Commit 733de318 authored by Kendrick, Coleman's avatar Kendrick, Coleman
Browse files

Fix formatting of other parts

parent 13226198
......@@ -63,8 +63,7 @@ public:
static constexpr double INVALID_VALUE = std::numeric_limits<double>::lowest();
/// Constructor
InstrumentActor(const QString &wsName, bool autoscaling = true,
double scaleMin = 0.0, double scaleMax = 0.0);
InstrumentActor(const QString &wsName, bool autoscaling = true, double scaleMin = 0.0, double scaleMax = 0.0);
///< Destructor
~InstrumentActor();
/// Draw the instrument in 3D
......@@ -162,11 +161,9 @@ public:
/// Get the integrated counts of a detector by its detector Index.
double getIntegratedCounts(size_t index) const;
/// Sum the counts in detectors
void sumDetectors(const std::vector<size_t> &dets, std::vector<double> &x,
std::vector<double> &y, size_t size) const;
void sumDetectors(const std::vector<size_t> &dets, std::vector<double> &x, std::vector<double> &y, size_t size) const;
/// Sum the counts in detectors.
void sumDetectors(const std::vector<size_t> &dets, std::vector<double> &x,
std::vector<double> &y) const;
void sumDetectors(const std::vector<size_t> &dets, std::vector<double> &x, std::vector<double> &y) const;
/// Calc indexes for min and max bin values
void getBinMinMaxIndex(size_t wi, size_t &imin, size_t &imax) const;
......@@ -178,17 +175,12 @@ public:
/// Get the guide visibility status
bool areGuidesShown() const { return m_showGuides; }
static void BasisRotation(const Mantid::Kernel::V3D &Xfrom,
const Mantid::Kernel::V3D &Yfrom,
const Mantid::Kernel::V3D &Zfrom,
const Mantid::Kernel::V3D &Xto,
const Mantid::Kernel::V3D &Yto,
const Mantid::Kernel::V3D &Zto,
Mantid::Kernel::Quat &R, bool out = false);
static void BasisRotation(const Mantid::Kernel::V3D &Xfrom, const Mantid::Kernel::V3D &Yfrom,
const Mantid::Kernel::V3D &Zfrom, const Mantid::Kernel::V3D &Xto,
const Mantid::Kernel::V3D &Yto, const Mantid::Kernel::V3D &Zto, Mantid::Kernel::Quat &R,
bool out = false);
static void rotateToLookAt(const Mantid::Kernel::V3D &eye,
const Mantid::Kernel::V3D &up,
Mantid::Kernel::Quat &R);
static void rotateToLookAt(const Mantid::Kernel::V3D &eye, const Mantid::Kernel::V3D &up, Mantid::Kernel::Quat &R);
/* Masking */
......@@ -199,8 +191,7 @@ public:
std::string getDefaultAxis() const;
std::string getDefaultView() const;
std::string getInstrumentName() const;
std::vector<std::string> getStringParameter(const std::string &name,
bool recursive = true) const;
std::vector<std::string> getStringParameter(const std::string &name, bool recursive = true) const;
/// Load the state of the actor from a Mantid project file.
void loadFromProject(const std::string &lines);
/// Save the state of the actor to a Mantid project file.
......@@ -219,25 +210,20 @@ signals:
private:
static constexpr double TOLERANCE = 0.00001;
void setUpWorkspace(const std::shared_ptr<const Mantid::API::MatrixWorkspace>
&sharedWorkspace,
double scaleMin, double scaleMax);
void setUpWorkspace(const std::shared_ptr<const Mantid::API::MatrixWorkspace> &sharedWorkspace, double scaleMin,
double scaleMax);
void setupPhysicalInstrumentIfExists();
void resetColors();
void loadSettings();
void saveSettings();
void setDataMinMaxRange(double vmin, double vmax);
void setDataIntegrationRange(const double &xmin, const double &xmax);
void
calculateIntegratedSpectra(const Mantid::API::MatrixWorkspace &workspace);
void calculateIntegratedSpectra(const Mantid::API::MatrixWorkspace &workspace);
/// Sum the counts in detectors if the workspace has equal bins for all
/// spectra
void sumDetectorsUniform(const std::vector<size_t> &dets,
std::vector<double> &x,
std::vector<double> &y) const;
void sumDetectorsUniform(const std::vector<size_t> &dets, std::vector<double> &x, std::vector<double> &y) const;
/// Sum the counts in detectors if the workspace is ragged
void sumDetectorsRagged(const std::vector<size_t> &dets,
std::vector<double> &x, std::vector<double> &y,
void sumDetectorsRagged(const std::vector<size_t> &dets, std::vector<double> &x, std::vector<double> &y,
size_t size) const;
/// The workspace whose data are shown
......
......@@ -56,12 +56,10 @@ public:
/// Return the projection type.
ProjectionType getProjectionType() const;
/// Set a projection.
void setProjection(double /*l*/, double /*r*/, double /*b*/, double /*t*/,
double /*nearz*/, double /*farz*/,
void setProjection(double /*l*/, double /*r*/, double /*b*/, double /*t*/, double /*nearz*/, double /*farz*/,
ProjectionType type = Viewport::ORTHO);
/// Set a projection.
void setProjection(const Mantid::Kernel::V3D &minBounds,
const Mantid::Kernel::V3D &maxBounds,
void setProjection(const Mantid::Kernel::V3D &minBounds, const Mantid::Kernel::V3D &maxBounds,
ProjectionType type = Viewport::ORTHO);
void setProjectionZPlane(const Mantid::Kernel::V3D &minBounds, const Mantid::Kernel::V3D &maxBounds);
/// Apply the projection to OpenGL engine
......@@ -118,8 +116,7 @@ public:
void setTranslation(double /*xval*/, double /*yval*/);
// void getProjection(double&,double&,double&,double&,double&,double&);
void getInstantProjection(double & /*xmin*/, double & /*xmax*/,
double & /*ymin*/, double & /*ymax*/,
void getInstantProjection(double & /*xmin*/, double & /*xmax*/, double & /*ymin*/, double & /*ymax*/,
double & /*zmin*/, double & /*zmax*/) const;
/// Apply the transformation to a vector
......@@ -131,8 +128,7 @@ public:
protected:
/// Correct for aspect ratio
void correctForAspectRatioAndZoom(double &xmin, double &xmax, double &ymin,
double &ymax, double &zmin,
void correctForAspectRatioAndZoom(double &xmin, double &xmax, double &ymin, double &ymax, double &zmin,
double &zmax) const;
/// Project a point onto a sphere centered at rotation point
void projectOnSphere(int a, int b, Mantid::Kernel::V3D &point) const;
......
......@@ -23,10 +23,9 @@ namespace MantidWidgets {
* @param glWidgetDimensions Viewport width/height in device pixels
*/
Viewport::Viewport(QSize dimensions)
: m_projectionType(Viewport::ORTHO), m_dimensions(std::move(dimensions)),
m_left(-1), m_right(1), m_bottom(-1), m_top(1), m_near(-1), m_far(1),
m_rotationspeed(180.0 / M_PI), m_zoomFactor(1.0), m_xTrans(0.0),
m_yTrans(0.0), m_zTrans(0.0) {
: m_projectionType(Viewport::ORTHO), m_dimensions(std::move(dimensions)), m_left(-1), m_right(1), m_bottom(-1),
m_top(1), m_near(-1), m_far(1), m_rotationspeed(180.0 / M_PI), m_zoomFactor(1.0), m_xTrans(0.0), m_yTrans(0.0),
m_zTrans(0.0) {
m_quaternion.GLMatrix(&m_rotationmatrix[0]);
}
......@@ -34,9 +33,7 @@ Viewport::Viewport(QSize dimensions)
* Resize the viewport = size of the displaying widget.
* @param dimensions Viewport width/height in device pixels
*/
void Viewport::resize(QSize dimensions) {
m_dimensions = std::move(dimensions);
}
void Viewport::resize(QSize dimensions) { m_dimensions = std::move(dimensions); }
/**
* Get the size of the viewport in logical pixels (size of the displaying
......@@ -61,8 +58,7 @@ QSize Viewport::dimensions() const { return m_dimensions; }
* @param type :: Projection type: ORTHO or PERSPECTIVE. PERSPECTIVE isn't fully
*implemented
*/
void Viewport::setProjection(double l, double r, double b, double t,
double nearz, double farz,
void Viewport::setProjection(double l, double r, double b, double t, double nearz, double farz,
Viewport::ProjectionType type) {
m_projectionType = type;
m_left = l;
......@@ -90,8 +86,7 @@ void Viewport::setProjection(double l, double r, double b, double t,
* @param type :: Projection type: ORTHO or PERSPECTIVE. PERSPECTIVE isn't fully
*implemented
*/
void Viewport::setProjection(const Mantid::Kernel::V3D &minBounds,
const Mantid::Kernel::V3D &maxBounds,
void Viewport::setProjection(const Mantid::Kernel::V3D &minBounds, const Mantid::Kernel::V3D &maxBounds,
ProjectionType type) {
double radius = minBounds.norm();
double tmp = maxBounds.norm();
......@@ -104,8 +99,7 @@ void Viewport::setProjection(const Mantid::Kernel::V3D &minBounds,
m_zminOrig = m_zmin;
m_zmaxOrig = m_zmax;
setProjection(minBounds.X(), maxBounds.X(), minBounds.Y(), maxBounds.Y(),
-radius, radius, type);
setProjection(minBounds.X(), maxBounds.X(), minBounds.Y(), maxBounds.Y(), -radius, radius, type);
}
/**
......@@ -127,9 +121,8 @@ void Viewport::setProjectionZPlane(const Mantid::Kernel::V3D &minBounds, const M
/**
* Return XY plane bounds corrected for the aspect ratio.
*/
void Viewport::correctForAspectRatioAndZoom(double &xmin, double &xmax,
double &ymin, double &ymax,
double &zmin, double &zmax) const {
void Viewport::correctForAspectRatioAndZoom(double &xmin, double &xmax, double &ymin, double &ymax, double &zmin,
double &zmax) const {
xmin = m_left;
xmax = m_right;
ymin = m_bottom;
......@@ -154,9 +147,7 @@ void Viewport::correctForAspectRatioAndZoom(double &xmin, double &xmax,
zmax = m_far * m_zoomFactor;
}
Viewport::ProjectionType Viewport::getProjectionType() const {
return m_projectionType;
}
Viewport::ProjectionType Viewport::getProjectionType() const { return m_projectionType; }
/**
* Get the projection bounds.
......@@ -167,8 +158,7 @@ Viewport::ProjectionType Viewport::getProjectionType() const {
* @param zmin :: near side of the Ortho Projection
* @param zmax :: far side of the Ortho Projection
*/
void Viewport::getInstantProjection(double &xmin, double &xmax, double &ymin,
double &ymax, double &zmin,
void Viewport::getInstantProjection(double &xmin, double &xmax, double &ymin, double &ymax, double &zmin,
double &zmax) const {
correctForAspectRatioAndZoom(xmin, xmax, ymin, ymax, zmin, zmax);
}
......@@ -208,9 +198,7 @@ void Viewport::applyProjection() const {
if (OpenGLError::hasError("GLViewport::issueGL()")) {
OpenGLError::log() << "Arguments to glOrtho:\n";
OpenGLError::log() << xmin << ' ' << xmax << '\n'
<< ymin << ' ' << ymax << '\n'
<< zmin << ' ' << zmax << "\n\n";
OpenGLError::log() << xmin << ' ' << xmax << '\n' << ymin << ' ' << ymax << '\n' << zmin << ' ' << zmax << "\n\n";
}
}
// Reset the rendering options just in case
......@@ -228,10 +216,8 @@ void Viewport::applyProjection() const {
void Viewport::projectOnSphere(int a, int b, Mantid::Kernel::V3D &point) const {
// z initiaised to zero if out of the sphere
double z = 0;
auto x = static_cast<double>((2.0 * a - m_dimensions.width()) /
m_dimensions.width());
auto y = static_cast<double>((m_dimensions.height() - 2.0 * b) /
m_dimensions.height());
auto x = static_cast<double>((2.0 * a - m_dimensions.width()) / m_dimensions.width());
auto y = static_cast<double>((m_dimensions.height() - 2.0 * b) / m_dimensions.height());
double norm = x * x + y * y;
if (norm > 1.0) // The point is inside the sphere
{
......@@ -276,8 +262,7 @@ void Viewport::reset() {
*/
void Viewport::setViewToXPositive() {
reset();
Mantid::Kernel::Quat tempy(Mantid::Kernel::V3D(0.0, 0.0, 1.0),
Mantid::Kernel::V3D(-1.0, 0.0, 0.0));
Mantid::Kernel::Quat tempy(Mantid::Kernel::V3D(0.0, 0.0, 1.0), Mantid::Kernel::V3D(-1.0, 0.0, 0.0));
m_quaternion = tempy;
m_quaternion.GLMatrix(&m_rotationmatrix[0]);
adjustProjection();
......@@ -289,8 +274,7 @@ void Viewport::setViewToXPositive() {
*/
void Viewport::setViewToYPositive() {
reset();
Mantid::Kernel::Quat tempy(Mantid::Kernel::V3D(0.0, 0.0, 1.0),
Mantid::Kernel::V3D(0.0, -1.0, 0.0));
Mantid::Kernel::Quat tempy(Mantid::Kernel::V3D(0.0, 0.0, 1.0), Mantid::Kernel::V3D(0.0, -1.0, 0.0));
m_quaternion = tempy;
m_quaternion.GLMatrix(&m_rotationmatrix[0]);
adjustProjection();
......@@ -313,8 +297,7 @@ void Viewport::setViewToZPositive() {
*/
void Viewport::setViewToXNegative() {
reset();
Mantid::Kernel::Quat tempy(Mantid::Kernel::V3D(0.0, 0.0, 1.0),
Mantid::Kernel::V3D(1.0, 0.0, 0.0));
Mantid::Kernel::Quat tempy(Mantid::Kernel::V3D(0.0, 0.0, 1.0), Mantid::Kernel::V3D(1.0, 0.0, 0.0));
m_quaternion = tempy;
m_quaternion.GLMatrix(&m_rotationmatrix[0]);
adjustProjection();
......@@ -326,8 +309,7 @@ void Viewport::setViewToXNegative() {
*/
void Viewport::setViewToYNegative() {
reset();
Mantid::Kernel::Quat tempy(Mantid::Kernel::V3D(0.0, 0.0, 1.0),
Mantid::Kernel::V3D(0.0, 1.0, 0.0));
Mantid::Kernel::Quat tempy(Mantid::Kernel::V3D(0.0, 0.0, 1.0), Mantid::Kernel::V3D(0.0, 1.0, 0.0));
m_quaternion = tempy;
m_quaternion.GLMatrix(&m_rotationmatrix[0]);
adjustProjection();
......@@ -395,8 +377,7 @@ void Viewport::initZoomFrom(int a, int b) {
* @param b :: The y mouse coordinate
*/
void Viewport::generateZoomTo(int a, int b) {
if (a >= m_dimensions.width() || b >= m_dimensions.height() || a <= 0 ||
b <= 0)
if (a >= m_dimensions.width() || b >= m_dimensions.height() || a <= 0 || b <= 0)
return;
auto y = static_cast<double>(b - m_dimensions.height());
if (y == 0)
......@@ -445,9 +426,7 @@ void Viewport::setZoom(double zoom) {
* @param a :: The x mouse coordinate
* @param b :: The y mouse coordinate
*/
void Viewport::initRotationFrom(int a, int b) {
projectOnSphere(a, b, m_lastpoint);
}
void Viewport::initRotationFrom(int a, int b) { projectOnSphere(a, b, m_lastpoint); }
/**
* Generate the rotation matrix to rotate to this point.
......@@ -475,9 +454,7 @@ void Viewport::generateRotationTo(int a, int b) {
* @param a :: The x mouse coordinate
* @param b :: The y mouse coordinate
*/
void Viewport::initTranslateFrom(int a, int b) {
generateTranslationPoint(a, b, m_lastpoint);
}
void Viewport::initTranslateFrom(int a, int b) { generateTranslationPoint(a, b, m_lastpoint); }
/**
* Generate scene translation such that a point of the last initTranslateFrom
......@@ -500,15 +477,12 @@ void Viewport::generateTranslationTo(int a, int b) {
* @param b :: The y mouse coordinate
* @param point :: Return the result through this reference.
*/
void Viewport::generateTranslationPoint(int a, int b,
Mantid::Kernel::V3D &point) const {
void Viewport::generateTranslationPoint(int a, int b, Mantid::Kernel::V3D &point) const {
double x, y, z = 0.0;
double xmin, xmax, ymin, ymax, zmin, zmax;
correctForAspectRatioAndZoom(xmin, xmax, ymin, ymax, zmin, zmax);
x = static_cast<double>(
(xmin + ((xmax - xmin) * ((double)a / (double)m_dimensions.width()))));
y = static_cast<double>((ymin + ((ymax - ymin) * (m_dimensions.height() - b) /
m_dimensions.height())));
x = static_cast<double>((xmin + ((xmax - xmin) * ((double)a / (double)m_dimensions.width()))));
y = static_cast<double>((ymin + ((ymax - ymin) * (m_dimensions.height() - b) / m_dimensions.height())));
point(x, y, z);
}
......@@ -544,8 +518,7 @@ void Viewport::loadFromProject(const std::string &lines) {
setRotation(quat);
#else
Q_UNUSED(lines);
throw std::runtime_error(
"Viewport::loadFromProject not implemented for Qt >= 5");
throw std::runtime_error("Viewport::loadFromProject not implemented for Qt >= 5");
#endif
}
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment