diff --git a/Framework/Geometry/src/Objects/CSGObject.cpp b/Framework/Geometry/src/Objects/CSGObject.cpp index 105260c456d0c47980338f32d09e8d4953f0b93f..16a69afe055c03b9a693a878cd1559c1db288af7 100644 --- a/Framework/Geometry/src/Objects/CSGObject.cpp +++ b/Framework/Geometry/src/Objects/CSGObject.cpp @@ -915,7 +915,7 @@ double CSGObject::rayTraceSolidAngle(const Kernel::V3D &observer) const { } } } - // this break (only used in no BB defined) may be wrong if object has hole + // this break (only used if no BB defined) may be wrong if object has hole // in middle if (!useBB && countPhi == 0) break; @@ -1131,7 +1131,7 @@ double CSGObject::triangleSolidAngle(const V3D &observer, // // No special case, do the ray trace. // - return rayTraceSolidAngle(observer); // so is this + return rayTraceSolidAngle(observer); } const auto &vertices = this->getTriangleVertices(); const auto &faces = this->getTriangleFaces(); @@ -1151,7 +1151,6 @@ double CSGObject::triangleSolidAngle(const V3D &observer, sangle += sa; else sneg += sa; - // std::cout << vp1 << vp2 << vp2; } return (0.5 * (sangle - sneg)); }