Loading llvm/lib/Target/X86/X86ISelLowering.cpp +3 −4 Original line number Diff line number Diff line Loading @@ -32414,10 +32414,9 @@ static SDValue combineX86ShuffleChain(ArrayRef<SDValue> Inputs, SDValue Root, (!MaskVT.is256BitVector() || Subtarget.hasAVX2()); // Determine zeroable mask elements. APInt Zeroable(NumMaskElts, 0); for (unsigned i = 0; i != NumMaskElts; ++i) if (isUndefOrZero(Mask[i])) Zeroable.setBit(i); APInt KnownUndef, KnownZero; resolveZeroablesFromTargetShuffle(Mask, KnownUndef, KnownZero); APInt Zeroable = KnownUndef | KnownZero; if (UnaryShuffle) { // If we are shuffling a X86ISD::VZEXT_LOAD then we can use the load Loading
llvm/lib/Target/X86/X86ISelLowering.cpp +3 −4 Original line number Diff line number Diff line Loading @@ -32414,10 +32414,9 @@ static SDValue combineX86ShuffleChain(ArrayRef<SDValue> Inputs, SDValue Root, (!MaskVT.is256BitVector() || Subtarget.hasAVX2()); // Determine zeroable mask elements. APInt Zeroable(NumMaskElts, 0); for (unsigned i = 0; i != NumMaskElts; ++i) if (isUndefOrZero(Mask[i])) Zeroable.setBit(i); APInt KnownUndef, KnownZero; resolveZeroablesFromTargetShuffle(Mask, KnownUndef, KnownZero); APInt Zeroable = KnownUndef | KnownZero; if (UnaryShuffle) { // If we are shuffling a X86ISD::VZEXT_LOAD then we can use the load