#ifndef VTKGEOMETRYCACHEWRITER_H
#define VTKGEOMETRYCACHEWRITER_H

#include "MantidGeometry/DllConfig.h"
#include <string>

namespace Poco {
namespace XML {
class Document;
class Element;
}
}
namespace Mantid {

namespace Geometry {
/**
   \class vtkGeometryCacheWriter
   \brief Writes the Geometry from Object to Cache
   \author Srikanth Nagella
   \date January 2009
   \version 1.0

   This class writes the geometry (triangles) cached from Object to the vtk
   format file.

   Copyright &copy; 2008 ISIS Rutherford Appleton Laboratory, NScD Oak Ridge
   National Laboratory & European Spallation Source

   This file is part of Mantid.

   Mantid is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 3 of the License, or
   (at your option) any later version.

   Mantid is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program.  If not, see <http://www.gnu.org/licenses/>.

   File change history is stored at: <https://github.com/mantidproject/mantid>
*/
class CSGObject;
class MANTID_GEOMETRY_DLL vtkGeometryCacheWriter {
private:
  Poco::XML::Document *mDoc; ///< The XML document
  Poco::XML::Element *mRoot; ///< The root XML element
  std::string mFileName;     ///< The file name
  // Private Methods
  void Init();
  void createVTKFileHeader();

public:
  vtkGeometryCacheWriter(std::string); ///< Constructor
  ~vtkGeometryCacheWriter();           ///< Destructor
  void addObject(CSGObject *obj);
  void write(); ///< Write the XML to a file
};

} // NAMESPACE Geometry

} // NAMESPACE Mantid

#endif