stdenv.mkDerivation rec { buildInputs = [ freetype fluidsynth SDL2 glib openal Loading @@ -35,6 +36,7 @@ stdenv.mkDerivation rec { pcre2 jack2 libpcap libslirp qt5.qtbase qt5.qttools ] ++ lib.optional stdenv.isLinux alsa-lib Loading @@ -60,7 +62,6 @@ stdenv.mkDerivation rec { postFixup = let libPath = lib.makeLibraryPath ([ libpcap fluidsynth ] ++ lib.optional unfreeEnableDiscord discord-gamesdk); libPathVar = if stdenv.isDarwin then "DYLD_LIBRARY_PATH" else "LD_LIBRARY_PATH"; in Loading Loading
pkgs/applications/emulators/86box/default.nix +5 −4 Original line number Diff line number Diff line { stdenv, lib, fetchFromGitHub, cmake, pkg-config, makeWrapper, freetype, SDL2 , glib, pcre2, openal, rtmidi, fluidsynth, jack2, alsa-lib, qt5, libvncserver , discord-gamesdk, libpcap , discord-gamesdk, libpcap, libslirp , enableDynarec ? with stdenv.hostPlatform; isx86 || isAarch , enableNewDynarec ? enableDynarec && stdenv.hostPlatform.isAarch Loading @@ -10,13 +10,13 @@ stdenv.mkDerivation rec { pname = "86Box"; version = "3.11"; version = "4.0"; src = fetchFromGitHub { owner = "86Box"; repo = "86Box"; rev = "v${version}"; hash = "sha256-n3Q/NUiaC6/EZyBUn6jUomnQCqr8tvYKPI5JrRRFScI="; hash = "sha256-VTfYCVEbArcYVzh3NkX1yBXhtRnGZ/+khk0KG42fs24="; }; nativeBuildInputs = [ Loading @@ -28,6 +28,7 @@ stdenv.mkDerivation rec { buildInputs = [ freetype fluidsynth SDL2 glib openal Loading @@ -35,6 +36,7 @@ stdenv.mkDerivation rec { pcre2 jack2 libpcap libslirp qt5.qtbase qt5.qttools ] ++ lib.optional stdenv.isLinux alsa-lib Loading @@ -60,7 +62,6 @@ stdenv.mkDerivation rec { postFixup = let libPath = lib.makeLibraryPath ([ libpcap fluidsynth ] ++ lib.optional unfreeEnableDiscord discord-gamesdk); libPathVar = if stdenv.isDarwin then "DYLD_LIBRARY_PATH" else "LD_LIBRARY_PATH"; in Loading