This project is mirrored from https://gitlab.kitware.com/vtk/vtk-m.git. Pull mirroring updated .
  1. 11 May, 2018 1 commit
  2. 10 May, 2018 20 commits
  3. 08 May, 2018 1 commit
    • David Gobbi's avatar
      Backport 'reslicemapper-border' to release branch. · 508c2ada
      David Gobbi authored
      When MultiSamples are used in VTK (which is the default on Windows
      and Linux), a thin border appeared at the edge of the image if the
      the image pixel values were not zero at the edge.  The thin border
      is the result of the zero 'Background' value of vtkImageReslice.
      All of the "Background" pixels produced by vtkImageReslice are
      supposed to map to beyond edges of the polygon used to render the
      image texture.  However, MultiSamples causes the edge to be soft,
      and the coloring of these background pixels bleeds into the edge
      of the polygon.
      
      The solution is to tell vtkImageReslice to add a bit more edge
      tolerance when clamping its interpolation coordinates.  This moves
      the 'Background' beyond the edge of the polygon, so that these
      background pixels no longer bleed into view.
      508c2ada
  4. 04 May, 2018 2 commits
  5. 01 May, 2018 1 commit
  6. 27 Apr, 2018 1 commit
  7. 26 Apr, 2018 1 commit
  8. 27 Mar, 2018 2 commits
  9. 17 Mar, 2018 1 commit
    • David Gobbi's avatar
      17265: Fix OpenGL2 vtkImageResliceMapper OOB issue · fd6b906b
      David Gobbi authored
      For OpenGL2, the vtkOpenGLImageSliceMapper:RenderPolygon was being
      called even if the slice specified by vtkImageResliceMapper was
      beyond the volume bounds.  This caused a regression: specifically,
      when the slice moved out-of-bounds the old polygon would be reused
      even though no polygon should be displayed at all.  The fix is for
      RenderPolygon to return early if no polygon should be displayed.
      
      Closes #17265
      fd6b906b
  10. 12 Mar, 2018 1 commit
  11. 11 Mar, 2018 1 commit
  12. 10 Mar, 2018 1 commit
  13. 09 Mar, 2018 3 commits
  14. 08 Mar, 2018 3 commits
  15. 20 Feb, 2018 1 commit