// A simple used,unused... macro, long enough to represent any SVE builtin.
#define SVE_ACLE_FUNC(A1,A2_UNUSED,A3) A1##A3
#else
#define SVE_ACLE_FUNC(A1,A2,A3) A1##A2##A3
#endif
// CHECK-LABEL: @test_svdot_s32_x2(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.sdot.x2.nxv4i32(<vscale x 4 x i32> [[OP1:%.*]], <vscale x 8 x i16> [[OP2:%.*]], <vscale x 8 x i16> [[OP3:%.*]])
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.sdot.x2.nxv4i32(<vscale x 4 x i32> [[OP1:%.*]], <vscale x 8 x i16> [[OP2:%.*]], <vscale x 8 x i16> [[OP3:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 4 x i32> [[TMP0]]
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.udot.x2.nxv4i32(<vscale x 4 x i32> [[OP1:%.*]], <vscale x 8 x i16> [[OP2:%.*]], <vscale x 8 x i16> [[OP3:%.*]])
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.udot.x2.nxv4i32(<vscale x 4 x i32> [[OP1:%.*]], <vscale x 8 x i16> [[OP2:%.*]], <vscale x 8 x i16> [[OP3:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 4 x i32> [[TMP0]]
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x float> @llvm.aarch64.sve.fdot.x2.nxv4f32(<vscale x 4 x float> [[OP1:%.*]], <vscale x 8 x half> [[OP2:%.*]], <vscale x 8 x half> [[OP3:%.*]])
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x float> @llvm.aarch64.sve.fdot.x2.nxv4f32(<vscale x 4 x float> [[OP1:%.*]], <vscale x 8 x half> [[OP2:%.*]], <vscale x 8 x half> [[OP3:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 4 x float> [[TMP0]]
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.sdot.lane.x2.nxv4i32(<vscale x 4 x i32> [[OP1:%.*]], <vscale x 8 x i16> [[OP2:%.*]], <vscale x 8 x i16> [[OP3:%.*]], i32 3)
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.sdot.lane.x2.nxv4i32(<vscale x 4 x i32> [[OP1:%.*]], <vscale x 8 x i16> [[OP2:%.*]], <vscale x 8 x i16> [[OP3:%.*]], i32 3)
// CPP-CHECK-NEXT: ret <vscale x 4 x i32> [[TMP0]]
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.udot.lane.x2.nxv4i32(<vscale x 4 x i32> [[OP1:%.*]], <vscale x 8 x i16> [[OP2:%.*]], <vscale x 8 x i16> [[OP3:%.*]], i32 3)
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.udot.lane.x2.nxv4i32(<vscale x 4 x i32> [[OP1:%.*]], <vscale x 8 x i16> [[OP2:%.*]], <vscale x 8 x i16> [[OP3:%.*]], i32 3)
// CPP-CHECK-NEXT: ret <vscale x 4 x i32> [[TMP0]]
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x float> @llvm.aarch64.sve.fdot.lane.x2.nxv4f32(<vscale x 4 x float> [[OP1:%.*]], <vscale x 8 x half> [[OP2:%.*]], <vscale x 8 x half> [[OP3:%.*]], i32 3)
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x float> @llvm.aarch64.sve.fdot.lane.x2.nxv4f32(<vscale x 4 x float> [[OP1:%.*]], <vscale x 8 x half> [[OP2:%.*]], <vscale x 8 x half> [[OP3:%.*]], i32 3)
// CPP-CHECK-NEXT: ret <vscale x 4 x float> [[TMP0]]