Commit 194da5a2 authored by Bilheux, Jean-Christophe's avatar Bilheux, Jean-Christophe
Browse files

Updated web site to make current status available to all

parent 665e7b9c
---
layout: page
title: Gitlab Pages Demo
category: pages
navigation_weight: 1
---
**Summary**: This page is an example of what a site might look like if it was created using the ORNL Pages automated static site service. This service leverages Git, Docker, Gitlab CI Runners, and Jekyll to allow users to maintain their own sites in Markdown or HTML through ORNL's internal GitLab services and publish those sites internally or externally. Additionally, users can choose between no authenication, XCAMS, UCAMS, or UCAMS + RSA for their sites.
Let's test some code:
{% highlight html linenos %}
<!-- News card -->
<div class="research-card-wrapper">
<div class="news-card">
<h3>News</h3>
<p>Teaser goes here.
</p>
<a href="" class="button">Read</a>
</div>
</div>
{% endhighlight %}
{% highlight css linenos %}
footer {
background-color: #006699;
}
{% endhighlight %}
**Links**:
* [GitLab: How to Create a Project](https://docs.gitlab.com/ee/gitlab-basics/create-project.html)
* [What is Docker?](https://www.docker.com/what-docker)
* [Kramdown Syntax](https://kramdown.gettalong.org/syntax.html)
* [How to Use Jekyll](https://jekyllrb.com/docs/home/)
$(document).foundation()
// Your JavaScript
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/**
* what-input - A global utility for tracking the current input method (mouse, keyboard or touch).
* @version v4.2.0
* @link https://github.com/ten1seven/what-input
* @license MIT
*/
(function webpackUniversalModuleDefinition(root, factory) {
if(typeof exports === 'object' && typeof module === 'object')
module.exports = factory();
else if(typeof define === 'function' && define.amd)
define("whatInput", [], factory);
else if(typeof exports === 'object')
exports["whatInput"] = factory();
else
root["whatInput"] = factory();
})(this, function() {
return /******/ (function(modules) { // webpackBootstrap
/******/ // The module cache
/******/ var installedModules = {};
/******/ // The require function
/******/ function __webpack_require__(moduleId) {
/******/ // Check if module is in cache
/******/ if(installedModules[moduleId])
/******/ return installedModules[moduleId].exports;
/******/ // Create a new module (and put it into the cache)
/******/ var module = installedModules[moduleId] = {
/******/ exports: {},
/******/ id: moduleId,
/******/ loaded: false
/******/ };
/******/ // Execute the module function
/******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
/******/ // Flag the module as loaded
/******/ module.loaded = true;
/******/ // Return the exports of the module
/******/ return module.exports;
/******/ }
/******/ // expose the modules object (__webpack_modules__)
/******/ __webpack_require__.m = modules;
/******/ // expose the module cache
/******/ __webpack_require__.c = installedModules;
/******/ // __webpack_public_path__
/******/ __webpack_require__.p = "";
/******/ // Load entry module and return exports
/******/ return __webpack_require__(0);
/******/ })
/************************************************************************/
/******/ ([
/* 0 */
/***/ (function(module, exports) {
'use strict';
module.exports = function () {
/*
* variables
*/
// last used input type
var currentInput = 'initial';
// last used input intent
var currentIntent = null;
// cache document.documentElement
var doc = document.documentElement;
// form input types
var formInputs = ['input', 'select', 'textarea'];
var functionList = [];
// list of modifier keys commonly used with the mouse and
// can be safely ignored to prevent false keyboard detection
var ignoreMap = [16, // shift
17, // control
18, // alt
91, // Windows key / left Apple cmd
93 // Windows menu / right Apple cmd
];
// list of keys for which we change intent even for form inputs
var changeIntentMap = [9 // tab
];
// mapping of events to input types
var inputMap = {
keydown: 'keyboard',
mousedown: 'mouse',
mousemove: 'mouse',
MSPointerDown: 'pointer',
MSPointerMove: 'pointer',
pointerdown: 'pointer',
pointermove: 'pointer',
touchstart: 'touch'
};
// array of all used input types
var inputTypes = [];
// boolean: true if touch buffer is active
var isBuffering = false;
// boolean: true if the page is being scrolled
var isScrolling = false;
// store current mouse position
var mousePos = {
x: null,
y: null
};
// map of IE 10 pointer events
var pointerMap = {
2: 'touch',
3: 'touch', // treat pen like touch
4: 'mouse'
};
var supportsPassive = false;
try {
var opts = Object.defineProperty({}, 'passive', {
get: function get() {
supportsPassive = true;
}
});
window.addEventListener('test', null, opts);
} catch (e) {}
/*
* set up
*/
var setUp = function setUp() {
// add correct mouse wheel event mapping to `inputMap`
inputMap[detectWheel()] = 'mouse';
addListeners();
setInput();
};
/*
* events
*/
var addListeners = function addListeners() {
// `pointermove`, `MSPointerMove`, `mousemove` and mouse wheel event binding
// can only demonstrate potential, but not actual, interaction
// and are treated separately
// pointer events (mouse, pen, touch)
if (window.PointerEvent) {
doc.addEventListener('pointerdown', updateInput);
doc.addEventListener('pointermove', setIntent);
} else if (window.MSPointerEvent) {
doc.addEventListener('MSPointerDown', updateInput);
doc.addEventListener('MSPointerMove', setIntent);
} else {
// mouse events
doc.addEventListener('mousedown', updateInput);
doc.addEventListener('mousemove', setIntent);
// touch events
if ('ontouchstart' in window) {
doc.addEventListener('touchstart', touchBuffer);
doc.addEventListener('touchend', touchBuffer);
}
}
// mouse wheel
doc.addEventListener(detectWheel(), setIntent, supportsPassive ? { passive: true } : false);
// keyboard events
doc.addEventListener('keydown', updateInput);
};
// checks conditions before updating new input
var updateInput = function updateInput(event) {
// only execute if the touch buffer timer isn't running
if (!isBuffering) {
var eventKey = event.which;
var value = inputMap[event.type];
if (value === 'pointer') value = pointerType(event);
if (currentInput !== value || currentIntent !== value) {
var activeElem = document.activeElement;
var activeInput = false;
var notFormInput = activeElem && activeElem.nodeName && formInputs.indexOf(activeElem.nodeName.toLowerCase()) === -1;
if (notFormInput || changeIntentMap.indexOf(eventKey) !== -1) {
activeInput = true;
}
if (value === 'touch' ||
// ignore mouse modifier keys
value === 'mouse' ||
// don't switch if the current element is a form input
value === 'keyboard' && eventKey && activeInput && ignoreMap.indexOf(eventKey) === -1) {
// set the current and catch-all variable
currentInput = currentIntent = value;
setInput();
}
}
}
};
// updates the doc and `inputTypes` array with new input
var setInput = function setInput() {
doc.setAttribute('data-whatinput', currentInput);
doc.setAttribute('data-whatintent', currentInput);
if (inputTypes.indexOf(currentInput) === -1) {
inputTypes.push(currentInput);
doc.className += ' whatinput-types-' + currentInput;
}
fireFunctions('input');
};
// updates input intent for `mousemove` and `pointermove`
var setIntent = function setIntent(event) {
// test to see if `mousemove` happened relative to the screen
// to detect scrolling versus mousemove
if (mousePos['x'] !== event.screenX || mousePos['y'] !== event.screenY) {
isScrolling = false;
mousePos['x'] = event.screenX;
mousePos['y'] = event.screenY;
} else {
isScrolling = true;
}
// only execute if the touch buffer timer isn't running
// or scrolling isn't happening
if (!isBuffering && !isScrolling) {
var value = inputMap[event.type];
if (value === 'pointer') value = pointerType(event);
if (currentIntent !== value) {
currentIntent = value;
doc.setAttribute('data-whatintent', currentIntent);
fireFunctions('intent');
}
}
};
// buffers touch events because they frequently also fire mouse events
var touchBuffer = function touchBuffer(event) {
if (event.type === 'touchstart') {
isBuffering = false;
// set the current input
updateInput(event);
} else {
isBuffering = true;
}
};
var fireFunctions = function fireFunctions(type) {
for (var i = 0, len = functionList.length; i < len; i++) {
if (functionList[i].type === type) {
functionList[i].function.call(undefined, currentIntent);
}
}
};
/*
* utilities
*/
var pointerType = function pointerType(event) {
if (typeof event.pointerType === 'number') {
return pointerMap[event.pointerType];
} else {
// treat pen like touch
return event.pointerType === 'pen' ? 'touch' : event.pointerType;
}
};
// detect version of mouse wheel event to use
// via https://developer.mozilla.org/en-US/docs/Web/Events/wheel
var detectWheel = function detectWheel() {
var wheelType = void 0;
// Modern browsers support "wheel"
if ('onwheel' in document.createElement('div')) {
wheelType = 'wheel';
} else {
// Webkit and IE support at least "mousewheel"
// or assume that remaining browsers are older Firefox
wheelType = document.onmousewheel !== undefined ? 'mousewheel' : 'DOMMouseScroll';
}
return wheelType;
};
/*
* init
*/
// don't start script unless browser cuts the mustard
// (also passes if polyfills are used)
if ('addEventListener' in window && Array.prototype.indexOf) {
setUp();
}
/*
* api
*/
return {
// returns string: the current input type
// opt: 'loose'|'strict'
// 'strict' (default): returns the same value as the `data-whatinput` attribute
// 'loose': includes `data-whatintent` value if it's more current than `data-whatinput`
ask: function ask(opt) {
return opt === 'loose' ? currentIntent : currentInput;
},
// returns array: all the detected input types
types: function types() {
return inputTypes;
},
// overwrites ignored keys with provided array
ignoreKeys: function ignoreKeys(arr) {
ignoreMap = arr;
},
// attach functions to input and intent "events"
// funct: function to fire on change
// eventType: 'input'|'intent'
onChange: function onChange(funct, eventType) {
functionList.push({
function: funct,
type: eventType
});
}
};
}();
/***/ })
/******/ ])
});
;
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