Loading pkgs/by-name/pc/pcsx2-bin/package.nix +18 −15 Original line number Diff line number Diff line Loading @@ -3,12 +3,10 @@ stdenvNoCC, fetchurl, makeWrapper, # To grab metadata pcsx2, }: stdenvNoCC.mkDerivation (finalAttrs: { pname = "pcsx2"; pname = "pcsx2-bin"; version = "1.7.5919"; src = fetchurl { Loading @@ -26,9 +24,8 @@ stdenvNoCC.mkDerivation (finalAttrs: { installPhase = '' runHook preInstall mkdir -p $out/{bin,Applications} mkdir -p $out/Applications cp -r "PCSX2-v${finalAttrs.version}.app" $out/Applications/PCSX2.app makeWrapper $out/Applications/PCSX2.app/Contents/MacOS/PCSX2 $out/bin/pcsx2-qt runHook postInstall ''; Loading @@ -37,17 +34,23 @@ stdenvNoCC.mkDerivation (finalAttrs: { }; meta = { inherit (pcsx2.meta) homepage longDescription license changelog downloadPage ; description = "Playstation 2 emulator; precompiled binary for MacOS, repacked from official website"; homepage = "https://pcsx2.net"; description = "Playstation 2 emulator (precompiled binary, repacked from official website)"; longDescription = '' PCSX2 is an open-source PlayStation 2 (AKA PS2) emulator. Its purpose is to emulate the PS2 hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. ''; changelog = "https://github.com/PCSX2/pcsx2/releases/tag/v${finalAttrs.version}"; downloadPage = "https://github.com/PCSX2/pcsx2"; license = with lib.licenses; [ gpl3Plus lgpl3Plus ]; maintainers = with lib.maintainers; [ matteopacini ]; mainProgram = "pcsx2-qt"; platforms = lib.systems.inspect.patternLogicalAnd lib.systems.inspect.patterns.isDarwin lib.systems.inspect.patterns.isx86_64; platforms = [ "x86_64-darwin" ]; sourceProvenance = with lib.sourceTypes; [ binaryNativeCode ]; }; }) Loading
pkgs/by-name/pc/pcsx2-bin/package.nix +18 −15 Original line number Diff line number Diff line Loading @@ -3,12 +3,10 @@ stdenvNoCC, fetchurl, makeWrapper, # To grab metadata pcsx2, }: stdenvNoCC.mkDerivation (finalAttrs: { pname = "pcsx2"; pname = "pcsx2-bin"; version = "1.7.5919"; src = fetchurl { Loading @@ -26,9 +24,8 @@ stdenvNoCC.mkDerivation (finalAttrs: { installPhase = '' runHook preInstall mkdir -p $out/{bin,Applications} mkdir -p $out/Applications cp -r "PCSX2-v${finalAttrs.version}.app" $out/Applications/PCSX2.app makeWrapper $out/Applications/PCSX2.app/Contents/MacOS/PCSX2 $out/bin/pcsx2-qt runHook postInstall ''; Loading @@ -37,17 +34,23 @@ stdenvNoCC.mkDerivation (finalAttrs: { }; meta = { inherit (pcsx2.meta) homepage longDescription license changelog downloadPage ; description = "Playstation 2 emulator; precompiled binary for MacOS, repacked from official website"; homepage = "https://pcsx2.net"; description = "Playstation 2 emulator (precompiled binary, repacked from official website)"; longDescription = '' PCSX2 is an open-source PlayStation 2 (AKA PS2) emulator. Its purpose is to emulate the PS2 hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. ''; changelog = "https://github.com/PCSX2/pcsx2/releases/tag/v${finalAttrs.version}"; downloadPage = "https://github.com/PCSX2/pcsx2"; license = with lib.licenses; [ gpl3Plus lgpl3Plus ]; maintainers = with lib.maintainers; [ matteopacini ]; mainProgram = "pcsx2-qt"; platforms = lib.systems.inspect.patternLogicalAnd lib.systems.inspect.patterns.isDarwin lib.systems.inspect.patterns.isx86_64; platforms = [ "x86_64-darwin" ]; sourceProvenance = with lib.sourceTypes; [ binaryNativeCode ]; }; })