Loading pkgs/by-name/_2/_2ship2harkinian/darwin-fixes.patch 0 → 100644 +37 −0 Original line number Diff line number Diff line diff --git a/CMakeLists.txt b/CMakeLists.txt index e3c1ac7..e7884d1 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -223,17 +223,13 @@ endif() if(CMAKE_SYSTEM_NAME MATCHES "Darwin") add_custom_target(CreateOSXIcons COMMAND mkdir -p ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset - COMMAND sips -z 16 16 mm/macosx/2s2hIcon.png --out ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_16x16.png - COMMAND sips -z 32 32 mm/macosx/2s2hIcon.png --out ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_16x16@2x.png - COMMAND sips -z 32 32 mm/macosx/2s2hIcon.png --out ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_32x32.png - COMMAND sips -z 64 64 mm/macosx/2s2hIcon.png --out ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_32x32@2x.png - COMMAND sips -z 128 128 mm/macosx/2s2hIcon.png --out ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_128x128.png - COMMAND sips -z 256 256 mm/macosx/2s2hIcon.png --out ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_128x128@2x.png - COMMAND sips -z 256 256 mm/macosx/2s2hIcon.png --out ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_256x256.png - COMMAND sips -z 512 512 mm/macosx/2s2hIcon.png --out ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_256x256@2x.png - COMMAND sips -z 512 512 mm/macosx/2s2hIcon.png --out ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_512x512.png - COMMAND cp mm/macosx/2s2hIcon.png ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_512x512@2x.png - COMMAND iconutil -c icns -o ${CMAKE_BINARY_DIR}/macosx/2s2h.icns ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset + COMMAND convert ${CMAKE_SOURCE_DIR}/mm/macosx/2s2hIcon.png -resize 16x16 ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_16.png + COMMAND convert ${CMAKE_SOURCE_DIR}/mm/macosx/2s2hIcon.png -resize 32x32 ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_32.png + COMMAND convert ${CMAKE_SOURCE_DIR}/mm/macosx/2s2hIcon.png -resize 64x64 ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_64.png + COMMAND convert ${CMAKE_SOURCE_DIR}/mm/macosx/2s2hIcon.png -resize 128x128 ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_128.png + COMMAND convert ${CMAKE_SOURCE_DIR}/mm/macosx/2s2hIcon.png -resize 256x256 ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_256.png + COMMAND convert ${CMAKE_SOURCE_DIR}/mm/macosx/2s2hIcon.png -resize 512x512 ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_512.png + COMMAND png2icns ${CMAKE_BINARY_DIR}/macosx/2s2h.icns ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_{16,32,64,128,256,512}.png WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMENT "Creating OSX icons ..." ) @@ -250,7 +246,6 @@ install(DIRECTORY "${CMAKE_SOURCE_DIR}/mm/assets/xml/" DESTINATION ./assets/xml) INSTALL(CODE "FILE(RENAME \${CMAKE_INSTALL_PREFIX}/../MacOS/2s2h-macos \${CMAKE_INSTALL_PREFIX}/../MacOS/2s2h)") install(CODE " include(BundleUtilities) - fixup_bundle(\"\${CMAKE_INSTALL_PREFIX}/../MacOS/2s2h\" \"\" \"${dirs}\") ") endif() pkgs/by-name/_2/_2ship2harkinian/package.nix +77 −20 Original line number Diff line number Diff line Loading @@ -31,6 +31,10 @@ opusfile, sdl_gamecontrollerdb, makeDesktopItem, darwin, glew, libicns, fixDarwinDylibNames, }: let Loading Loading @@ -103,6 +107,13 @@ let hash = "sha256-zhRFEmPYNFLqQCfvdAaG5VBNle9Qm8FepIIIrT9sh88="; }; metalcpp = fetchFromGitHub { owner = "briaguya-ai"; repo = "single-header-metal-cpp"; tag = "macOS13_iOS16"; hash = "sha256-CSYIpmq478bla2xoPL/cGYKIWAeiORxyFFZr0+ixd7I"; }; in stdenv.mkDerivation (finalAttrs: { pname = "2ship2harkinian"; Loading @@ -125,37 +136,50 @@ stdenv.mkDerivation (finalAttrs: { }; patches = [ ./darwin-fixes.patch # remove fetching stb as we will patch our own ./dont-fetch-stb.patch ]; nativeBuildInputs = [ cmake copyDesktopItems imagemagick lsb-release makeWrapper ninja pkg-config python3 ] ++ lib.optionals stdenv.hostPlatform.isLinux [ copyDesktopItems lsb-release ] ++ lib.optionals stdenv.hostPlatform.isDarwin [ darwin.sigtool fixDarwinDylibNames libicns ]; buildInputs = [ bzip2 libGL libogg (lib.getDev libopus) libpng libpulseaudio libvorbis libx11 libzip nlohmann_json (lib.getDev opusfile) SDL2 spdlog tinyxml-2 ] ++ lib.optionals stdenv.hostPlatform.isLinux [ libGL libpulseaudio libx11 zenity ] ++ lib.optionals stdenv.hostPlatform.isDarwin [ glew ]; cmakeFlags = [ Loading @@ -169,8 +193,14 @@ stdenv.mkDerivation (finalAttrs: { (lib.cmakeFeature "FETCHCONTENT_SOURCE_DIR_THREADPOOL" "${thread_pool}") (lib.cmakeFeature "OPUS_INCLUDE_DIR" "${lib.getDev libopus}/include/opus") (lib.cmakeFeature "OPUSFILE_INCLUDE_DIR" "${lib.getDev opusfile}/include/opus") ] ++ lib.optionals stdenv.hostPlatform.isDarwin [ (lib.cmakeFeature "FETCHCONTENT_SOURCE_DIR_METALCPP" "${metalcpp}") (lib.cmakeFeature "FETCHCONTENT_SOURCE_DIR_SPDLOG" "${spdlog}") ]; env.NIX_CFLAGS_COMPILE = lib.optionalString stdenv.hostPlatform.isDarwin "-Wno-int-conversion -Wno-implicit-int -Wno-elaborated-enum-base"; strictDeps = true; __structuredAttrs = true; enableParallelBuilding = true; Loading Loading @@ -209,11 +239,38 @@ stdenv.mkDerivation (finalAttrs: { cp ../OTRExporter/2ship.o2r mm/ ''; postInstall = '' postInstall = lib.optionalString stdenv.hostPlatform.isLinux '' mkdir -p $out/bin ln -s $out/2s2h/2s2h.elf $out/bin/2s2h install -Dm644 ../mm/linux/2s2hIcon.png $out/share/icons/hicolor/512x512/apps/2s2h.png '' + lib.optionalString stdenv.hostPlatform.isDarwin '' # Recreate the macOS bundle (without using cpack) # We mirror the structure of the bundle distributed by the project mkdir -p $out/Applications/2s2h.app/Contents cp $src/mm/macosx/Info.plist.in $out/Applications/2s2h.app/Contents/Info.plist substituteInPlace $out/Applications/2s2h.app/Contents/Info.plist \ --replace-fail "@CMAKE_PROJECT_VERSION@" "${finalAttrs.version}" mv $out/MacOS $out/Applications/2s2h.app/Contents/MacOS # "2s2h" contains all resources that are in "Resources" in the official bundle. # We move them to the right place and symlink them back to $out/2s2h, # as that's where the game expects them. mv $out/Resources $out/Applications/2s2h.app/Contents/Resources mv $out/2s2h/* $out/Applications/2s2h.app/Contents/Resources rm -rf $out/2s2h ln -s $out/Applications/2s2h.app/Contents/Resources $out/2s2h # Copy icons cp -r ../build/macosx/2s2h.icns $out/Applications/2s2h.app/Contents/Resources/2s2h.icns # Codesign (ad-hoc) codesign -f -s - $out/Applications/2s2h.app/Contents/MacOS/2s2h '' + '' install -Dm644 -t $out/share/licenses/2ship2harkinian ../LICENSE install -Dm644 -t $out/share/licenses/2ship2harkinian/OTRExporter ../OTRExporter/LICENSE install -Dm644 -t $out/share/licenses/2ship2harkinian/ZAPDTR ../ZAPDTR/LICENSE Loading @@ -222,11 +279,11 @@ stdenv.mkDerivation (finalAttrs: { install -Dm644 -t $out/share/licenses/2ship2harkinian/thread_pool ${thread_pool}/LICENSE.txt ''; postFixup = '' fixupPhase = lib.optionalString stdenv.hostPlatform.isLinux '' wrapProgram $out/2s2h/2s2h.elf --prefix PATH ":" ${lib.makeBinPath [ zenity ]} ''; desktopItems = [ desktopItems = lib.optionals stdenv.hostPlatform.isLinux [ (makeDesktopItem { name = "2s2h"; icon = "2s2h"; Loading @@ -242,7 +299,7 @@ stdenv.mkDerivation (finalAttrs: { homepage = "https://github.com/HarbourMasters/2ship2harkinian"; description = "PC port of Majora's Mask with modern controls, widescreen, high-resolution, and more"; mainProgram = "2s2h"; platforms = [ "x86_64-linux" ]; platforms = lib.platforms.linux ++ lib.platforms.darwin; maintainers = with lib.maintainers; [ qubitnano ]; license = with lib.licenses; [ # OTRExporter, ZAPDTR, libultraship, libgfxd, thread_pool Loading Loading
pkgs/by-name/_2/_2ship2harkinian/darwin-fixes.patch 0 → 100644 +37 −0 Original line number Diff line number Diff line diff --git a/CMakeLists.txt b/CMakeLists.txt index e3c1ac7..e7884d1 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -223,17 +223,13 @@ endif() if(CMAKE_SYSTEM_NAME MATCHES "Darwin") add_custom_target(CreateOSXIcons COMMAND mkdir -p ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset - COMMAND sips -z 16 16 mm/macosx/2s2hIcon.png --out ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_16x16.png - COMMAND sips -z 32 32 mm/macosx/2s2hIcon.png --out ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_16x16@2x.png - COMMAND sips -z 32 32 mm/macosx/2s2hIcon.png --out ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_32x32.png - COMMAND sips -z 64 64 mm/macosx/2s2hIcon.png --out ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_32x32@2x.png - COMMAND sips -z 128 128 mm/macosx/2s2hIcon.png --out ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_128x128.png - COMMAND sips -z 256 256 mm/macosx/2s2hIcon.png --out ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_128x128@2x.png - COMMAND sips -z 256 256 mm/macosx/2s2hIcon.png --out ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_256x256.png - COMMAND sips -z 512 512 mm/macosx/2s2hIcon.png --out ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_256x256@2x.png - COMMAND sips -z 512 512 mm/macosx/2s2hIcon.png --out ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_512x512.png - COMMAND cp mm/macosx/2s2hIcon.png ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_512x512@2x.png - COMMAND iconutil -c icns -o ${CMAKE_BINARY_DIR}/macosx/2s2h.icns ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset + COMMAND convert ${CMAKE_SOURCE_DIR}/mm/macosx/2s2hIcon.png -resize 16x16 ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_16.png + COMMAND convert ${CMAKE_SOURCE_DIR}/mm/macosx/2s2hIcon.png -resize 32x32 ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_32.png + COMMAND convert ${CMAKE_SOURCE_DIR}/mm/macosx/2s2hIcon.png -resize 64x64 ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_64.png + COMMAND convert ${CMAKE_SOURCE_DIR}/mm/macosx/2s2hIcon.png -resize 128x128 ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_128.png + COMMAND convert ${CMAKE_SOURCE_DIR}/mm/macosx/2s2hIcon.png -resize 256x256 ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_256.png + COMMAND convert ${CMAKE_SOURCE_DIR}/mm/macosx/2s2hIcon.png -resize 512x512 ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_512.png + COMMAND png2icns ${CMAKE_BINARY_DIR}/macosx/2s2h.icns ${CMAKE_BINARY_DIR}/macosx/2s2h.iconset/icon_{16,32,64,128,256,512}.png WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMENT "Creating OSX icons ..." ) @@ -250,7 +246,6 @@ install(DIRECTORY "${CMAKE_SOURCE_DIR}/mm/assets/xml/" DESTINATION ./assets/xml) INSTALL(CODE "FILE(RENAME \${CMAKE_INSTALL_PREFIX}/../MacOS/2s2h-macos \${CMAKE_INSTALL_PREFIX}/../MacOS/2s2h)") install(CODE " include(BundleUtilities) - fixup_bundle(\"\${CMAKE_INSTALL_PREFIX}/../MacOS/2s2h\" \"\" \"${dirs}\") ") endif()
pkgs/by-name/_2/_2ship2harkinian/package.nix +77 −20 Original line number Diff line number Diff line Loading @@ -31,6 +31,10 @@ opusfile, sdl_gamecontrollerdb, makeDesktopItem, darwin, glew, libicns, fixDarwinDylibNames, }: let Loading Loading @@ -103,6 +107,13 @@ let hash = "sha256-zhRFEmPYNFLqQCfvdAaG5VBNle9Qm8FepIIIrT9sh88="; }; metalcpp = fetchFromGitHub { owner = "briaguya-ai"; repo = "single-header-metal-cpp"; tag = "macOS13_iOS16"; hash = "sha256-CSYIpmq478bla2xoPL/cGYKIWAeiORxyFFZr0+ixd7I"; }; in stdenv.mkDerivation (finalAttrs: { pname = "2ship2harkinian"; Loading @@ -125,37 +136,50 @@ stdenv.mkDerivation (finalAttrs: { }; patches = [ ./darwin-fixes.patch # remove fetching stb as we will patch our own ./dont-fetch-stb.patch ]; nativeBuildInputs = [ cmake copyDesktopItems imagemagick lsb-release makeWrapper ninja pkg-config python3 ] ++ lib.optionals stdenv.hostPlatform.isLinux [ copyDesktopItems lsb-release ] ++ lib.optionals stdenv.hostPlatform.isDarwin [ darwin.sigtool fixDarwinDylibNames libicns ]; buildInputs = [ bzip2 libGL libogg (lib.getDev libopus) libpng libpulseaudio libvorbis libx11 libzip nlohmann_json (lib.getDev opusfile) SDL2 spdlog tinyxml-2 ] ++ lib.optionals stdenv.hostPlatform.isLinux [ libGL libpulseaudio libx11 zenity ] ++ lib.optionals stdenv.hostPlatform.isDarwin [ glew ]; cmakeFlags = [ Loading @@ -169,8 +193,14 @@ stdenv.mkDerivation (finalAttrs: { (lib.cmakeFeature "FETCHCONTENT_SOURCE_DIR_THREADPOOL" "${thread_pool}") (lib.cmakeFeature "OPUS_INCLUDE_DIR" "${lib.getDev libopus}/include/opus") (lib.cmakeFeature "OPUSFILE_INCLUDE_DIR" "${lib.getDev opusfile}/include/opus") ] ++ lib.optionals stdenv.hostPlatform.isDarwin [ (lib.cmakeFeature "FETCHCONTENT_SOURCE_DIR_METALCPP" "${metalcpp}") (lib.cmakeFeature "FETCHCONTENT_SOURCE_DIR_SPDLOG" "${spdlog}") ]; env.NIX_CFLAGS_COMPILE = lib.optionalString stdenv.hostPlatform.isDarwin "-Wno-int-conversion -Wno-implicit-int -Wno-elaborated-enum-base"; strictDeps = true; __structuredAttrs = true; enableParallelBuilding = true; Loading Loading @@ -209,11 +239,38 @@ stdenv.mkDerivation (finalAttrs: { cp ../OTRExporter/2ship.o2r mm/ ''; postInstall = '' postInstall = lib.optionalString stdenv.hostPlatform.isLinux '' mkdir -p $out/bin ln -s $out/2s2h/2s2h.elf $out/bin/2s2h install -Dm644 ../mm/linux/2s2hIcon.png $out/share/icons/hicolor/512x512/apps/2s2h.png '' + lib.optionalString stdenv.hostPlatform.isDarwin '' # Recreate the macOS bundle (without using cpack) # We mirror the structure of the bundle distributed by the project mkdir -p $out/Applications/2s2h.app/Contents cp $src/mm/macosx/Info.plist.in $out/Applications/2s2h.app/Contents/Info.plist substituteInPlace $out/Applications/2s2h.app/Contents/Info.plist \ --replace-fail "@CMAKE_PROJECT_VERSION@" "${finalAttrs.version}" mv $out/MacOS $out/Applications/2s2h.app/Contents/MacOS # "2s2h" contains all resources that are in "Resources" in the official bundle. # We move them to the right place and symlink them back to $out/2s2h, # as that's where the game expects them. mv $out/Resources $out/Applications/2s2h.app/Contents/Resources mv $out/2s2h/* $out/Applications/2s2h.app/Contents/Resources rm -rf $out/2s2h ln -s $out/Applications/2s2h.app/Contents/Resources $out/2s2h # Copy icons cp -r ../build/macosx/2s2h.icns $out/Applications/2s2h.app/Contents/Resources/2s2h.icns # Codesign (ad-hoc) codesign -f -s - $out/Applications/2s2h.app/Contents/MacOS/2s2h '' + '' install -Dm644 -t $out/share/licenses/2ship2harkinian ../LICENSE install -Dm644 -t $out/share/licenses/2ship2harkinian/OTRExporter ../OTRExporter/LICENSE install -Dm644 -t $out/share/licenses/2ship2harkinian/ZAPDTR ../ZAPDTR/LICENSE Loading @@ -222,11 +279,11 @@ stdenv.mkDerivation (finalAttrs: { install -Dm644 -t $out/share/licenses/2ship2harkinian/thread_pool ${thread_pool}/LICENSE.txt ''; postFixup = '' fixupPhase = lib.optionalString stdenv.hostPlatform.isLinux '' wrapProgram $out/2s2h/2s2h.elf --prefix PATH ":" ${lib.makeBinPath [ zenity ]} ''; desktopItems = [ desktopItems = lib.optionals stdenv.hostPlatform.isLinux [ (makeDesktopItem { name = "2s2h"; icon = "2s2h"; Loading @@ -242,7 +299,7 @@ stdenv.mkDerivation (finalAttrs: { homepage = "https://github.com/HarbourMasters/2ship2harkinian"; description = "PC port of Majora's Mask with modern controls, widescreen, high-resolution, and more"; mainProgram = "2s2h"; platforms = [ "x86_64-linux" ]; platforms = lib.platforms.linux ++ lib.platforms.darwin; maintainers = with lib.maintainers; [ qubitnano ]; license = with lib.licenses; [ # OTRExporter, ZAPDTR, libultraship, libgfxd, thread_pool Loading