Loading llvm/lib/CodeGen/CodeGenPrepare.cpp +10 −2 Original line number Diff line number Diff line Loading @@ -6857,12 +6857,20 @@ static bool splitMergedValStore(StoreInst &SI, const DataLayout &DL, Value *Addr = Builder.CreateBitCast( SI.getOperand(1), SplitStoreType->getPointerTo(SI.getPointerAddressSpace())); if ((IsLE && Upper) || (!IsLE && !Upper)) const bool IsOffsetStore = (IsLE && Upper) || (!IsLE && !Upper); if (IsOffsetStore) Addr = Builder.CreateGEP( SplitStoreType, Addr, ConstantInt::get(Type::getInt32Ty(SI.getContext()), 1)); MaybeAlign Alignment(SI.getAlignment()); if (IsOffsetStore && Alignment) { // When splitting the store in half, naturally one half will retain the // alignment of the original wider store, regardless of whether it was // over-aligned or not, while the other will require adjustment. Alignment = commonAlignment(Alignment, HalfValBitSize / 8); } Builder.CreateAlignedStore( V, Addr, Upper ? SI.getAlignment() / 2 : SI.getAlignment()); V, Addr, Alignment.hasValue() ? Alignment.getValue().value() : 0); }; CreateSplitStore(LValue, false); Loading llvm/test/Transforms/CodeGenPrepare/PowerPC/split-store-alignment.ll 0 → 100644 +111 −0 Original line number Diff line number Diff line ; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt -S -codegenprepare -mtriple=powerpc64-unknown-linux-gnu -data-layout="E-m:e-i64:64-n32:64" -force-split-store < %s | FileCheck --check-prefixes=ALL,BE %s ; RUN: opt -S -codegenprepare -mtriple=powerpc64le-unknown-linux-gnu -data-layout="e-m:e-i64:64-n32:64" -force-split-store < %s | FileCheck --check-prefixes=ALL,LE %s define void @split_store_align1(float %x, i64* %p) { ; BE-LABEL: @split_store_align1( ; BE-NEXT: [[B:%.*]] = bitcast float [[X:%.*]] to i32 ; BE-NEXT: [[Z:%.*]] = zext i32 0 to i64 ; BE-NEXT: [[S:%.*]] = shl nuw nsw i64 [[Z]], 32 ; BE-NEXT: [[Z2:%.*]] = zext i32 [[B]] to i64 ; BE-NEXT: [[O:%.*]] = or i64 [[S]], [[Z2]] ; BE-NEXT: [[TMP1:%.*]] = bitcast i64* [[P:%.*]] to i32* ; BE-NEXT: [[TMP2:%.*]] = getelementptr i32, i32* [[TMP1]], i32 1 ; BE-NEXT: store i32 [[B]], i32* [[TMP2]], align 1 ; BE-NEXT: [[TMP3:%.*]] = bitcast i64* [[P]] to i32* ; BE-NEXT: store i32 0, i32* [[TMP3]], align 1 ; BE-NEXT: ret void ; ; LE-LABEL: @split_store_align1( ; LE-NEXT: [[B:%.*]] = bitcast float [[X:%.*]] to i32 ; LE-NEXT: [[Z:%.*]] = zext i32 0 to i64 ; LE-NEXT: [[S:%.*]] = shl nuw nsw i64 [[Z]], 32 ; LE-NEXT: [[Z2:%.*]] = zext i32 [[B]] to i64 ; LE-NEXT: [[O:%.*]] = or i64 [[S]], [[Z2]] ; LE-NEXT: [[TMP1:%.*]] = bitcast i64* [[P:%.*]] to i32* ; LE-NEXT: store i32 [[B]], i32* [[TMP1]], align 1 ; LE-NEXT: [[TMP2:%.*]] = bitcast i64* [[P]] to i32* ; LE-NEXT: [[TMP3:%.*]] = getelementptr i32, i32* [[TMP2]], i32 1 ; LE-NEXT: store i32 0, i32* [[TMP3]], align 1 ; LE-NEXT: ret void ; %b = bitcast float %x to i32 %z = zext i32 0 to i64 %s = shl nuw nsw i64 %z, 32 %z2 = zext i32 %b to i64 %o = or i64 %s, %z2 store i64 %o, i64* %p, align 1 ret void } define void @split_store_align2(float %x, i64* %p) { ; BE-LABEL: @split_store_align2( ; BE-NEXT: [[B:%.*]] = bitcast float [[X:%.*]] to i32 ; BE-NEXT: [[Z:%.*]] = zext i32 0 to i64 ; BE-NEXT: [[S:%.*]] = shl nuw nsw i64 [[Z]], 32 ; BE-NEXT: [[Z2:%.*]] = zext i32 [[B]] to i64 ; BE-NEXT: [[O:%.*]] = or i64 [[S]], [[Z2]] ; BE-NEXT: [[TMP1:%.*]] = bitcast i64* [[P:%.*]] to i32* ; BE-NEXT: [[TMP2:%.*]] = getelementptr i32, i32* [[TMP1]], i32 1 ; BE-NEXT: store i32 [[B]], i32* [[TMP2]], align 2 ; BE-NEXT: [[TMP3:%.*]] = bitcast i64* [[P]] to i32* ; BE-NEXT: store i32 0, i32* [[TMP3]], align 2 ; BE-NEXT: ret void ; ; LE-LABEL: @split_store_align2( ; LE-NEXT: [[B:%.*]] = bitcast float [[X:%.*]] to i32 ; LE-NEXT: [[Z:%.*]] = zext i32 0 to i64 ; LE-NEXT: [[S:%.*]] = shl nuw nsw i64 [[Z]], 32 ; LE-NEXT: [[Z2:%.*]] = zext i32 [[B]] to i64 ; LE-NEXT: [[O:%.*]] = or i64 [[S]], [[Z2]] ; LE-NEXT: [[TMP1:%.*]] = bitcast i64* [[P:%.*]] to i32* ; LE-NEXT: store i32 [[B]], i32* [[TMP1]], align 2 ; LE-NEXT: [[TMP2:%.*]] = bitcast i64* [[P]] to i32* ; LE-NEXT: [[TMP3:%.*]] = getelementptr i32, i32* [[TMP2]], i32 1 ; LE-NEXT: store i32 0, i32* [[TMP3]], align 2 ; LE-NEXT: ret void ; %b = bitcast float %x to i32 %z = zext i32 0 to i64 %s = shl nuw nsw i64 %z, 32 %z2 = zext i32 %b to i64 %o = or i64 %s, %z2 store i64 %o, i64* %p, align 2 ret void } define void @split_store_align8(float %x, i64* %p) { ; BE-LABEL: @split_store_align8( ; BE-NEXT: [[B:%.*]] = bitcast float [[X:%.*]] to i32 ; BE-NEXT: [[Z:%.*]] = zext i32 0 to i64 ; BE-NEXT: [[S:%.*]] = shl nuw nsw i64 [[Z]], 32 ; BE-NEXT: [[Z2:%.*]] = zext i32 [[B]] to i64 ; BE-NEXT: [[O:%.*]] = or i64 [[S]], [[Z2]] ; BE-NEXT: [[TMP1:%.*]] = bitcast i64* [[P:%.*]] to i32* ; BE-NEXT: [[TMP2:%.*]] = getelementptr i32, i32* [[TMP1]], i32 1 ; BE-NEXT: store i32 [[B]], i32* [[TMP2]], align 4 ; BE-NEXT: [[TMP3:%.*]] = bitcast i64* [[P]] to i32* ; BE-NEXT: store i32 0, i32* [[TMP3]], align 8 ; BE-NEXT: ret void ; ; LE-LABEL: @split_store_align8( ; LE-NEXT: [[B:%.*]] = bitcast float [[X:%.*]] to i32 ; LE-NEXT: [[Z:%.*]] = zext i32 0 to i64 ; LE-NEXT: [[S:%.*]] = shl nuw nsw i64 [[Z]], 32 ; LE-NEXT: [[Z2:%.*]] = zext i32 [[B]] to i64 ; LE-NEXT: [[O:%.*]] = or i64 [[S]], [[Z2]] ; LE-NEXT: [[TMP1:%.*]] = bitcast i64* [[P:%.*]] to i32* ; LE-NEXT: store i32 [[B]], i32* [[TMP1]], align 8 ; LE-NEXT: [[TMP2:%.*]] = bitcast i64* [[P]] to i32* ; LE-NEXT: [[TMP3:%.*]] = getelementptr i32, i32* [[TMP2]], i32 1 ; LE-NEXT: store i32 0, i32* [[TMP3]], align 4 ; LE-NEXT: ret void ; %b = bitcast float %x to i32 %z = zext i32 0 to i64 %s = shl nuw nsw i64 %z, 32 %z2 = zext i32 %b to i64 %o = or i64 %s, %z2 store i64 %o, i64* %p, align 8 ret void } llvm/test/Transforms/CodeGenPrepare/X86/split-store-alignment.ll 0 → 100644 +74 −0 Original line number Diff line number Diff line ; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt -codegenprepare -mtriple=x86_64-unknown-unknown -force-split-store -S < %s | FileCheck %s target datalayout = "e-m:x-p:32:32-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:32-n8:16:32-a:0:32-S32" target triple = "i686-w64-windows-gnu" define void @split_store_align1(float %x, i64* %p) { ; CHECK-LABEL: @split_store_align1( ; CHECK-NEXT: [[B:%.*]] = bitcast float [[X:%.*]] to i32 ; CHECK-NEXT: [[Z:%.*]] = zext i32 0 to i64 ; CHECK-NEXT: [[S:%.*]] = shl nuw nsw i64 [[Z]], 32 ; CHECK-NEXT: [[Z2:%.*]] = zext i32 [[B]] to i64 ; CHECK-NEXT: [[O:%.*]] = or i64 [[S]], [[Z2]] ; CHECK-NEXT: [[TMP1:%.*]] = bitcast i64* [[P:%.*]] to i32* ; CHECK-NEXT: store i32 [[B]], i32* [[TMP1]], align 1 ; CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[P]] to i32* ; CHECK-NEXT: [[TMP3:%.*]] = getelementptr i32, i32* [[TMP2]], i32 1 ; CHECK-NEXT: store i32 0, i32* [[TMP3]], align 1 ; CHECK-NEXT: ret void ; %b = bitcast float %x to i32 %z = zext i32 0 to i64 %s = shl nuw nsw i64 %z, 32 %z2 = zext i32 %b to i64 %o = or i64 %s, %z2 store i64 %o, i64* %p, align 1 ret void } define void @split_store_align2(float %x, i64* %p) { ; CHECK-LABEL: @split_store_align2( ; CHECK-NEXT: [[B:%.*]] = bitcast float [[X:%.*]] to i32 ; CHECK-NEXT: [[Z:%.*]] = zext i32 0 to i64 ; CHECK-NEXT: [[S:%.*]] = shl nuw nsw i64 [[Z]], 32 ; CHECK-NEXT: [[Z2:%.*]] = zext i32 [[B]] to i64 ; CHECK-NEXT: [[O:%.*]] = or i64 [[S]], [[Z2]] ; CHECK-NEXT: [[TMP1:%.*]] = bitcast i64* [[P:%.*]] to i32* ; CHECK-NEXT: store i32 [[B]], i32* [[TMP1]], align 2 ; CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[P]] to i32* ; CHECK-NEXT: [[TMP3:%.*]] = getelementptr i32, i32* [[TMP2]], i32 1 ; CHECK-NEXT: store i32 0, i32* [[TMP3]], align 2 ; CHECK-NEXT: ret void ; %b = bitcast float %x to i32 %z = zext i32 0 to i64 %s = shl nuw nsw i64 %z, 32 %z2 = zext i32 %b to i64 %o = or i64 %s, %z2 store i64 %o, i64* %p, align 2 ret void } define void @split_store_align8(float %x, i64* %p) { ; CHECK-LABEL: @split_store_align8( ; CHECK-NEXT: [[B:%.*]] = bitcast float [[X:%.*]] to i32 ; CHECK-NEXT: [[Z:%.*]] = zext i32 0 to i64 ; CHECK-NEXT: [[S:%.*]] = shl nuw nsw i64 [[Z]], 32 ; CHECK-NEXT: [[Z2:%.*]] = zext i32 [[B]] to i64 ; CHECK-NEXT: [[O:%.*]] = or i64 [[S]], [[Z2]] ; CHECK-NEXT: [[TMP1:%.*]] = bitcast i64* [[P:%.*]] to i32* ; CHECK-NEXT: store i32 [[B]], i32* [[TMP1]], align 8 ; CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[P]] to i32* ; CHECK-NEXT: [[TMP3:%.*]] = getelementptr i32, i32* [[TMP2]], i32 1 ; CHECK-NEXT: store i32 0, i32* [[TMP3]], align 4 ; CHECK-NEXT: ret void ; %b = bitcast float %x to i32 %z = zext i32 0 to i64 %s = shl nuw nsw i64 %z, 32 %z2 = zext i32 %b to i64 %o = or i64 %s, %z2 store i64 %o, i64* %p, align 8 ret void } Loading
llvm/lib/CodeGen/CodeGenPrepare.cpp +10 −2 Original line number Diff line number Diff line Loading @@ -6857,12 +6857,20 @@ static bool splitMergedValStore(StoreInst &SI, const DataLayout &DL, Value *Addr = Builder.CreateBitCast( SI.getOperand(1), SplitStoreType->getPointerTo(SI.getPointerAddressSpace())); if ((IsLE && Upper) || (!IsLE && !Upper)) const bool IsOffsetStore = (IsLE && Upper) || (!IsLE && !Upper); if (IsOffsetStore) Addr = Builder.CreateGEP( SplitStoreType, Addr, ConstantInt::get(Type::getInt32Ty(SI.getContext()), 1)); MaybeAlign Alignment(SI.getAlignment()); if (IsOffsetStore && Alignment) { // When splitting the store in half, naturally one half will retain the // alignment of the original wider store, regardless of whether it was // over-aligned or not, while the other will require adjustment. Alignment = commonAlignment(Alignment, HalfValBitSize / 8); } Builder.CreateAlignedStore( V, Addr, Upper ? SI.getAlignment() / 2 : SI.getAlignment()); V, Addr, Alignment.hasValue() ? Alignment.getValue().value() : 0); }; CreateSplitStore(LValue, false); Loading
llvm/test/Transforms/CodeGenPrepare/PowerPC/split-store-alignment.ll 0 → 100644 +111 −0 Original line number Diff line number Diff line ; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt -S -codegenprepare -mtriple=powerpc64-unknown-linux-gnu -data-layout="E-m:e-i64:64-n32:64" -force-split-store < %s | FileCheck --check-prefixes=ALL,BE %s ; RUN: opt -S -codegenprepare -mtriple=powerpc64le-unknown-linux-gnu -data-layout="e-m:e-i64:64-n32:64" -force-split-store < %s | FileCheck --check-prefixes=ALL,LE %s define void @split_store_align1(float %x, i64* %p) { ; BE-LABEL: @split_store_align1( ; BE-NEXT: [[B:%.*]] = bitcast float [[X:%.*]] to i32 ; BE-NEXT: [[Z:%.*]] = zext i32 0 to i64 ; BE-NEXT: [[S:%.*]] = shl nuw nsw i64 [[Z]], 32 ; BE-NEXT: [[Z2:%.*]] = zext i32 [[B]] to i64 ; BE-NEXT: [[O:%.*]] = or i64 [[S]], [[Z2]] ; BE-NEXT: [[TMP1:%.*]] = bitcast i64* [[P:%.*]] to i32* ; BE-NEXT: [[TMP2:%.*]] = getelementptr i32, i32* [[TMP1]], i32 1 ; BE-NEXT: store i32 [[B]], i32* [[TMP2]], align 1 ; BE-NEXT: [[TMP3:%.*]] = bitcast i64* [[P]] to i32* ; BE-NEXT: store i32 0, i32* [[TMP3]], align 1 ; BE-NEXT: ret void ; ; LE-LABEL: @split_store_align1( ; LE-NEXT: [[B:%.*]] = bitcast float [[X:%.*]] to i32 ; LE-NEXT: [[Z:%.*]] = zext i32 0 to i64 ; LE-NEXT: [[S:%.*]] = shl nuw nsw i64 [[Z]], 32 ; LE-NEXT: [[Z2:%.*]] = zext i32 [[B]] to i64 ; LE-NEXT: [[O:%.*]] = or i64 [[S]], [[Z2]] ; LE-NEXT: [[TMP1:%.*]] = bitcast i64* [[P:%.*]] to i32* ; LE-NEXT: store i32 [[B]], i32* [[TMP1]], align 1 ; LE-NEXT: [[TMP2:%.*]] = bitcast i64* [[P]] to i32* ; LE-NEXT: [[TMP3:%.*]] = getelementptr i32, i32* [[TMP2]], i32 1 ; LE-NEXT: store i32 0, i32* [[TMP3]], align 1 ; LE-NEXT: ret void ; %b = bitcast float %x to i32 %z = zext i32 0 to i64 %s = shl nuw nsw i64 %z, 32 %z2 = zext i32 %b to i64 %o = or i64 %s, %z2 store i64 %o, i64* %p, align 1 ret void } define void @split_store_align2(float %x, i64* %p) { ; BE-LABEL: @split_store_align2( ; BE-NEXT: [[B:%.*]] = bitcast float [[X:%.*]] to i32 ; BE-NEXT: [[Z:%.*]] = zext i32 0 to i64 ; BE-NEXT: [[S:%.*]] = shl nuw nsw i64 [[Z]], 32 ; BE-NEXT: [[Z2:%.*]] = zext i32 [[B]] to i64 ; BE-NEXT: [[O:%.*]] = or i64 [[S]], [[Z2]] ; BE-NEXT: [[TMP1:%.*]] = bitcast i64* [[P:%.*]] to i32* ; BE-NEXT: [[TMP2:%.*]] = getelementptr i32, i32* [[TMP1]], i32 1 ; BE-NEXT: store i32 [[B]], i32* [[TMP2]], align 2 ; BE-NEXT: [[TMP3:%.*]] = bitcast i64* [[P]] to i32* ; BE-NEXT: store i32 0, i32* [[TMP3]], align 2 ; BE-NEXT: ret void ; ; LE-LABEL: @split_store_align2( ; LE-NEXT: [[B:%.*]] = bitcast float [[X:%.*]] to i32 ; LE-NEXT: [[Z:%.*]] = zext i32 0 to i64 ; LE-NEXT: [[S:%.*]] = shl nuw nsw i64 [[Z]], 32 ; LE-NEXT: [[Z2:%.*]] = zext i32 [[B]] to i64 ; LE-NEXT: [[O:%.*]] = or i64 [[S]], [[Z2]] ; LE-NEXT: [[TMP1:%.*]] = bitcast i64* [[P:%.*]] to i32* ; LE-NEXT: store i32 [[B]], i32* [[TMP1]], align 2 ; LE-NEXT: [[TMP2:%.*]] = bitcast i64* [[P]] to i32* ; LE-NEXT: [[TMP3:%.*]] = getelementptr i32, i32* [[TMP2]], i32 1 ; LE-NEXT: store i32 0, i32* [[TMP3]], align 2 ; LE-NEXT: ret void ; %b = bitcast float %x to i32 %z = zext i32 0 to i64 %s = shl nuw nsw i64 %z, 32 %z2 = zext i32 %b to i64 %o = or i64 %s, %z2 store i64 %o, i64* %p, align 2 ret void } define void @split_store_align8(float %x, i64* %p) { ; BE-LABEL: @split_store_align8( ; BE-NEXT: [[B:%.*]] = bitcast float [[X:%.*]] to i32 ; BE-NEXT: [[Z:%.*]] = zext i32 0 to i64 ; BE-NEXT: [[S:%.*]] = shl nuw nsw i64 [[Z]], 32 ; BE-NEXT: [[Z2:%.*]] = zext i32 [[B]] to i64 ; BE-NEXT: [[O:%.*]] = or i64 [[S]], [[Z2]] ; BE-NEXT: [[TMP1:%.*]] = bitcast i64* [[P:%.*]] to i32* ; BE-NEXT: [[TMP2:%.*]] = getelementptr i32, i32* [[TMP1]], i32 1 ; BE-NEXT: store i32 [[B]], i32* [[TMP2]], align 4 ; BE-NEXT: [[TMP3:%.*]] = bitcast i64* [[P]] to i32* ; BE-NEXT: store i32 0, i32* [[TMP3]], align 8 ; BE-NEXT: ret void ; ; LE-LABEL: @split_store_align8( ; LE-NEXT: [[B:%.*]] = bitcast float [[X:%.*]] to i32 ; LE-NEXT: [[Z:%.*]] = zext i32 0 to i64 ; LE-NEXT: [[S:%.*]] = shl nuw nsw i64 [[Z]], 32 ; LE-NEXT: [[Z2:%.*]] = zext i32 [[B]] to i64 ; LE-NEXT: [[O:%.*]] = or i64 [[S]], [[Z2]] ; LE-NEXT: [[TMP1:%.*]] = bitcast i64* [[P:%.*]] to i32* ; LE-NEXT: store i32 [[B]], i32* [[TMP1]], align 8 ; LE-NEXT: [[TMP2:%.*]] = bitcast i64* [[P]] to i32* ; LE-NEXT: [[TMP3:%.*]] = getelementptr i32, i32* [[TMP2]], i32 1 ; LE-NEXT: store i32 0, i32* [[TMP3]], align 4 ; LE-NEXT: ret void ; %b = bitcast float %x to i32 %z = zext i32 0 to i64 %s = shl nuw nsw i64 %z, 32 %z2 = zext i32 %b to i64 %o = or i64 %s, %z2 store i64 %o, i64* %p, align 8 ret void }
llvm/test/Transforms/CodeGenPrepare/X86/split-store-alignment.ll 0 → 100644 +74 −0 Original line number Diff line number Diff line ; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt -codegenprepare -mtriple=x86_64-unknown-unknown -force-split-store -S < %s | FileCheck %s target datalayout = "e-m:x-p:32:32-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:32-n8:16:32-a:0:32-S32" target triple = "i686-w64-windows-gnu" define void @split_store_align1(float %x, i64* %p) { ; CHECK-LABEL: @split_store_align1( ; CHECK-NEXT: [[B:%.*]] = bitcast float [[X:%.*]] to i32 ; CHECK-NEXT: [[Z:%.*]] = zext i32 0 to i64 ; CHECK-NEXT: [[S:%.*]] = shl nuw nsw i64 [[Z]], 32 ; CHECK-NEXT: [[Z2:%.*]] = zext i32 [[B]] to i64 ; CHECK-NEXT: [[O:%.*]] = or i64 [[S]], [[Z2]] ; CHECK-NEXT: [[TMP1:%.*]] = bitcast i64* [[P:%.*]] to i32* ; CHECK-NEXT: store i32 [[B]], i32* [[TMP1]], align 1 ; CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[P]] to i32* ; CHECK-NEXT: [[TMP3:%.*]] = getelementptr i32, i32* [[TMP2]], i32 1 ; CHECK-NEXT: store i32 0, i32* [[TMP3]], align 1 ; CHECK-NEXT: ret void ; %b = bitcast float %x to i32 %z = zext i32 0 to i64 %s = shl nuw nsw i64 %z, 32 %z2 = zext i32 %b to i64 %o = or i64 %s, %z2 store i64 %o, i64* %p, align 1 ret void } define void @split_store_align2(float %x, i64* %p) { ; CHECK-LABEL: @split_store_align2( ; CHECK-NEXT: [[B:%.*]] = bitcast float [[X:%.*]] to i32 ; CHECK-NEXT: [[Z:%.*]] = zext i32 0 to i64 ; CHECK-NEXT: [[S:%.*]] = shl nuw nsw i64 [[Z]], 32 ; CHECK-NEXT: [[Z2:%.*]] = zext i32 [[B]] to i64 ; CHECK-NEXT: [[O:%.*]] = or i64 [[S]], [[Z2]] ; CHECK-NEXT: [[TMP1:%.*]] = bitcast i64* [[P:%.*]] to i32* ; CHECK-NEXT: store i32 [[B]], i32* [[TMP1]], align 2 ; CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[P]] to i32* ; CHECK-NEXT: [[TMP3:%.*]] = getelementptr i32, i32* [[TMP2]], i32 1 ; CHECK-NEXT: store i32 0, i32* [[TMP3]], align 2 ; CHECK-NEXT: ret void ; %b = bitcast float %x to i32 %z = zext i32 0 to i64 %s = shl nuw nsw i64 %z, 32 %z2 = zext i32 %b to i64 %o = or i64 %s, %z2 store i64 %o, i64* %p, align 2 ret void } define void @split_store_align8(float %x, i64* %p) { ; CHECK-LABEL: @split_store_align8( ; CHECK-NEXT: [[B:%.*]] = bitcast float [[X:%.*]] to i32 ; CHECK-NEXT: [[Z:%.*]] = zext i32 0 to i64 ; CHECK-NEXT: [[S:%.*]] = shl nuw nsw i64 [[Z]], 32 ; CHECK-NEXT: [[Z2:%.*]] = zext i32 [[B]] to i64 ; CHECK-NEXT: [[O:%.*]] = or i64 [[S]], [[Z2]] ; CHECK-NEXT: [[TMP1:%.*]] = bitcast i64* [[P:%.*]] to i32* ; CHECK-NEXT: store i32 [[B]], i32* [[TMP1]], align 8 ; CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[P]] to i32* ; CHECK-NEXT: [[TMP3:%.*]] = getelementptr i32, i32* [[TMP2]], i32 1 ; CHECK-NEXT: store i32 0, i32* [[TMP3]], align 4 ; CHECK-NEXT: ret void ; %b = bitcast float %x to i32 %z = zext i32 0 to i64 %s = shl nuw nsw i64 %z, 32 %z2 = zext i32 %b to i64 %o = or i64 %s, %z2 store i64 %o, i64* %p, align 8 ret void }