Loading pkgs/tools/graphics/directx-shader-compiler/default.nix +2 −2 Original line number Diff line number Diff line Loading @@ -10,7 +10,7 @@ stdenv.mkDerivation (finalAttrs: { pname = "directx-shader-compiler"; version = "1.8.2505"; version = "1.8.2505.1"; # Put headers in dev, there are lot of them which aren't necessary for # using the compiler binary. Loading @@ -23,7 +23,7 @@ stdenv.mkDerivation (finalAttrs: { owner = "microsoft"; repo = "DirectXShaderCompiler"; rev = "v${finalAttrs.version}"; hash = "sha256-o1yLn3Fp3a9KhR2ZhAr8K2Mf1neMUL0g1Zf7GQ0TgQU="; hash = "sha256-d8qJ9crS5CStbsGOe/OSHtUEV4vr3sLCQp+6KsEq/A4="; fetchSubmodules = true; }; Loading Loading
pkgs/tools/graphics/directx-shader-compiler/default.nix +2 −2 Original line number Diff line number Diff line Loading @@ -10,7 +10,7 @@ stdenv.mkDerivation (finalAttrs: { pname = "directx-shader-compiler"; version = "1.8.2505"; version = "1.8.2505.1"; # Put headers in dev, there are lot of them which aren't necessary for # using the compiler binary. Loading @@ -23,7 +23,7 @@ stdenv.mkDerivation (finalAttrs: { owner = "microsoft"; repo = "DirectXShaderCompiler"; rev = "v${finalAttrs.version}"; hash = "sha256-o1yLn3Fp3a9KhR2ZhAr8K2Mf1neMUL0g1Zf7GQ0TgQU="; hash = "sha256-d8qJ9crS5CStbsGOe/OSHtUEV4vr3sLCQp+6KsEq/A4="; fetchSubmodules = true; }; Loading