Commit ed96f03b authored by Karl Palmen's avatar Karl Palmen
Browse files

Rename files of CSGObject re #12827



Signed-off-by: default avatarKarl Palmen <karl.palmen@stfc.ac.uk>
parent e794e226
...@@ -5,7 +5,7 @@ ...@@ -5,7 +5,7 @@
// Includes // Includes
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
#include "MantidAPI/DllConfig.h" #include "MantidAPI/DllConfig.h"
#include "MantidGeometry/Objects/Object.h" #include "MantidGeometry/Objects/CSGObject.h"
#include "MantidKernel/V3D.h" #include "MantidKernel/V3D.h"
#include <vector> #include <vector>
......
#include "MantidAPI/SampleShapeValidator.h" #include "MantidAPI/SampleShapeValidator.h"
#include "MantidAPI/Sample.h" #include "MantidAPI/Sample.h"
#include "MantidGeometry/Objects/Object.h" #include "MantidGeometry/Objects/CSGObject.h"
#include <boost/make_shared.hpp> #include <boost/make_shared.hpp>
namespace Mantid { namespace Mantid {
......
...@@ -6,7 +6,7 @@ ...@@ -6,7 +6,7 @@
#include "MantidDataObjects/EventWorkspace.h" #include "MantidDataObjects/EventWorkspace.h"
#include "MantidAPI/MatrixWorkspace_fwd.h" #include "MantidAPI/MatrixWorkspace_fwd.h"
#include "MantidGeometry/Instrument.h" #include "MantidGeometry/Instrument.h"
#include "MantidGeometry/Objects/Object.h" #include "MantidGeometry/Objects/CSGObject.h"
#include "MantidKernel/PseudoRandomNumberGenerator.h" #include "MantidKernel/PseudoRandomNumberGenerator.h"
namespace Mantid { namespace Mantid {
......
...@@ -7,7 +7,7 @@ ...@@ -7,7 +7,7 @@
#include "MantidGeometry/Instrument/ObjComponent.h" #include "MantidGeometry/Instrument/ObjComponent.h"
#include "MantidGeometry/Instrument/ReferenceFrame.h" #include "MantidGeometry/Instrument/ReferenceFrame.h"
#include "MantidGeometry/Instrument/SampleEnvironment.h" #include "MantidGeometry/Instrument/SampleEnvironment.h"
#include "MantidGeometry/Objects/Object.h" #include "MantidGeometry/Objects/CSGObject.h"
#include "MantidGeometry/Objects/ShapeFactory.h" #include "MantidGeometry/Objects/ShapeFactory.h"
#include "MantidKernel/Atom.h" #include "MantidKernel/Atom.h"
......
#include "MantidAlgorithms/AnyShapeAbsorption.h" #include "MantidAlgorithms/AnyShapeAbsorption.h"
#include "MantidAPI/MatrixWorkspace.h" #include "MantidAPI/MatrixWorkspace.h"
#include "MantidAPI/Run.h" #include "MantidAPI/Run.h"
#include "MantidGeometry/Objects/Object.h" #include "MantidGeometry/Objects/CSGObject.h"
#include "MantidGeometry/Objects/ShapeFactory.h" #include "MantidGeometry/Objects/ShapeFactory.h"
#include "MantidGeometry/Objects/Track.h" #include "MantidGeometry/Objects/Track.h"
#include "MantidKernel/BoundedValidator.h" #include "MantidKernel/BoundedValidator.h"
......
#include "MantidAlgorithms/CylinderAbsorption.h" #include "MantidAlgorithms/CylinderAbsorption.h"
#include "MantidAPI/MatrixWorkspace.h" #include "MantidAPI/MatrixWorkspace.h"
#include "MantidGeometry/Instrument.h" #include "MantidGeometry/Instrument.h"
#include "MantidGeometry/Objects/Object.h" #include "MantidGeometry/Objects/CSGObject.h"
#include "MantidGeometry/Objects/Track.h" #include "MantidGeometry/Objects/Track.h"
#include "MantidKernel/BoundedValidator.h" #include "MantidKernel/BoundedValidator.h"
......
...@@ -9,7 +9,7 @@ ...@@ -9,7 +9,7 @@
#include "MantidAPI/WorkspaceUnitValidator.h" #include "MantidAPI/WorkspaceUnitValidator.h"
#include "MantidGeometry/Instrument.h" #include "MantidGeometry/Instrument.h"
#include "MantidGeometry/Instrument/ParameterMap.h" #include "MantidGeometry/Instrument/ParameterMap.h"
#include "MantidGeometry/Objects/Object.h" #include "MantidGeometry/Objects/CSGObject.h"
#include "MantidGeometry/Objects/Track.h" #include "MantidGeometry/Objects/Track.h"
#include "MantidKernel/BoundedValidator.h" #include "MantidKernel/BoundedValidator.h"
#include "MantidKernel/CompositeValidator.h" #include "MantidKernel/CompositeValidator.h"
......
#include "MantidAlgorithms/FlatPlateAbsorption.h" #include "MantidAlgorithms/FlatPlateAbsorption.h"
#include "MantidAPI/MatrixWorkspace.h" #include "MantidAPI/MatrixWorkspace.h"
#include "MantidGeometry/Instrument.h" #include "MantidGeometry/Instrument.h"
#include "MantidGeometry/Objects/Object.h" #include "MantidGeometry/Objects/CSGObject.h"
#include "MantidGeometry/Objects/Track.h" #include "MantidGeometry/Objects/Track.h"
#include "MantidKernel/BoundedValidator.h" #include "MantidKernel/BoundedValidator.h"
......
...@@ -9,7 +9,7 @@ ...@@ -9,7 +9,7 @@
#include "MantidDataObjects/Workspace2D.h" #include "MantidDataObjects/Workspace2D.h"
#include "MantidGeometry/Instrument.h" #include "MantidGeometry/Instrument.h"
#include "MantidGeometry/Instrument/ParameterMap.h" #include "MantidGeometry/Instrument/ParameterMap.h"
#include "MantidGeometry/Objects/Object.h" #include "MantidGeometry/Objects/CSGObject.h"
#include "MantidGeometry/Objects/Track.h" #include "MantidGeometry/Objects/Track.h"
#include "MantidKernel/ArrayBoundedValidator.h" #include "MantidKernel/ArrayBoundedValidator.h"
#include "MantidKernel/ArrayProperty.h" #include "MantidKernel/ArrayProperty.h"
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
#include "MantidKernel/V3D.h" #include "MantidKernel/V3D.h"
#include "MantidAlgorithms/SampleCorrections/RectangularBeamProfile.h" #include "MantidAlgorithms/SampleCorrections/RectangularBeamProfile.h"
#include "MantidGeometry/Objects/Object.h" #include "MantidGeometry/Objects/CSGObject.h"
namespace Mantid { namespace Mantid {
using Kernel::PseudoRandomNumberGenerator; using Kernel::PseudoRandomNumberGenerator;
......
#include "MantidAlgorithms/SampleCorrections/MCInteractionVolume.h" #include "MantidAlgorithms/SampleCorrections/MCInteractionVolume.h"
#include "MantidAPI/Sample.h" #include "MantidAPI/Sample.h"
#include "MantidGeometry/Instrument/SampleEnvironment.h" #include "MantidGeometry/Instrument/SampleEnvironment.h"
#include "MantidGeometry/Objects/Object.h" #include "MantidGeometry/Objects/CSGObject.h"
#include "MantidGeometry/Objects/Track.h" #include "MantidGeometry/Objects/Track.h"
#include "MantidKernel/Material.h" #include "MantidKernel/Material.h"
#include "MantidKernel/PseudoRandomNumberGenerator.h" #include "MantidKernel/PseudoRandomNumberGenerator.h"
......
...@@ -10,7 +10,7 @@ ...@@ -10,7 +10,7 @@
#include "MantidGeometry/Instrument/Detector.h" #include "MantidGeometry/Instrument/Detector.h"
#include "MantidGeometry/Instrument/ReferenceFrame.h" #include "MantidGeometry/Instrument/ReferenceFrame.h"
#include "MantidGeometry/Instrument.h" #include "MantidGeometry/Instrument.h"
#include "MantidGeometry/Objects/Object.h" #include "MantidGeometry/Objects/CSGObject.h"
#include "MantidGeometry/Objects/ShapeFactory.h" #include "MantidGeometry/Objects/ShapeFactory.h"
#include "MantidKernel/make_unique.h" #include "MantidKernel/make_unique.h"
......
...@@ -11,7 +11,7 @@ ...@@ -11,7 +11,7 @@
#include "MantidGeometry/Instrument/DetectorGroup.h" #include "MantidGeometry/Instrument/DetectorGroup.h"
#include "MantidGeometry/Instrument/ReferenceFrame.h" #include "MantidGeometry/Instrument/ReferenceFrame.h"
#include "MantidGeometry/Objects/BoundingBox.h" #include "MantidGeometry/Objects/BoundingBox.h"
#include "MantidGeometry/Objects/Object.h" #include "MantidGeometry/Objects/CSGObject.h"
#include "MantidIndexing/IndexInfo.h" #include "MantidIndexing/IndexInfo.h"
#include "MantidKernel/UnitFactory.h" #include "MantidKernel/UnitFactory.h"
#include "MantidKernel/VectorHelper.h" #include "MantidKernel/VectorHelper.h"
......
...@@ -7,7 +7,7 @@ ...@@ -7,7 +7,7 @@
#include "MantidAPI/SpectrumInfo.h" #include "MantidAPI/SpectrumInfo.h"
#include "MantidAPI/WorkspaceFactory.h" #include "MantidAPI/WorkspaceFactory.h"
#include "MantidGeometry/Instrument.h" #include "MantidGeometry/Instrument.h"
#include "MantidGeometry/Objects/Object.h" #include "MantidGeometry/Objects/CSGObject.h"
#include "MantidKernel/BoundedValidator.h" #include "MantidKernel/BoundedValidator.h"
#include "MantidKernel/Statistics.h" #include "MantidKernel/Statistics.h"
#include "MantidKernel/Unit.h" #include "MantidKernel/Unit.h"
......
...@@ -15,7 +15,7 @@ ...@@ -15,7 +15,7 @@
#include "MantidDataObjects/EventWorkspace.h" #include "MantidDataObjects/EventWorkspace.h"
#include "MantidDataObjects/Workspace2D.h" #include "MantidDataObjects/Workspace2D.h"
#include "MantidGeometry/Instrument.h" #include "MantidGeometry/Instrument.h"
#include "MantidGeometry/Objects/Object.h" #include "MantidGeometry/Objects/CSGObject.h"
#include "MantidKernel/OptionalBool.h" #include "MantidKernel/OptionalBool.h"
#include "MantidKernel/UnitFactory.h" #include "MantidKernel/UnitFactory.h"
......
...@@ -13,7 +13,7 @@ ...@@ -13,7 +13,7 @@
#include "MantidGeometry/Objects/ShapeFactory.h" #include "MantidGeometry/Objects/ShapeFactory.h"
#include "MantidGeometry/Instrument/ObjComponent.h" #include "MantidGeometry/Instrument/ObjComponent.h"
#include "MantidGeometry/Instrument/SampleEnvironment.h" #include "MantidGeometry/Instrument/SampleEnvironment.h"
#include "MantidGeometry/Objects/Object.h" #include "MantidGeometry/Objects/CSGObject.h"
#include "MantidGeometry/Objects/ShapeFactory.h" #include "MantidGeometry/Objects/ShapeFactory.h"
#include "MantidDataObjects/MDEvent.h" #include "MantidDataObjects/MDEvent.h"
......
...@@ -11,7 +11,7 @@ ...@@ -11,7 +11,7 @@
#include "MantidKernel/UnitFactory.h" #include "MantidKernel/UnitFactory.h"
#include "MantidGeometry/Instrument.h" #include "MantidGeometry/Instrument.h"
#include "MantidGeometry/Instrument/Detector.h" #include "MantidGeometry/Instrument/Detector.h"
#include "MantidGeometry/Objects/Object.h" #include "MantidGeometry/Objects/CSGObject.h"
#include "MantidIndexing/IndexInfo.h" #include "MantidIndexing/IndexInfo.h"
#include "MantidHistogramData/LinearGenerator.h" #include "MantidHistogramData/LinearGenerator.h"
......
...@@ -3,7 +3,7 @@ ...@@ -3,7 +3,7 @@
#include "MantidAPI/Sample.h" #include "MantidAPI/Sample.h"
#include "MantidGeometry/Instrument/SampleEnvironment.h" #include "MantidGeometry/Instrument/SampleEnvironment.h"
#include "MantidGeometry/Objects/Object.h" #include "MantidGeometry/Objects/CSGObject.h"
#include "MantidGeometry/Objects/ShapeFactory.h" #include "MantidGeometry/Objects/ShapeFactory.h"
#include "MantidKernel/Material.h" #include "MantidKernel/Material.h"
#include "MantidKernel/PseudoRandomNumberGenerator.h" #include "MantidKernel/PseudoRandomNumberGenerator.h"
......
...@@ -30,7 +30,7 @@ ...@@ -30,7 +30,7 @@
#include "MantidGeometry/IComponent.h" #include "MantidGeometry/IComponent.h"
#include "MantidGeometry/Instrument/Detector.h" #include "MantidGeometry/Instrument/Detector.h"
#include "MantidGeometry/Instrument/RectangularDetector.h" #include "MantidGeometry/Instrument/RectangularDetector.h"
#include "MantidGeometry/Objects/Object.h" #include "MantidGeometry/Objects/CSGObject.h"
#include "MantidKernel/cow_ptr.h" #include "MantidKernel/cow_ptr.h"
#include "MantidKernel/PhysicalConstants.h" #include "MantidKernel/PhysicalConstants.h"
#include "MantidKernel/Property.h" #include "MantidKernel/Property.h"
......
...@@ -10,7 +10,7 @@ ...@@ -10,7 +10,7 @@
#include "MantidAPI/MatrixWorkspace.h" #include "MantidAPI/MatrixWorkspace.h"
#include "MantidAPI/AnalysisDataService.h" #include "MantidAPI/AnalysisDataService.h"
#include "MantidAPI/Sample.h" #include "MantidAPI/Sample.h"
#include "MantidGeometry/Objects/Object.h" #include "MantidGeometry/Objects/CSGObject.h"
#include "MantidKernel/Material.h" #include "MantidKernel/Material.h"
#include "MantidTestHelpers/ComponentCreationHelper.h" #include "MantidTestHelpers/ComponentCreationHelper.h"
#include "MantidTestHelpers/WorkspaceCreationHelper.h" #include "MantidTestHelpers/WorkspaceCreationHelper.h"
......
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