Loading maintainers/maintainer-list.nix +5 −0 Original line number Diff line number Diff line Loading @@ -16345,6 +16345,11 @@ githubId = 4201956; name = "pongo1231"; }; PopeRigby = { name = "PopeRigby"; github = "poperigby"; githubId = 20866468; }; poptart = { email = "poptart@hosakacorp.net"; github = "terrorbyte"; Loading pkgs/games/quakespasm/vulkan.nix +38 −21 Original line number Diff line number Diff line { lib, stdenv, fetchFromGitHub, makeWrapper , SDL2, gzip, libvorbis, libmad, vulkan-headers, vulkan-loader, moltenvk { lib, stdenv, fetchFromGitHub, meson, ninja, glslang, pkg-config, flac, libopus, opusfile, makeWrapper, SDL2, gzip, libvorbis, libmad, vulkan-loader, moltenvk, }: stdenv.mkDerivation rec { pname = "vkquake"; version = "1.22.3"; version = "1.31.0"; src = fetchFromGitHub { owner = "Novum"; repo = "vkQuake"; rev = version; sha256 = "sha256-+8DU1QT3Lgqf1AIReVnXQ2Lq6R6eBb8VjdkJfAn/Rtc="; sha256 = "sha256-3xWwqN0EcwDMEhVxfLa0bMMClM+zELEFWzO/EJvPNs0="; }; sourceRoot = "${src.name}/Quake"; nativeBuildInputs = [ makeWrapper vulkan-headers glslang meson ninja pkg-config ]; buildInputs = [ gzip SDL2 libvorbis flac gzip libmad libopus libvorbis opusfile vulkan-loader ] ++ lib.optional stdenv.isDarwin moltenvk; buildFlags = [ "DO_USERDIRS=1" ]; preInstall = '' mkdir -p "$out/bin" ''; makeFlags = [ "prefix=$(out) bindir=$(out)/bin" ]; env = lib.optionalAttrs stdenv.isDarwin { NIX_CFLAGS_COMPILE = "-Wno-error=unused-but-set-variable"; }; postFixup = '' wrapProgram $out/bin/vkquake \ --prefix LD_LIBRARY_PATH : ${vulkan-loader}/lib installPhase = '' mkdir -p "$out/bin" cp vkquake "$out/bin" ''; enableParallelBuilding = true; postFixup = '' patchelf $out/bin/vkquake \ --add-rpath ${lib.makeLibraryPath [ vulkan-loader ]} ''; meta = with lib; { description = "Vulkan Quake port based on QuakeSpasm"; mainProgram = "vkquake"; homepage = src.meta.homepage; longDescription = '' vkQuake is a Quake 1 port using Vulkan instead of OpenGL for rendering. Loading @@ -61,6 +77,7 @@ stdenv.mkDerivation rec { ''; platforms = with platforms; linux ++ darwin; maintainers = with maintainers; [ ylh ]; maintainers = with maintainers; [ PopeRigby ylh ]; mainProgram = "vkquake"; }; } Loading
maintainers/maintainer-list.nix +5 −0 Original line number Diff line number Diff line Loading @@ -16345,6 +16345,11 @@ githubId = 4201956; name = "pongo1231"; }; PopeRigby = { name = "PopeRigby"; github = "poperigby"; githubId = 20866468; }; poptart = { email = "poptart@hosakacorp.net"; github = "terrorbyte"; Loading
pkgs/games/quakespasm/vulkan.nix +38 −21 Original line number Diff line number Diff line { lib, stdenv, fetchFromGitHub, makeWrapper , SDL2, gzip, libvorbis, libmad, vulkan-headers, vulkan-loader, moltenvk { lib, stdenv, fetchFromGitHub, meson, ninja, glslang, pkg-config, flac, libopus, opusfile, makeWrapper, SDL2, gzip, libvorbis, libmad, vulkan-loader, moltenvk, }: stdenv.mkDerivation rec { pname = "vkquake"; version = "1.22.3"; version = "1.31.0"; src = fetchFromGitHub { owner = "Novum"; repo = "vkQuake"; rev = version; sha256 = "sha256-+8DU1QT3Lgqf1AIReVnXQ2Lq6R6eBb8VjdkJfAn/Rtc="; sha256 = "sha256-3xWwqN0EcwDMEhVxfLa0bMMClM+zELEFWzO/EJvPNs0="; }; sourceRoot = "${src.name}/Quake"; nativeBuildInputs = [ makeWrapper vulkan-headers glslang meson ninja pkg-config ]; buildInputs = [ gzip SDL2 libvorbis flac gzip libmad libopus libvorbis opusfile vulkan-loader ] ++ lib.optional stdenv.isDarwin moltenvk; buildFlags = [ "DO_USERDIRS=1" ]; preInstall = '' mkdir -p "$out/bin" ''; makeFlags = [ "prefix=$(out) bindir=$(out)/bin" ]; env = lib.optionalAttrs stdenv.isDarwin { NIX_CFLAGS_COMPILE = "-Wno-error=unused-but-set-variable"; }; postFixup = '' wrapProgram $out/bin/vkquake \ --prefix LD_LIBRARY_PATH : ${vulkan-loader}/lib installPhase = '' mkdir -p "$out/bin" cp vkquake "$out/bin" ''; enableParallelBuilding = true; postFixup = '' patchelf $out/bin/vkquake \ --add-rpath ${lib.makeLibraryPath [ vulkan-loader ]} ''; meta = with lib; { description = "Vulkan Quake port based on QuakeSpasm"; mainProgram = "vkquake"; homepage = src.meta.homepage; longDescription = '' vkQuake is a Quake 1 port using Vulkan instead of OpenGL for rendering. Loading @@ -61,6 +77,7 @@ stdenv.mkDerivation rec { ''; platforms = with platforms; linux ++ darwin; maintainers = with maintainers; [ ylh ]; maintainers = with maintainers; [ PopeRigby ylh ]; mainProgram = "vkquake"; }; }