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system w/ realm as a FetchContent component. This means some dependency and target work within cmake, some ordering details about where the FetchContent occurs, and also some fixes to the code base that were lost for realm support (e.g., missing switch entries). There is some point where the overall cmake config becomes more difficult to reason about than the llvm+clang+... source code. ;-) A few additional fixes for the config file (.cfg) settings and supporting cmake pieces. The default config files are autogenerated to handle both the in-tree and install use cases. It is probably worth tailoring for your own use cases at some point but adding them to your user directory. TODO: there is currently a "collision" between the use of a cmake option and the ABI libraries to build within kitsune. At present you will have both enable and add the abi library to the configuration (see the cache file under kitsune/cmake/caches/kitsune-dev.cmake).