Commit 24c766e0 authored by antipatico's avatar antipatico
Browse files

balatro: init at 1.0.1n

parent 1f9c0c66
Loading
Loading
Loading
Loading
+15 −0
Original line number Diff line number Diff line
--- result/share/balatro/globals.lua    1970-01-01 01:00:01.000000000 +0100
+++ result/share/balatro/globals.lua    1970-01-01 01:00:01.000000000 +0100
@@ -56,6 +56,12 @@ function Game:set_globals()
         self.F_CRASH_REPORTS = false
     end
 
+    if love.system.getOS() == 'Linux' then
+        self.F_SAVE_TIMER = 5
+        self.F_DISCORD = true
+        self.F_ENGLISH_ONLY = false
+    end
+
     if love.system.getOS() == 'Nintendo Switch' then
         self.F_HIDE_BETA_LANGS = true
         self.F_BASIC_CREDITS = true
+79 −0
Original line number Diff line number Diff line
{
  stdenv,
  lib,
  love,
  lovely-injector,
  p7zip,
  copyDesktopItems,
  makeWrapper,
  makeDesktopItem,
  requireFile,
  withMods ? true,
  withLinuxPatch ? true,
}:
let
  version = "1.0.1n";
  balatroExe = requireFile {
    name = "Balatro-${version}.exe";
    url = "https://store.steampowered.com/app/2379780/Balatro/";
    # Use `nix hash file --sri --type sha256` to get the correct hash
    hash = "sha256-mJ5pL+Qj3+ldOLFcQc64dM0edTeQSePIYpp5EuwxKXo=";
  };
in
stdenv.mkDerivation {
  pname = "balatro";
  inherit version;
  nativeBuildInputs = [
    p7zip
    copyDesktopItems
    makeWrapper
  ];
  buildInputs = [ love ] ++ lib.optional withMods lovely-injector;
  dontUnpack = true;
  desktopItems = [
    (makeDesktopItem {
      name = "balatro";
      desktopName = "Balatro";
      exec = "balatro";
      keywords = [ "Game" ];
      categories = [ "Game" ];
      icon = "balatro";
    })
  ];
  buildPhase = ''
    runHook preBuild
    tmpdir=$(mktemp -d)
    7z x ${balatroExe} -o$tmpdir -y
    ${if withLinuxPatch then "patch $tmpdir/globals.lua -i ${./globals.patch}" else ""}
    patchedExe=$(mktemp -u).zip
    7z a $patchedExe $tmpdir/*
    runHook postBuild
  '';

  # The `cat` bit is a hack suggested by whitelje (https://github.com/ethangreen-dev/lovely-injector/pull/66#issuecomment-2319615509)
  # to make it so that lovely will pick up Balatro as the game name. The `LD_PRELOAD` bit is used to load lovely and it is the
  # 'official' way of doing it.
  installPhase = ''
    runHook preInstall
    install -Dm444 $tmpdir/resources/textures/2x/balatro.png -t $out/share/icons/

    cat ${lib.getExe love} $patchedExe > $out/share/Balatro
    chmod +x $out/share/Balatro

    makeWrapper $out/share/Balatro $out/bin/balatro ${lib.optionalString withMods "--prefix LD_PRELOAD : '${lovely-injector}/lib/liblovely.so'"}
    runHook postInstall
  '';

  meta = {
    description = "Poker roguelike";
    longDescription = ''
      Balatro is a hypnotically satisfying deckbuilder where you play illegal poker hands,
      discover game-changing jokers, and trigger adrenaline-pumping, outrageous combos.
    '';
    license = lib.licenses.unfree;
    homepage = "https://store.steampowered.com/app/2379780/Balatro/";
    maintainers = [ lib.maintainers.antipatico ];
    platforms = love.meta.platforms;
    mainProgram = "balatro";
  };
}