Loading pkgs/development/compilers/cudatoolkit/auto-add-opengl-runpath-hook.sh +7 −3 Original line number Diff line number Diff line Loading @@ -2,17 +2,21 @@ # Run addOpenGLRunpath on all dynamically linked, ELF files echo "Sourcing auto-add-opengl-runpath-hook" elfHasDynamicSection() { patchelf --print-rpath "$1" >& /dev/null } autoAddOpenGLRunpathPhase() ( local outputPaths mapfile -t outputPaths < <(for o in $(getAllOutputNames); do echo "${!o}"; done) find "${outputPaths[@]}" -type f -executable -print0 | while IFS= read -rd "" f; do if isELF "$f"; then # patchelf returns an error on statically linked ELF files if patchelf --print-interpreter "$f" >/dev/null 2>&1; then if elfHasDynamicSection "$f" ; then echo "autoAddOpenGLRunpathHook: patching $f" addOpenGLRunpath "$f" elif [ -n "${DEBUG-}" ]; then echo "autoAddOpenGLRunpathHook: skipping ELF file $f" elif (( "${NIX_DEBUG:-0}" >= 1 )) ; then echo "autoAddOpenGLRunpathHook: skipping a statically-linked ELF file $f" fi fi done Loading Loading
pkgs/development/compilers/cudatoolkit/auto-add-opengl-runpath-hook.sh +7 −3 Original line number Diff line number Diff line Loading @@ -2,17 +2,21 @@ # Run addOpenGLRunpath on all dynamically linked, ELF files echo "Sourcing auto-add-opengl-runpath-hook" elfHasDynamicSection() { patchelf --print-rpath "$1" >& /dev/null } autoAddOpenGLRunpathPhase() ( local outputPaths mapfile -t outputPaths < <(for o in $(getAllOutputNames); do echo "${!o}"; done) find "${outputPaths[@]}" -type f -executable -print0 | while IFS= read -rd "" f; do if isELF "$f"; then # patchelf returns an error on statically linked ELF files if patchelf --print-interpreter "$f" >/dev/null 2>&1; then if elfHasDynamicSection "$f" ; then echo "autoAddOpenGLRunpathHook: patching $f" addOpenGLRunpath "$f" elif [ -n "${DEBUG-}" ]; then echo "autoAddOpenGLRunpathHook: skipping ELF file $f" elif (( "${NIX_DEBUG:-0}" >= 1 )) ; then echo "autoAddOpenGLRunpathHook: skipping a statically-linked ELF file $f" fi fi done Loading