Loading pkgs/games/srb2/cmake.patch 0 → 100644 +19 −0 Original line number Diff line number Diff line diff --git a/CMakeLists.txt b/CMakeLists.txt index 915912af5..f5c2cf9cc 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -91,11 +91,6 @@ if("${CMAKE_HOST_SYSTEM_NAME}" STREQUAL Windows) endif() endif() else() - CPMAddPackage( - NAME Ccache.cmake - GITHUB_REPOSITORY TheLartians/Ccache.cmake - VERSION 1.2 - ) endif() # Dependencies -- 2.40.1 pkgs/games/srb2/default.nix +57 −35 Original line number Diff line number Diff line Loading @@ -2,7 +2,6 @@ , stdenv , fetchurl , fetchFromGitHub , substituteAll , cmake , curl , nasm Loading @@ -13,37 +12,29 @@ , SDL2 , SDL2_mixer , zlib , unzip , makeWrapper , makeDesktopItem , copyDesktopItems }: let assets_version = "2.2.5"; assets = fetchurl { url = "https://github.com/mazmazz/SRB2/releases/download/SRB2_assets_220/srb2-${assets_version}-assets.7z"; sha256 = "1m9xf3vraq9nipsi09cyvvfa4i37gzfxg970rnqfswd86z9v6v00"; }; assets_optional = fetchurl { url = "https://github.com/mazmazz/SRB2/releases/download/SRB2_assets_220/srb2-${assets_version}-optional-assets.7z"; sha256 = "1j29jrd0r1k2bb11wyyl6yv9b90s2i6jhrslnh77qkrhrwnwcdz4"; }; in stdenv.mkDerivation rec { stdenv.mkDerivation (finalAttrs: { pname = "srb2"; version = "2.2.10"; version = "2.2.11"; src = fetchFromGitHub { owner = "STJr"; repo = "SRB2"; rev = "SRB2_release_${version}"; sha256 = "03388n094d2yr5si6ngnggbqhm8b2l0s0qvfnkz49li9bd6a81gg"; rev = "SRB2_release_${finalAttrs.version}"; hash = "sha256-tyiXivJWjNnL+4YynUV6k6iaMs8o9HkHrp+qFj2+qvQ="; }; nativeBuildInputs = [ cmake nasm p7zip makeWrapper copyDesktopItems ]; buildInputs = [ Loading @@ -56,31 +47,62 @@ in stdenv.mkDerivation rec { zlib ]; assets = stdenv.mkDerivation { pname = "srb2-data"; version = finalAttrs.version; nativeBuildInputs = [ unzip ]; src = fetchurl { url = "https://github.com/STJr/SRB2/releases/download/SRB2_release_${finalAttrs.version}/SRB2-v${lib.replaceStrings ["."] [""] finalAttrs.version}-Full.zip"; hash = "sha256-KsJIkCczD/HyIwEy5dI3zsHbWFCMBaCoCHizfupFoWM="; }; sourceRoot = "."; installPhase = '' mkdir -p $out/share/srb2 cp -r *pk3 *dta *dat models/ $out/share/srb2/ ''; }; cmakeFlags = [ "-DSRB2_ASSET_DIRECTORY=/build/source/assets" "-DSRB2_ASSET_DIRECTORY=${finalAttrs.assets}/share/srb2" "-DGME_INCLUDE_DIR=${game-music-emu}/include" "-DOPENMPT_INCLUDE_DIR=${libopenmpt.dev}/include" "-DSDL2_MIXER_INCLUDE_DIR=${lib.getDev SDL2_mixer}/include/SDL2" "-DSDL2_INCLUDE_DIR=${lib.getDev SDL2}/include/SDL2" "-DSDL2_INCLUDE_DIR=${lib.getDev SDL2.dev}/include/SDL2" ]; patches = [ ./wadlocation.patch # Fix unknown command "CPMAddPackage" by not using Ccache.cmake ./cmake.patch ]; postPatch = '' substituteInPlace src/sdl/i_system.c \ --replace '@wadlocation@' $out ''; desktopItems = [ (makeDesktopItem rec { name = "Sonic Robo Blast 2"; exec = finalAttrs.pname; icon = finalAttrs.pname; comment = finalAttrs.meta.description; desktopName = name; genericName = name; categories = [ "Game" ]; }) ]; preConfigure = '' 7z x ${assets} -o"/build/source/assets" -aos 7z x ${assets_optional} -o"/build/source/assets" -aos ''; installPhase = '' mkdir -p $out/bin $out/share/applications $out/share/pixmaps $out/share/icons copyDesktopItems cp ../srb2.png $out/share/pixmaps/. cp ../srb2.png $out/share/icons/. postInstall = '' mkdir $out/bin mv $out/lsdlsrb2-${version} $out/bin/srb2 cp bin/lsdlsrb2 $out/bin/srb2 wrapProgram $out/bin/srb2 --set SRB2WADDIR "${finalAttrs.assets}/share/srb2" ''; meta = with lib; { Loading @@ -88,6 +110,6 @@ in stdenv.mkDerivation rec { homepage = "https://www.srb2.org/"; platforms = platforms.linux; license = licenses.gpl2Plus; maintainers = with maintainers; [ zeratax ]; maintainers = with maintainers; [ zeratax donovanglover ]; }; } }) pkgs/games/srb2/wadlocation.patchdeleted 100644 → 0 +0 −72 Original line number Diff line number Diff line diff --git a/src/sdl/i_system.c b/src/sdl/i_system.c index 10c0747bf..861f00728 100644 --- a/src/sdl/i_system.c +++ b/src/sdl/i_system.c @@ -145,13 +145,7 @@ int TimeFunction(int requested_frequency); // Locations for searching the srb2.pk3 #if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON) -#define DEFAULTWADLOCATION1 "/usr/local/share/games/SRB2" -#define DEFAULTWADLOCATION2 "/usr/local/games/SRB2" -#define DEFAULTWADLOCATION3 "/usr/share/games/SRB2" -#define DEFAULTWADLOCATION4 "/usr/games/SRB2" -#define DEFAULTSEARCHPATH1 "/usr/local/games" -#define DEFAULTSEARCHPATH2 "/usr/games" -#define DEFAULTSEARCHPATH3 "/usr/local" +#define DEFAULTWADLOCATION1 "@wadlocation@" #elif defined (_WIN32) #define DEFAULTWADLOCATION1 "c:\\games\\srb2" #define DEFAULTWADLOCATION2 "\\games\\srb2" @@ -2812,34 +2806,6 @@ static const char *locateWad(void) if (((envstr = I_GetEnv("SRB2WADDIR")) != NULL) && isWadPathOk(envstr)) return envstr; -#ifndef NOCWD - I_OutputMsg(",."); - // examine current dir - strcpy(returnWadPath, "."); - if (isWadPathOk(returnWadPath)) - return NULL; -#endif - - -#ifdef CMAKECONFIG -#ifndef NDEBUG - I_OutputMsg(","CMAKE_ASSETS_DIR); - strcpy(returnWadPath, CMAKE_ASSETS_DIR); - if (isWadPathOk(returnWadPath)) - { - return returnWadPath; - } -#endif -#endif - -#ifdef __APPLE__ - OSX_GetResourcesPath(returnWadPath); - I_OutputMsg(",%s", returnWadPath); - if (isWadPathOk(returnWadPath)) - { - return returnWadPath; - } -#endif // examine default dirs #ifdef DEFAULTWADLOCATION1 @@ -2884,16 +2850,7 @@ static const char *locateWad(void) if (isWadPathOk(returnWadPath)) return returnWadPath; #endif -#ifndef NOHOME - // find in $HOME - I_OutputMsg(",HOME"); - if ((envstr = I_GetEnv("HOME")) != NULL) - { - WadPath = searchWad(envstr); - if (WadPath) - return WadPath; - } -#endif + #ifdef DEFAULTSEARCHPATH1 // find in /usr/local I_OutputMsg(", in:"DEFAULTSEARCHPATH1); Loading
pkgs/games/srb2/cmake.patch 0 → 100644 +19 −0 Original line number Diff line number Diff line diff --git a/CMakeLists.txt b/CMakeLists.txt index 915912af5..f5c2cf9cc 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -91,11 +91,6 @@ if("${CMAKE_HOST_SYSTEM_NAME}" STREQUAL Windows) endif() endif() else() - CPMAddPackage( - NAME Ccache.cmake - GITHUB_REPOSITORY TheLartians/Ccache.cmake - VERSION 1.2 - ) endif() # Dependencies -- 2.40.1
pkgs/games/srb2/default.nix +57 −35 Original line number Diff line number Diff line Loading @@ -2,7 +2,6 @@ , stdenv , fetchurl , fetchFromGitHub , substituteAll , cmake , curl , nasm Loading @@ -13,37 +12,29 @@ , SDL2 , SDL2_mixer , zlib , unzip , makeWrapper , makeDesktopItem , copyDesktopItems }: let assets_version = "2.2.5"; assets = fetchurl { url = "https://github.com/mazmazz/SRB2/releases/download/SRB2_assets_220/srb2-${assets_version}-assets.7z"; sha256 = "1m9xf3vraq9nipsi09cyvvfa4i37gzfxg970rnqfswd86z9v6v00"; }; assets_optional = fetchurl { url = "https://github.com/mazmazz/SRB2/releases/download/SRB2_assets_220/srb2-${assets_version}-optional-assets.7z"; sha256 = "1j29jrd0r1k2bb11wyyl6yv9b90s2i6jhrslnh77qkrhrwnwcdz4"; }; in stdenv.mkDerivation rec { stdenv.mkDerivation (finalAttrs: { pname = "srb2"; version = "2.2.10"; version = "2.2.11"; src = fetchFromGitHub { owner = "STJr"; repo = "SRB2"; rev = "SRB2_release_${version}"; sha256 = "03388n094d2yr5si6ngnggbqhm8b2l0s0qvfnkz49li9bd6a81gg"; rev = "SRB2_release_${finalAttrs.version}"; hash = "sha256-tyiXivJWjNnL+4YynUV6k6iaMs8o9HkHrp+qFj2+qvQ="; }; nativeBuildInputs = [ cmake nasm p7zip makeWrapper copyDesktopItems ]; buildInputs = [ Loading @@ -56,31 +47,62 @@ in stdenv.mkDerivation rec { zlib ]; assets = stdenv.mkDerivation { pname = "srb2-data"; version = finalAttrs.version; nativeBuildInputs = [ unzip ]; src = fetchurl { url = "https://github.com/STJr/SRB2/releases/download/SRB2_release_${finalAttrs.version}/SRB2-v${lib.replaceStrings ["."] [""] finalAttrs.version}-Full.zip"; hash = "sha256-KsJIkCczD/HyIwEy5dI3zsHbWFCMBaCoCHizfupFoWM="; }; sourceRoot = "."; installPhase = '' mkdir -p $out/share/srb2 cp -r *pk3 *dta *dat models/ $out/share/srb2/ ''; }; cmakeFlags = [ "-DSRB2_ASSET_DIRECTORY=/build/source/assets" "-DSRB2_ASSET_DIRECTORY=${finalAttrs.assets}/share/srb2" "-DGME_INCLUDE_DIR=${game-music-emu}/include" "-DOPENMPT_INCLUDE_DIR=${libopenmpt.dev}/include" "-DSDL2_MIXER_INCLUDE_DIR=${lib.getDev SDL2_mixer}/include/SDL2" "-DSDL2_INCLUDE_DIR=${lib.getDev SDL2}/include/SDL2" "-DSDL2_INCLUDE_DIR=${lib.getDev SDL2.dev}/include/SDL2" ]; patches = [ ./wadlocation.patch # Fix unknown command "CPMAddPackage" by not using Ccache.cmake ./cmake.patch ]; postPatch = '' substituteInPlace src/sdl/i_system.c \ --replace '@wadlocation@' $out ''; desktopItems = [ (makeDesktopItem rec { name = "Sonic Robo Blast 2"; exec = finalAttrs.pname; icon = finalAttrs.pname; comment = finalAttrs.meta.description; desktopName = name; genericName = name; categories = [ "Game" ]; }) ]; preConfigure = '' 7z x ${assets} -o"/build/source/assets" -aos 7z x ${assets_optional} -o"/build/source/assets" -aos ''; installPhase = '' mkdir -p $out/bin $out/share/applications $out/share/pixmaps $out/share/icons copyDesktopItems cp ../srb2.png $out/share/pixmaps/. cp ../srb2.png $out/share/icons/. postInstall = '' mkdir $out/bin mv $out/lsdlsrb2-${version} $out/bin/srb2 cp bin/lsdlsrb2 $out/bin/srb2 wrapProgram $out/bin/srb2 --set SRB2WADDIR "${finalAttrs.assets}/share/srb2" ''; meta = with lib; { Loading @@ -88,6 +110,6 @@ in stdenv.mkDerivation rec { homepage = "https://www.srb2.org/"; platforms = platforms.linux; license = licenses.gpl2Plus; maintainers = with maintainers; [ zeratax ]; maintainers = with maintainers; [ zeratax donovanglover ]; }; } })
pkgs/games/srb2/wadlocation.patchdeleted 100644 → 0 +0 −72 Original line number Diff line number Diff line diff --git a/src/sdl/i_system.c b/src/sdl/i_system.c index 10c0747bf..861f00728 100644 --- a/src/sdl/i_system.c +++ b/src/sdl/i_system.c @@ -145,13 +145,7 @@ int TimeFunction(int requested_frequency); // Locations for searching the srb2.pk3 #if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON) -#define DEFAULTWADLOCATION1 "/usr/local/share/games/SRB2" -#define DEFAULTWADLOCATION2 "/usr/local/games/SRB2" -#define DEFAULTWADLOCATION3 "/usr/share/games/SRB2" -#define DEFAULTWADLOCATION4 "/usr/games/SRB2" -#define DEFAULTSEARCHPATH1 "/usr/local/games" -#define DEFAULTSEARCHPATH2 "/usr/games" -#define DEFAULTSEARCHPATH3 "/usr/local" +#define DEFAULTWADLOCATION1 "@wadlocation@" #elif defined (_WIN32) #define DEFAULTWADLOCATION1 "c:\\games\\srb2" #define DEFAULTWADLOCATION2 "\\games\\srb2" @@ -2812,34 +2806,6 @@ static const char *locateWad(void) if (((envstr = I_GetEnv("SRB2WADDIR")) != NULL) && isWadPathOk(envstr)) return envstr; -#ifndef NOCWD - I_OutputMsg(",."); - // examine current dir - strcpy(returnWadPath, "."); - if (isWadPathOk(returnWadPath)) - return NULL; -#endif - - -#ifdef CMAKECONFIG -#ifndef NDEBUG - I_OutputMsg(","CMAKE_ASSETS_DIR); - strcpy(returnWadPath, CMAKE_ASSETS_DIR); - if (isWadPathOk(returnWadPath)) - { - return returnWadPath; - } -#endif -#endif - -#ifdef __APPLE__ - OSX_GetResourcesPath(returnWadPath); - I_OutputMsg(",%s", returnWadPath); - if (isWadPathOk(returnWadPath)) - { - return returnWadPath; - } -#endif // examine default dirs #ifdef DEFAULTWADLOCATION1 @@ -2884,16 +2850,7 @@ static const char *locateWad(void) if (isWadPathOk(returnWadPath)) return returnWadPath; #endif -#ifndef NOHOME - // find in $HOME - I_OutputMsg(",HOME"); - if ((envstr = I_GetEnv("HOME")) != NULL) - { - WadPath = searchWad(envstr); - if (WadPath) - return WadPath; - } -#endif + #ifdef DEFAULTSEARCHPATH1 // find in /usr/local I_OutputMsg(", in:"DEFAULTSEARCHPATH1);