diff --git a/qt/widgets/instrumentview/src/BankRenderingHelpers.cpp b/qt/widgets/instrumentview/src/BankRenderingHelpers.cpp index 4c9461ac735f33a0062dbc6cf96a6e1ed7e1c44f..4cbf840d05ee0ab4b508114d63554b83a4f1439d 100644 --- a/qt/widgets/instrumentview/src/BankRenderingHelpers.cpp +++ b/qt/widgets/instrumentview/src/BankRenderingHelpers.cpp @@ -337,7 +337,6 @@ void renderGridBankLayer(const Mantid::Geometry::ComponentInfo &compInfo, auto steps = findSteps(shapeInfo.points()); auto xstep = std::get<0>(steps); auto ystep = std::get<1>(steps); - auto zstep = std::get<2>(steps); auto baseCorner = findGridCorners(compInfo, index, GridTextureFace::Front); render2DTexture(c, bank.nX, bank.nY, V3D((xstep * -0.5), (ystep * -0.5), 0.0), @@ -396,15 +395,10 @@ void renderGridBankFull(const Mantid::Geometry::ComponentInfo &compInfo, auto layers = compInfo.children(index); auto firstLayerIndex = layers.back(); auto bank = compInfo.quadrilateralComponent(firstLayerIndex); - auto steps = findGridBankSteps(compInfo, index); - auto xstep = std::get<0>(steps); - auto ystep = std::get<1>(steps); - auto zstep = std::get<2>(steps); // All positions referenced from bottomLeft of front face auto basePos = baseCorner.bottomLeft(); auto nZ = layers.size(); - auto offsets = getGridFaceOffsets(compInfo, index, gridFace); switch (gridFace) { case GridTextureFace::Front: