#include "MantidGeometry/MDGeometry/UnknownFrame.h" namespace Mantid { namespace Geometry { UnknownFrame::UnknownFrame(std::unique_ptr<Kernel::MDUnit> unit) : m_unit(unit.release()) {} UnknownFrame::UnknownFrame(const Kernel::UnitLabel &unit) : m_unit(new Mantid::Kernel::LabelUnit(unit)) {} UnknownFrame::~UnknownFrame() {} const std::string UnknownFrame::UnknownFrameName = "Unknown frame"; bool UnknownFrame::canConvertTo(const Mantid::Kernel::MDUnit&) const { return false; // Cannot convert since it is unknown } std::string UnknownFrame::name() const { return UnknownFrameName; } Mantid::Kernel::UnitLabel UnknownFrame::getUnitLabel() const { return m_unit->getUnitLabel(); } const Mantid::Kernel::MDUnit &UnknownFrame::getMDUnit() const { return *m_unit; } Mantid::Kernel::SpecialCoordinateSystem UnknownFrame::equivalientSpecialCoordinateSystem() const { return Mantid::Kernel::SpecialCoordinateSystem::None; } UnknownFrame *UnknownFrame::clone() const { return new UnknownFrame(std::unique_ptr<Kernel::MDUnit>(m_unit->clone())); } bool UnknownFrame::isQ() const { return false; } bool UnknownFrame::isSameType(const MDFrame &frame) const { auto isSameType = true; try { dynamic_cast<const UnknownFrame &>(frame); } catch (std::bad_cast &) { isSameType = false; } return isSameType; } } }